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* Start of replacing the old SceneObject/Primitive classes with the new versions.MW2007-08-091-3/+3
| | | | | | PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon.
* *Renamed everything Parcels and ParcelData to Land and LandDatamingchen2007-07-161-5/+5
| | | | | *Added missing files (I hope)
* *Renamed ParcelManager to LandManagermingchen2007-07-161-3/+3
| | | | | | *Made the Parcel class its own file and moved the Parcel and LandManager into their own folder in Environment *Some renaming might need to be done so the Parcel class doesn't have issues with the libsecondlife Parcel class, but Land doesn't seem right.
* changed to native line ending encodingSean Dague2007-07-162-100/+101
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* * PROTIP: It helps to know what your doing when playing with reflection.Adam Frisby2007-07-151-1/+1
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* * Terrain now uses the new StorageManager.Adam Frisby2007-07-151-2/+2
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* * Adding example "NullStorage" DataStore engine.Adam Frisby2007-07-152-0/+100