Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | utility functions to convert from rows to new objects. untested | Sean Dague | 2007-08-09 | 1 | -0/+87 | |
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* | added GroupPosition | Sean Dague | 2007-08-09 | 1 | -1/+13 | |
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* | build update clauses correctly | Sean Dague | 2007-08-09 | 1 | -1/+6 | |
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* | some more typos about wrong table for shapes | Sean Dague | 2007-08-09 | 1 | -3/+3 | |
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* | use correct table name for shapes | Sean Dague | 2007-08-09 | 1 | -1/+1 | |
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* | pull out some uneeded attributes, and setup keys on primshapes dataset | Sean Dague | 2007-08-09 | 1 | -3/+3 | |
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* | prim.Shape -> primshapes table | Sean Dague | 2007-08-09 | 1 | -3/+35 | |
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* | prim object -> prims table code | Sean Dague | 2007-08-09 | 1 | -7/+52 | |
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* | make MonoSqliteDataStore compile with new objects | Sean Dague | 2007-08-09 | 1 | -23/+23 | |
| | | | | | | now the fun begins of connecting all the dots | |||||
* | Start of replacing the old SceneObject/Primitive classes with the new versions. | MW | 2007-08-09 | 2 | -11/+11 | |
| | | | | | | PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon. | |||||
* | Start defining prim shape definition. Officially bed time now | Sean Dague | 2007-08-09 | 1 | -7/+45 | |
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* | decrease insanity level significantly by factoring all the columns into | Sean Dague | 2007-08-09 | 1 | -102/+46 | |
| | | | | | | | a Dictionary, and programatically building up sql commands for our dataset. Prims done, prim shapes next | |||||
* | intermediate checkin of code that compiles before I do something | Sean Dague | 2007-08-09 | 1 | -4/+87 | |
| | | | | | | stupid and nuke all this work. | |||||
* | Commit in the changes for all the parameter bindings for prims | Sean Dague | 2007-08-09 | 1 | -2/+38 | |
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* | sigh, Data ... not Date. I'm dumb | Sean Dague | 2007-08-08 | 1 | -0/+0 | |
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* | name changes in MonoSqliteData store | Sean Dague | 2007-08-08 | 1 | -2/+2 | |
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* | rename to MonoSqliteDataStore | Sean Dague | 2007-08-08 | 1 | -0/+0 | |
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* | screwed up the move, removing this file to give us proper history tracking | Sean Dague | 2007-08-08 | 1 | -213/+0 | |
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* | moving to new namespace as this is mono only | Sean Dague | 2007-08-08 | 2 | -0/+213 | |
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* | This chunk of code actually properly saves out some parameters of | Sean Dague | 2007-08-08 | 1 | -6/+9 | |
| | | | | | | | | current objects to disk, and does updates on those objects usefully. It is now functional enough to mean that moving to new objects is just lots of plug and chug. | |||||
* | databits are actually flowing to disk | Sean Dague | 2007-08-08 | 1 | -34/+50 | |
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* | starting to push some of the actual sql commands to get this to disk. | Sean Dague | 2007-08-07 | 1 | -5/+52 | |
| | | | | | | Not working yet. | |||||
* | actually transfer some data to the row definition. Going to hook | Sean Dague | 2007-08-07 | 1 | -3/+21 | |
| | | | | | | | this up to the sim in my env now to make sure we're getting data flow in a reasonable way at this point. | |||||
* | actually get sqlite stuff to compile. This isn't connected to the | Sean Dague | 2007-08-07 | 1 | -21/+5 | |
| | | | | | | | main prebuild yet. Going to attempt to get some tracing on current SceneObjects first | |||||
* | some more sqlite stuff. Checking in to get it to another computer | Sean Dague | 2007-08-07 | 1 | -1/+30 | |
| | | | | | | to do a bit more live hacking on data flow | |||||
* | adding shell of SqliteDataStore | Sean Dague | 2007-08-06 | 1 | -0/+116 | |
