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* Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into ↵Tedd Hansen2007-08-0918-250/+0
| | | | OpenSim.ScriptEngine.DotNetEngine to avoid the compile error
* The startup set of assets in the local asset server can now be set from a ↵MW2007-08-081-1/+1
| | | | | | | xml file (OpenSimAssetSet.xml). (remember to make changes to the set, you will also need to delete the old asset .yap file, so that it is recreated). Also the set of items in the OpenSim inventory Library can also now be set from a xml file (OpenSimLibrary.xml).
* Commit works?Tedd Hansen2007-08-081-0/+1
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* Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it ↵MW2007-08-081-1/+1
| | | | didn't seem to be needed anyway.
* Added ScriptEngine to solution (prebuild.xml)Tedd Hansen2007-08-083-3352/+0
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* Added ScriptEngine.DotNetEngineTedd Hansen2007-08-0829-0/+8188