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path: root/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs (unfollow)
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2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-24/+25
* added some licensing info
2007-07-02You can now substitute %name% in the filename argument for terrain save & ↵Adam Frisby1-1/+3
load commands to input the sims name. Useful for sugilite regions where you are running multiple sims in a single instance and need to get them to load or save in a pattern. (Needs cleaning & expansion)
2007-07-02Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectlyAdam Frisby1-19/+11
2007-07-02* Added "HiRAW" mode export for generating as precise outputs as possible in ↵Adam Frisby1-1/+80
the .RAW format. Ideal for exporting a heightmap to a simulator only capable of reading the RAW format. If you are exporting between OpenSim regions, use F64 instead.
2007-07-02* Added support for SL-style RAW export similar to the official simulators ↵Adam Frisby1-0/+68
operation (low resolution)
2007-06-27*Moved VersionInfo.cs to its correct place in OpenSim.csprojmingchen1-1/+1
*Added OpenSim.Region.Caps *Updated prebuild.xml and ran prebuild