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2008-06-21* Adds Region ban capability to Regions. You access this by going to ↵Teravus Ovares1-0/+17
World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. * It only persists across reboots for the mySQL datastore currently. * Currently have stubs in the other datastores.
2008-06-12* minor: Remove and tidy duplicate 'storing object to scene' messages in logJustin Clarke Casey1-1/+1
2008-05-16Formatting cleanup.Jeff Ames1-7/+7
2008-05-01* Thanks to Mic Bowman for inspiring me to look at that we are still using ↵Adam Frisby1-15/+0
ASCIIEncoder in places we shouldn't.
2008-05-01* Breaking all the code, breaking all the code..!Adam Frisby1-14/+14
* Made a bunch more members static, removed some dead code, general cleaning.
2008-05-01* In ur code. Making it static.Adam Frisby1-3/+3
* Converted a bunch of functions to static functions.
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-3/+4
(this took a while to run).
2008-04-02changing more references to OpenSim.DataSean Dague1-1/+1
2008-03-22*Moved LandManagement into its own region module (spiffy!)mingchen1-2/+1
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-10Clean up logging calls using String.Format explicitlyJeff Ames1-1/+1
2008-02-05Converted logging to use log4net.Jeff Ames1-23/+25
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-01-21* Scripts edited within a prim will now be persisted correctlyJustin Clarke Casey1-1/+1
* On restart the latest save will be restored rather than the very first dragged in scripts * Also add previously missed out database commits to separate prim inventory commit path (sigh)
2008-01-21* Make object persistence more granular by separating prim and prim ↵Justin Clarke Casey1-0/+6
inventory persistence
2008-01-16* Store task inventory when an object is taken into agent inventoryJustin Clarke Casey1-1/+3
* This means that you can take an object from a region and rez it somewhere else, with its inventory intact. * As for earlier, at this stage only scripts can be placed in inventory * This isn't an efficient implementation, a better one will probably need to come along soonish
2008-01-15* Mother of all commits:Adam Frisby1-2/+2
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2007-12-28* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing ↵lbsa711-2/+2
scheme won't hold for serialization * Extracted out the 'old' AddNewPrimitive that places an object at an exact pos, without the raytracing
2007-12-27* Optimized usingslbsa711-149/+160
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-27* Fixed MonoSQLite Update Table routineTeravus Ovares1-3/+3
* Charles, this will fix the red issue. * Same situation, the first run updates the tables (and gives you a ton of red errors), the second run and everything works as expected.
2007-12-27* AssetServerBase: _ProcessRequest is now called GetAssetlbsa711-2/+6
* PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility. * Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated.
2007-12-27* Added Sit Target persistence over sim restarts for mySQL and MonoSQLite.Teravus Ovares1-0/+46
* SAVE YOUR PRIM DATA, THIS MAKES CHANGES TO YOUR PRIMS TABLE * The first time you run OpenSim after updating past this revision, you'll see a lot of Errors. Be calm, shutdown the simulator, and start it again and your prims table will be updated. * MSSQL added the fields to the Initial CreateTable section, however, you'll need to add the fields to your prims table if you want it to persist.
2007-12-27Prim inventory persistence phase 1: Creation of preliminary table in sqlite.Justin Clarke Casey1-6/+2
No user functionality yet. This code is not turned on, so there is no possibility of disruption to existing databases.
2007-12-18*Fixed MySQLDataStore bug causing errors on startupmingchen1-0/+1
2007-12-18*Parcels and their access lists now store over multiple sessions when the ↵mingchen1-1/+1
datastore is sqlite
2007-12-17*Land has now been linked to the StorageManager. Next step is to fill in the ↵mingchen1-4/+4
functions for the different datastore interfaces for Land Objects.
2007-12-05* Applied MSSQL Patch from akokko, Thanks! akokkoTeravus Ovares1-0/+1032
* This hasn't been tested in MSSQL mode, however it's been checked to make sure it doesn't cause any issues with mySQL/SQLlite