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My fork of OpenSim for IG and MG, called SledjChisl.
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Region
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Terrain.BasicTerrain
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TerrainEngine.cs
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2007-08-28
Start of trying to make Region/Scene more modular.
MW
1
-0
/
+71
2007-08-17
* Applied dalien's terrain help patch (thanks!)
Adam Frisby
1
-1
/
+9
2007-08-17
* Added new terrain-sim <simname> <terrain commands...> function to run terra...
Adam Frisby
1
-1
/
+4
2007-08-16
* Added support for the IMG-format loader to terrain's load-tile function.
Adam Frisby
1
-0
/
+41
2007-08-08
Rotated the terrain textures that are created for world map by 90 degree as s...
MW
1
-1
/
+1
2007-08-06
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
1
-2
/
+2
2007-08-06
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
1
-1
/
+1
2007-08-06
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
1
-43
/
+26
2007-08-06
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
1
-1
/
+18
2007-08-04
OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs
Brian McBee
1
-1
/
+1
2007-08-03
More work on the AllNewSceneObject* classes.
MW
1
-1
/
+1
2007-08-02
* Terrain load variables now work. HiRAW exporter works wonderfully. :D
Adam Frisby
1
-5
/
+8
2007-08-02
* Fixed several issues with Terrain
Adam Frisby
1
-8
/
+13
2007-08-02
* Added new "terrain add" command.
Adam Frisby
1
-0
/
+5
2007-08-01
* Fixed Issue#249 - Terrain reverting without baking crashes the simulator.
Adam Frisby
1
-0
/
+1
2007-08-01
* Fixed terrain fill command
Adam Frisby
1
-0
/
+11
2007-08-01
* Fixed an assorted group of bugs with tiled terrain import.
Adam Frisby
1
-6
/
+6
2007-08-01
* Added load-tile terrain command to correspond with previous commit.
Adam Frisby
1
-0
/
+13
2007-08-01
* F32 Terrain load function written to support loading tiles from a larger he...
Adam Frisby
1
-0
/
+42
2007-08-01
* Terrain engine now knows the region coordinates - this can be later used to...
Adam Frisby
1
-1
/
+11
2007-07-29
* Applying issue#230 - Avatar stuck at region edge (Thanks Babblefrog!)
Adam Frisby
1
-1
/
+1
2007-07-25
* Assorted terrain fixes
Adam Frisby
1
-2
/
+8
2007-07-24
* Terrain should now send just updated patches.
Adam Frisby
1
-0
/
+16
2007-07-23
* 1 line commit: Erosion functions should taint the terrain.
Adam Frisby
1
-0
/
+1
2007-07-23
* Bonus commit, added a "terrain fill" command to fill a terrain with a speci...
Adam Frisby
1
-0
/
+5
2007-07-23
* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.
Adam Frisby
1
-47
/
+47
2007-07-22
* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.
Adam Frisby
1
-1
/
+1
2007-07-21
* Enabled hydraulic erosion command.
Adam Frisby
1
-0
/
+6
2007-07-21
* Deleted libTerrain-BSD.dll
Adam Frisby
1
-2
/
+2
2007-07-21
* Renamed terrain functions to match OpenSim naming styles.
Adam Frisby
1
-50
/
+86
2007-07-21
* Fixed an issue whereby extremely tall terrains would be unable to output a ...
Adam Frisby
1
-35
/
+35
2007-07-21
* Issue#209 - Terrain Hills Patch (Thanks Babblefrog)
Adam Frisby
1
-7
/
+13
2007-07-16
changed to native line ending encoding
Sean Dague
1
-953
/
+953
2007-07-15
* Terrain now uses the new StorageManager.
Adam Frisby
1
-0
/
+26
2007-07-14
* libterrain now builds again
lbsa71
1
-1
/
+1
2007-07-03
* Optimized usings (the 'LL ate my scripts' commit)
lbsa71
1
-24
/
+25
2007-07-02
You can now substitute %name% in the filename argument for terrain save & loa...
Adam Frisby
1
-1
/
+3
2007-07-02
Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectly
Adam Frisby
1
-19
/
+11
2007-07-02
* Added "HiRAW" mode export for generating as precise outputs as possible in ...
Adam Frisby
1
-1
/
+80
2007-07-02
* Added support for SL-style RAW export similar to the official simulators op...
Adam Frisby
1
-0
/
+68
2007-06-27
*Moved VersionInfo.cs to its correct place in OpenSim.csproj
mingchen
1
-1
/
+1