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My fork of OpenSim for IG and MG, called SledjChisl.
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ScriptEngine
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Age
Files
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...
*
Pimped up Default.lsl. Now featuring a touch counter.
Tedd Hansen
2007-08-17
6
-22
/
+23
*
Removed RAIL test from startup for now...
Tedd Hansen
2007-08-17
2
-1
/
+3
*
Added RAIL.dll
Tedd Hansen
2007-08-17
2
-1
/
+42
*
krinkec's updates to ll* interface and functions.
Tedd Hansen
2007-08-17
2
-7
/
+14
*
* Now sending manager, host and root host to Script in constructor.
lbsa71
2007-08-16
7
-49
/
+114
*
* Introduced IScriptHost as an interface to fetching object data from scripts.
lbsa71
2007-08-16
3
-8
/
+31
*
compile error removed :)
Tedd Hansen
2007-08-15
1
-8
/
+0
*
Bugfixes in LSL compiler. Changed most datatypes to int (instead of UInt32) a...
Tedd Hansen
2007-08-15
4
-436
/
+774
*
* Applying ckrinke's LSL baseclass changes (Thanks!)
Adam Frisby
2007-08-15
2
-80
/
+114
*
* Fixed bug with llModPow
Adam Frisby
2007-08-15
1
-6
/
+6
*
* New LSL functions
Adam Frisby
2007-08-15
2
-6
/
+17
*
Minor change to LSL_BaseClass adding pseudocode to World.SimChat
Tedd Hansen
2007-08-14
1
-2
/
+13
*
krinkec's updates to ll* interface and functions
Tedd Hansen
2007-08-14
5
-218
/
+342
*
Correct caps of Default.lsl for Linux. Thanks again krinkec. :)
Tedd Hansen
2007-08-14
1
-1
/
+1
*
Removed some debugging. Removed *.lso from project include in prebuild.xml.
Tedd Hansen
2007-08-14
2
-3
/
+3
*
llSay() works again. Cleanup of debug messages.
Tedd Hansen
2007-08-14
5
-9
/
+9
*
ScriptEngine: Some error handling, logs to logger
Tedd Hansen
2007-08-14
7
-415
/
+32
*
Common script for all objects (Default.lsl). ScriptEngine touch_start event n...
Tedd Hansen
2007-08-13
7
-17
/
+22
*
(DotNet) ScriptEngine is now loaded and added to Scene during startup.
Tedd Hansen
2007-08-13
2
-41
/
+1
*
krinkec's updates to ll* interface and functions
Tedd Hansen
2007-08-13
2
-242
/
+382
*
ScriptEngine successfully compiles script, we are now even further than LSO was.
Tedd Hansen
2007-08-12
3
-10
/
+35
*
ScriptManager now uses LSL-compiler.
Tedd Hansen
2007-08-12
2
-19
/
+21
*
LSL_BaseClass now receives scene during init
Tedd Hansen
2007-08-12
2
-24
/
+6
*
LSL BuiltIn implementation is now in Compiler\LSL\LSL_BaseClass. So users won...
Tedd Hansen
2007-08-12
3
-13
/
+365
*
Code comments and cleanup, correct datatypes for key, vector, rotation, (hope...
Tedd Hansen
2007-08-12
7
-114
/
+99
*
Script now compiles unsuccessfully
Tedd Hansen
2007-08-12
3
-30
/
+146
*
LSL ScriptEngine now only needs to inherit from BaseClass and we will be MUCH...
Tedd Hansen
2007-08-12
2
-0
/
+47
*
Initial LSL to C# converter, not working yet!
Tedd Hansen
2007-08-12
1
-0
/
+156
*
Renamed Compiler.LSL to Compiler.LSO
Tedd Hansen
2007-08-10
14
-32
/
+40
*
Removed 2 warnings. Added pointer comments to where to add hooks and modify f...
Tedd Hansen
2007-08-09
4
-5
/
+9
*
ScriptEngine just needs 2 events hooked up and llSay() implemented to work. S...
Tedd Hansen
2007-08-09
5
-19
/
+25
*
Removed spaces from directory names
Tedd Hansen
2007-08-09
2
-0
/
+0
*
Merged OpenSim.ScriptEngine.DotNetEngine.Compiler.LSL into OpenSim.ScriptEngi...
Tedd Hansen
2007-08-09
18
-250
/
+0
*
The startup set of assets in the local asset server can now be set from a xml...
MW
2007-08-08
1
-1
/
+1
*
Commit works?
Tedd Hansen
2007-08-08
1
-0
/
+1
*
Removed System.Windows.Form reference from DotNetEngine.Compiler.LSL , it did...
MW
2007-08-08
1
-1
/
+1
*
Added ScriptEngine to solution (prebuild.xml)
Tedd Hansen
2007-08-08
3
-3352
/
+0
*
Added ScriptEngine.DotNetEngine
Tedd Hansen
2007-08-08
29
-0
/
+8188
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