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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
add some locks around DataSet manipulation to ensure we are doing this
Sean Dague
2007-09-13
1
-117
/
+93
*
Backup is now optional on classes
lbsa71
2007-09-13
1
-47
/
+37
*
hooked up sdague new sqlite asset database provider to the old asset system. ...
MW
2007-09-10
1
-0
/
+1
*
remove some more rote Verbose strings, leave only ones that actually have som...
Sean Dague
2007-08-31
1
-3
/
+0
*
change debugging around failed prim loading. I have one prim that doesn't
Sean Dague
2007-08-31
1
-2
/
+5
*
Remove a debug line.
MW
2007-08-29
1
-2
/
+1
*
Fixed the problem of prims not being loaded from the database (that my last c...
MW
2007-08-29
1
-80
/
+110
*
use order by ParentID to ensure root prims are selected first
Sean Dague
2007-08-28
1
-35
/
+38
*
Removed last commit, as sdague has also done a fix.
MW
2007-08-28
1
-18
/
+3
*
Attempt to track down the loading prims error. So Temporary fix to see if it ...
MW
2007-08-28
1
-1
/
+20
*
Start of trying to make Region/Scene more modular.
MW
2007-08-28
2
-2
/
+2
*
get rid of my debugging, it causes a crash on multiple backups
Sean Dague
2007-08-27
1
-3
/
+0
*
some debugging to see if there are easy optimizations here for update
Sean Dague
2007-08-27
1
-0
/
+2
*
updated to include saving of object flags.
Sean Dague
2007-08-25
1
-0
/
+3
*
add some better verbose statements to get a better feel for what is going
Sean Dague
2007-08-24
1
-6
/
+14
*
Added temporary fix for the sqlite datastore exception in windows .Net, Added...
MW
2007-08-24
1
-2
/
+11
*
attempted fix for .NET issue with the database
Sean Dague
2007-08-24
1
-6
/
+6
*
Add region to db
Sean Dague
2007-08-23
1
-48
/
+50
*
I think this fixes blob save/load issues (though I'm still not convinced this
Sean Dague
2007-08-23
1
-20
/
+26
*
grouping of functions to make the overall logic easier to grasp for people,
Sean Dague
2007-08-23
1
-349
/
+394
*
fix typo
Sean Dague
2007-08-23
1
-5
/
+1
*
setup test tables function which lets us make sure that everything
Sean Dague
2007-08-22
1
-111
/
+28
*
Bit of refactoring of the sqlite storage code to build the
Sean Dague
2007-08-22
1
-50
/
+187
*
auto create sqlite database if it doesn't exist. This works, but needs some
Sean Dague
2007-08-21
1
-85
/
+161
*
The regionUUID is now being passed to the datastore calls.
MW
2007-08-20
3
-9
/
+9
*
Sqlite datastore should now save the textures and extraparams data (used by s...
MW
2007-08-19
1
-38
/
+100
*
Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict ...
MW
2007-08-16
1
-1
/
+18
*
* Introduced IScriptHost as an interface to fetching object data from scripts.
lbsa71
2007-08-16
1
-2
/
+2
*
Start of Inventory service, currently only (partially) functional in standalo...
MW
2007-08-14
1
-1
/
+1
*
Partial Linking of prim groups should work (its partial as currently only the...
MW
2007-08-13
1
-18
/
+34
*
Added a new column (SceneGroupID) to sqlite3 table (sqlite3-prims.sql) so tha...
MW
2007-08-11
1
-5
/
+8
*
Some cleaning up and removed a few old files no longer in use.
MW
2007-08-10
1
-3
/
+4
*
Removed a piece of debug code
MW
2007-08-10
1
-9
/
+0
*
Made a few changes so that once we enable the sqlite data store (simple line ...
MW
2007-08-10
1
-8
/
+41
*
Couldn't leave this one alone. Data is now flowing both ways in
Sean Dague
2007-08-09
1
-72
/
+79
*
comment out load from sqlite as this blows up on object creation right now.
Sean Dague
2007-08-09
1
-11
/
+14
*
completely untest load prims from db code. Testing shortly
Sean Dague
2007-08-09
1
-0
/
+16
*
utility functions to convert from rows to new objects. untested
Sean Dague
2007-08-09
1
-0
/
+87
*
added GroupPosition
Sean Dague
2007-08-09
1
-1
/
+13
*
build update clauses correctly
Sean Dague
2007-08-09
1
-1
/
+6
*
some more typos about wrong table for shapes
Sean Dague
2007-08-09
1
-3
/
+3
*
use correct table name for shapes
Sean Dague
2007-08-09
1
-1
/
+1
*
pull out some uneeded attributes, and setup keys on primshapes dataset
Sean Dague
2007-08-09
1
-3
/
+3
*
prim.Shape -> primshapes table
Sean Dague
2007-08-09
1
-3
/
+35
*
prim object -> prims table code
Sean Dague
2007-08-09
1
-7
/
+52
*
make MonoSqliteDataStore compile with new objects
Sean Dague
2007-08-09
1
-23
/
+23
*
Start of replacing the old SceneObject/Primitive classes with the new versions.
MW
2007-08-09
2
-11
/
+11
*
Start defining prim shape definition. Officially bed time now
Sean Dague
2007-08-09
1
-7
/
+45
*
decrease insanity level significantly by factoring all the columns into
Sean Dague
2007-08-09
1
-102
/
+46
*
intermediate checkin of code that compiles before I do something
Sean Dague
2007-08-09
1
-4
/
+87
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