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My fork of OpenSim for IG and MG, called SledjChisl.
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Terrain.BasicTerrain
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TerrainEngine.cs
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Author
Age
Files
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*
* Enabled hydraulic erosion command.
Adam Frisby
2007-07-21
1
-0
/
+6
*
* Deleted libTerrain-BSD.dll
Adam Frisby
2007-07-21
1
-2
/
+2
*
* Renamed terrain functions to match OpenSim naming styles.
Adam Frisby
2007-07-21
1
-50
/
+86
*
* Fixed an issue whereby extremely tall terrains would be unable to output a ...
Adam Frisby
2007-07-21
1
-35
/
+35
*
* Issue#209 - Terrain Hills Patch (Thanks Babblefrog)
Adam Frisby
2007-07-21
1
-7
/
+13
*
changed to native line ending encoding
Sean Dague
2007-07-16
1
-953
/
+953
*
* Terrain now uses the new StorageManager.
Adam Frisby
2007-07-15
1
-0
/
+26
*
* libterrain now builds again
lbsa71
2007-07-14
1
-1
/
+1
*
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
2007-07-03
1
-24
/
+25
*
You can now substitute %name% in the filename argument for terrain save & loa...
Adam Frisby
2007-07-02
1
-1
/
+3
*
Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly
Adam Frisby
2007-07-02
1
-19
/
+11
*
* Added "HiRAW" mode export for generating as precise outputs as possible in ...
Adam Frisby
2007-07-02
1
-1
/
+80
*
* Added support for SL-style RAW export similar to the official simulators op...
Adam Frisby
2007-07-02
1
-0
/
+68
*
*Moved VersionInfo.cs to its correct place in OpenSim.csproj
mingchen
2007-06-27
1
-1
/
+1
*
Some work on restructuring the namespaces / project names. Note this doesn't ...
MW
2007-06-27
1
-0
/
+786