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* Removed a piece of debug codeMW2007-08-101-9/+0
* Made a few changes so that once we enable the sqlite data store (simple line ...MW2007-08-101-8/+41
* Couldn't leave this one alone. Data is now flowing both ways inSean Dague2007-08-091-72/+79
* comment out load from sqlite as this blows up on object creation right now.Sean Dague2007-08-091-11/+14
* completely untest load prims from db code. Testing shortlySean Dague2007-08-091-0/+16
* utility functions to convert from rows to new objects. untestedSean Dague2007-08-091-0/+87
* added GroupPositionSean Dague2007-08-091-1/+13
* build update clauses correctlySean Dague2007-08-091-1/+6
* some more typos about wrong table for shapesSean Dague2007-08-091-3/+3
* use correct table name for shapesSean Dague2007-08-091-1/+1
* pull out some uneeded attributes, and setup keys on primshapes datasetSean Dague2007-08-091-3/+3
* prim.Shape -> primshapes tableSean Dague2007-08-091-3/+35
* prim object -> prims table codeSean Dague2007-08-091-7/+52
* make MonoSqliteDataStore compile with new objectsSean Dague2007-08-091-23/+23
* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-092-11/+11
* Start defining prim shape definition. Officially bed time nowSean Dague2007-08-091-7/+45
* decrease insanity level significantly by factoring all the columns intoSean Dague2007-08-091-102/+46
* intermediate checkin of code that compiles before I do somethingSean Dague2007-08-091-4/+87
* Commit in the changes for all the parameter bindings for primsSean Dague2007-08-091-2/+38
* sigh, Data ... not Date. I'm dumbSean Dague2007-08-081-0/+0
* name changes in MonoSqliteData storeSean Dague2007-08-081-2/+2
* rename to MonoSqliteDataStoreSean Dague2007-08-081-0/+0
* screwed up the move, removing this file to give us proper history trackingSean Dague2007-08-081-213/+0
* moving to new namespace as this is mono onlySean Dague2007-08-082-0/+213
* This chunk of code actually properly saves out some parameters ofSean Dague2007-08-081-6/+9
* databits are actually flowing to diskSean Dague2007-08-081-34/+50
* starting to push some of the actual sql commands to get this to disk. Sean Dague2007-08-071-5/+52
* actually transfer some data to the row definition. Going to hookSean Dague2007-08-071-3/+21
* actually get sqlite stuff to compile. This isn't connected to theSean Dague2007-08-071-21/+5
* some more sqlite stuff. Checking in to get it to another computerSean Dague2007-08-071-1/+30
* adding shell of SqliteDataStoreSean Dague2007-08-061-0/+116
* mass update of files to have native line endingsSean Dague2007-07-302-145/+145
* Commit 1/2Adam Frisby2007-07-291-2/+8
* * Assorted minor fixes (DB4o now properly commits saves on shutdown)Adam Frisby2007-07-291-1/+2
* * Highly experimental: Added DB4o DataStore support. Untested.Adam Frisby2007-07-291-7/+39
* * Removed yet more compiler warningsAdam Frisby2007-07-198-826/+0
* *Renamed everything Parcels and ParcelData to Land and LandDatamingchen2007-07-165-120/+120
* *Renamed ParcelManager to LandManagermingchen2007-07-161-3/+3
* * Updating internal LSL handler/compiler with Tedd's r1.Adam Frisby2007-07-162-0/+106
* changed to native line ending encodingSean Dague2007-07-1610-922/+923
* * PROTIP: It helps to know what your doing when playing with reflection.Adam Frisby2007-07-151-1/+1
* * Terrain now uses the new StorageManager.Adam Frisby2007-07-151-2/+2
* * Adding example "NullStorage" DataStore engine.Adam Frisby2007-07-152-0/+100
* * Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby2007-07-131-2/+2
* * By popular demand, all generated build files are now deleted. Somebody shou...lbsa712007-07-088-571/+0
* * Updating prebuildAdam Frisby2007-07-082-4/+4
* *Removed SimProfile.cs as it is no longer needed (in favor of SimProfileData)mingchen2007-07-052-4/+4
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-038-46/+19
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-012-4/+4
* *Deleted Logger.cs from OpenSim.Frameworkmingchen2007-06-292-4/+4