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* | mass update of files to have native line endings | Sean Dague | 2007-07-30 | 2 | -145/+145 | |
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* | Commit 1/2 | Adam Frisby | 2007-07-29 | 1 | -2/+8 | |
| | | | | | | | * DB4o no longer crashes the sim on Startup * DB4o now crashes the sim on shutdown. * Variety of console verbosity fixes. | |||||
* | * Assorted minor fixes (DB4o now properly commits saves on shutdown) | Adam Frisby | 2007-07-29 | 1 | -1/+2 | |
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* | * Highly experimental: Added DB4o DataStore support. Untested. | Adam Frisby | 2007-07-29 | 1 | -7/+39 | |
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* | * Removed yet more compiler warnings | Adam Frisby | 2007-07-19 | 8 | -826/+0 | |
| | | | | | * Dropped old ILocalStorage storage engines. | |||||
* | *Renamed everything Parcels and ParcelData to Land and LandData | mingchen | 2007-07-16 | 5 | -120/+120 | |
| | | | | | *Added missing files (I hope) | |||||
* | *Renamed ParcelManager to LandManager | mingchen | 2007-07-16 | 1 | -3/+3 | |
| | | | | | | *Made the Parcel class its own file and moved the Parcel and LandManager into their own folder in Environment *Some renaming might need to be done so the Parcel class doesn't have issues with the libsecondlife Parcel class, but Land doesn't seem right. | |||||
* | * Updating internal LSL handler/compiler with Tedd's r1. | Adam Frisby | 2007-07-16 | 2 | -0/+106 | |
| | | | | | * Importing begginings of DB4oDataStore | |||||
* | changed to native line ending encoding | Sean Dague | 2007-07-16 | 10 | -922/+923 | |
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* | * PROTIP: It helps to know what your doing when playing with reflection. | Adam Frisby | 2007-07-15 | 1 | -1/+1 | |
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* | * Terrain now uses the new StorageManager. | Adam Frisby | 2007-07-15 | 1 | -2/+2 | |
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* | * Adding example "NullStorage" DataStore engine. | Adam Frisby | 2007-07-15 | 2 | -0/+100 | |
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* | * Fixing compiler warnings in an attempt to reduce them back down to zero. | Adam Frisby | 2007-07-13 | 1 | -2/+2 | |
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* | * By popular demand, all generated build files are now deleted. Somebody ↵ | lbsa71 | 2007-07-08 | 8 | -571/+0 | |
| | | | | should make sure the wiki is updated. | |||||
* | * Updating prebuild | Adam Frisby | 2007-07-08 | 2 | -4/+4 | |
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* | *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData) | mingchen | 2007-07-05 | 2 | -4/+4 | |
| | | | | | | *Added simulator_data_request XMLRPC method to request data from the grid server about a sim instead of faking its login *Login is progressing, now just getting an XML error (http://pastebin.com/942515) -- if you can fix this, throw MingChen in IRC a Private Message | |||||
* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 8 | -46/+19 | |
| | | | | | * added some licensing info | |||||
* | Fixed SimpleApp - aka thankgoditssundaycommit | lbsa71 | 2007-07-01 | 2 | -4/+4 | |
| | | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins | |||||
* | *Deleted Logger.cs from OpenSim.Framework | mingchen | 2007-06-29 | 2 | -4/+4 | |
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* | * Removed J# language support because it has issues with Mono. | Adam Frisby | 2007-06-28 | 2 | -4/+4 | |
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* | *Master User is now set up | mingchen | 2007-06-28 | 2 | -4/+4 | |
| | | | | | | *Added support for getting user profile information from remote grid server (untested) *Updated prebuild.xml | |||||
* | Imported the scripting changes, so now should be up to date with sugilite. | MW | 2007-06-28 | 4 | -3/+143 | |
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* | *Updated prebuild.xml and ran prebuild again | mingchen | 2007-06-27 | 4 | -39/+3 | |
| | | | | | | *Removed .user, .suo, and unneccessary files in /bin/Physics/ *OpenSim.sln should compile with nant and on windows now | |||||
* | *Some more restructuring/fixing -- should compile, but high chance I forgot ↵ | mingchen | 2007-06-27 | 7 | -8/+8 | |
| | | | | to add/remove something |