| Commit message (Expand) | Author | Age | Files | Lines |
* | More work on the AllNewSceneObject* classes. | MW | 2007-08-03 | 1 | -1/+1 |
* | * Terrain load variables now work. HiRAW exporter works wonderfully. :D | Adam Frisby | 2007-08-02 | 1 | -5/+8 |
* | * Fixed several issues with Terrain | Adam Frisby | 2007-08-02 | 1 | -8/+13 |
* | * Added new "terrain add" command. | Adam Frisby | 2007-08-02 | 1 | -0/+5 |
* | * Fixed Issue#249 - Terrain reverting without baking crashes the simulator. | Adam Frisby | 2007-08-01 | 1 | -0/+1 |
* | * Fixed terrain fill command | Adam Frisby | 2007-08-01 | 1 | -0/+11 |
* | * Fixed an assorted group of bugs with tiled terrain import. | Adam Frisby | 2007-08-01 | 1 | -6/+6 |
* | * Added load-tile terrain command to correspond with previous commit. | Adam Frisby | 2007-08-01 | 1 | -0/+13 |
* | * F32 Terrain load function written to support loading tiles from a larger he... | Adam Frisby | 2007-08-01 | 1 | -0/+42 |
* | * Terrain engine now knows the region coordinates - this can be later used to... | Adam Frisby | 2007-08-01 | 1 | -1/+11 |
* | * Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!) | Adam Frisby | 2007-07-29 | 1 | -1/+1 |
* | * Assorted terrain fixes | Adam Frisby | 2007-07-25 | 1 | -2/+8 |
* | * Terrain should now send just updated patches. | Adam Frisby | 2007-07-24 | 1 | -0/+16 |
* | * 1 line commit: Erosion functions should taint the terrain. | Adam Frisby | 2007-07-23 | 1 | -0/+1 |
* | * Bonus commit, added a "terrain fill" command to fill a terrain with a speci... | Adam Frisby | 2007-07-23 | 1 | -0/+5 |
* | * Major style changes in libTerrain.Channel - now uses .NET-style naming syntax. | Adam Frisby | 2007-07-23 | 1 | -47/+47 |
* | * Aerobic erosion now uses Navier Stokes algorithms for wind calculations. | Adam Frisby | 2007-07-22 | 1 | -1/+1 |
* | * Enabled hydraulic erosion command. | Adam Frisby | 2007-07-21 | 1 | -0/+6 |
* | * Deleted libTerrain-BSD.dll | Adam Frisby | 2007-07-21 | 1 | -2/+2 |
* | * Renamed terrain functions to match OpenSim naming styles. | Adam Frisby | 2007-07-21 | 1 | -50/+86 |
* | * Fixed an issue whereby extremely tall terrains would be unable to output a ... | Adam Frisby | 2007-07-21 | 1 | -35/+35 |
* | * Issue#209 - Terrain Hills Patch (Thanks Babblefrog) | Adam Frisby | 2007-07-21 | 1 | -7/+13 |
* | changed to native line ending encoding | Sean Dague | 2007-07-16 | 1 | -953/+953 |
* | * Terrain now uses the new StorageManager. | Adam Frisby | 2007-07-15 | 1 | -0/+26 |
* | * libterrain now builds again | lbsa71 | 2007-07-14 | 1 | -1/+1 |
* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 1 | -24/+25 |
* | You can now substitute %name% in the filename argument for terrain save & loa... | Adam Frisby | 2007-07-02 | 1 | -1/+3 |
* | Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly | Adam Frisby | 2007-07-02 | 1 | -19/+11 |
* | * Added "HiRAW" mode export for generating as precise outputs as possible in ... | Adam Frisby | 2007-07-02 | 1 | -1/+80 |
* | * Added support for SL-style RAW export similar to the official simulators op... | Adam Frisby | 2007-07-02 | 1 | -0/+68 |
* | *Moved VersionInfo.cs to its correct place in OpenSim.csproj | mingchen | 2007-06-27 | 1 | -1/+1 |
* | Some work on restructuring the namespaces / project names. Note this doesn't ... | MW | 2007-06-27 | 1 | -0/+786 |