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path: root/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs (unfollow)
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2007-07-23* Major style changes in libTerrain.Channel - now uses .NET-style naming syntax.Adam Frisby1-47/+47
2007-07-22* Aerobic erosion now uses Navier Stokes algorithms for wind calculations.Adam Frisby1-1/+1
2007-07-21* Enabled hydraulic erosion command.Adam Frisby1-0/+6
2007-07-21* Deleted libTerrain-BSD.dllAdam Frisby1-2/+2
2007-07-21* Renamed terrain functions to match OpenSim naming styles.Adam Frisby1-50/+86
2007-07-21* Fixed an issue whereby extremely tall terrains would be unable to output a ...Adam Frisby1-35/+35
2007-07-21* Issue#209 - Terrain Hills Patch (Thanks Babblefrog)Adam Frisby1-7/+13
2007-07-16changed to native line ending encodingSean Dague1-953/+953
2007-07-15* Terrain now uses the new StorageManager.Adam Frisby1-0/+26
2007-07-14* libterrain now builds againlbsa711-1/+1
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-24/+25
2007-07-02You can now substitute %name% in the filename argument for terrain save & loa...Adam Frisby1-1/+3
2007-07-02Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectlyAdam Frisby1-19/+11
2007-07-02* Added "HiRAW" mode export for generating as precise outputs as possible in ...Adam Frisby1-1/+80
2007-07-02* Added support for SL-style RAW export similar to the official simulators op...Adam Frisby1-0/+68
2007-06-27*Moved VersionInfo.cs to its correct place in OpenSim.csprojmingchen1-1/+1