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2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-0/+28
2007-08-28Start of trying to make Region/Scene more modular. MW1-1/+1
Added preliminary IRegionModule interface. Also have a work in progress way of Modules registering optional API methods (kind of like Apache optional functions). But there must be a cleaner/nicer way in c# of doing these than the current way. Added three work in progress modules: ChatModule (simple handles in world chat, but by moving this to a module, we could support other types of chat modules, ie like a irc - opensim bridge module. ) , AvatarProfilesModule and XferModule. Moved most of the code from Scene.ModifyTerrain() into the BasicTerrain library, as the start of trying to make that more modular. Stopped Child agents showing up as part of the "show users" command.
2007-08-20The regionUUID is now being passed to the datastore calls.MW1-3/+3
2007-08-09Start of replacing the old SceneObject/Primitive classes with the new versions.MW1-3/+3
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon.
2007-07-16*Renamed everything Parcels and ParcelData to Land and LandDatamingchen1-5/+5
*Added missing files (I hope)
2007-07-16*Renamed ParcelManager to LandManagermingchen1-3/+3
*Made the Parcel class its own file and moved the Parcel and LandManager into their own folder in Environment *Some renaming might need to be done so the Parcel class doesn't have issues with the libsecondlife Parcel class, but Land doesn't seem right.
2007-07-16changed to native line ending encodingSean Dague2-100/+101
2007-07-15* PROTIP: It helps to know what your doing when playing with reflection.Adam Frisby1-1/+1
2007-07-15* Terrain now uses the new StorageManager.Adam Frisby1-2/+2
2007-07-15* Adding example "NullStorage" DataStore engine.Adam Frisby2-0/+100