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* Mantis#1868. Thank you kindly, HomerHorwitz for a patch that:Charles Krinke2008-07-312-2/+2
| | | | | | 0001868: llXorBase64StringsCorrect leads to error if second string shorter than first which was an off by one error.
* Thank you, HomerHorwitz, for a patch that implements ↵Melanie Thielker2008-07-314-4/+181
| | | | | | | | llSetCameraParams/llClearCameraParams. Fixes Mantis #1867
* Thank you, HomerHorwitz, for a patch that add PERMISSION_CONTROL_CAMERAMelanie Thielker2008-07-314-0/+6
| | | | | | Fixes Mantis #1861
* Thank you, sacha magne, for a patch that implementsMelanie Thielker2008-07-314-0/+8
| | | | | | | llRequestSimulatorData("simname", DATA_SIM_RELEASE) Fixes Mantis #1866
* Thanks, M. Igarashi & nlin, for a patch that implements unary minus operatorMike Mazur2008-07-311-0/+5
| | | | | | for Vector3 type. Fix issue 1872.
* Allow the list hack from issue 1863 to compile, however its behavior isMike Mazur2008-07-312-15398/+15482
| | | | | | | different than in SL. See http://opensimulator.org/mantis/view.php?id=1863 for details.
* -make ZERO_VECTOR and ZERO_ROTATION static readonly properties so they can beMike Mazur2008-07-314-4/+52
| | | | | | | | | used in scripts -cast from bool to LSL{Integer,Float,String} so functions such as `integer isZero(integer x) { return (x == 0); }` work -progress on issue 1863
* Allow assignments in if/while/do-while control statements. Fix issue 1862.Mike Mazur2008-07-312-15384/+16022
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* Fix issue 1860; exception thrown in the parser on if/if-else/for/while/do-whileMike Mazur2008-07-314-20/+28
| | | | | | statements with no body.
* More LSL_Types implicit/explicit cast changes. Fix issue 1854.Mike Mazur2008-07-312-6/+6
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* Thank you, HomerHorwitz, for a patch thatMelanie Thielker2008-07-302-2/+20
| | | | | | implements llSetLinkTexture. Heavily influenced by llSetLinkPrimitiveParams.
* When casting strings to int, use double.Parse() as strings may be floats. WithMike Mazur2008-07-282-4/+8
| | | | | | this commit, issue 1822 should be fixed.
* -implement LSLString -> Quaternion explicit castMike Mazur2008-07-282-0/+15
| | | | | | | -sync Shared/LSL_Types.cs with Common/LSL_Types.cs -get the test script in issue 1822 to compile
* Adding explicit cast from LSLFloat to LSLInteger. Work on issue 1822.Mike Mazur2008-07-281-0/+5
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* -copy LSL_Types tests from Common/ to Shared/Mike Mazur2008-07-282-9/+9
| | | | | | -fix some whitespace/formatting
* Refresh LSLTypes.cs in Shared/ from the one in Common/, which wasMelanie Thielker2008-07-281-100/+45
| | | | | | more complete.
* Reinstate the configuration option on XEngine's use of the lexicalMelanie Thielker2008-07-281-5/+1
| | | | | | | compiler. Changes the default in OpenSim.ini.example to "true" to allow for a broader user base for testing.
* Use new LSL compiler by default in DotNetEngine and XEngine. Fix issues ↵Mike Mazur2008-07-272-22/+25
| | | | 1651, 1339.
* Re-fix r5681. Sorry for the inconvenience. We will now return youMelanie Thielker2008-07-271-0/+1
| | | | | | to your scheduled scripting.
* Addresses Mantis #1611Melanie Thielker2008-07-271-0/+3
| | | | | | | | Set thread culture for event processing threads in DotNetEngine. XEngine already had this. Maybe someone with a French OS can verify the fix.
* Addresses Mantis #1688Melanie Thielker2008-07-272-2/+2
| | | | | | | | Changes erroneous return value of llGetLinkname() to "" for nonexistent prims. Corrects an issue where the root prim of a linked set, upon delink, retains the part number 1.
* Mantis#1831.Thank you kindly, Francis for a patch that addresses:Charles Krinke2008-07-272-30/+20
| | | | | Not all combinations of list order equally likely with llListRandomize()
* Log to console if C# line/column lookup fails.Mike Mazur2008-07-272-2/+4
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* Conversion from double to LSLInteger needs to be explicit. Fix issue 1826.Mike Mazur2008-07-272-2/+2
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* Implement LSLFloat {+,-,*,/} LSLFloat operations. Fix issues 1532, 1701, 1824 &Mike Mazur2008-07-272-0/+40
| | | | | | 1832.
* * Changed a number of field names to ccc (public members shouldn't be called m_)lbsa712008-07-263-3/+3
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* Add casts from integer to float. Fix issue 1822.Mike Mazur2008-07-252-0/+10
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* -add test for newly introduced cast operators (issue 1818)Mike Mazur2008-07-252-4/+6
| | | | | | | -fix formatting -remove CompilerTest test since it seems to fail randomly
* Add mingchen's fix for string->float cast to Shared/Melanie Thielker2008-07-251-0/+4
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* *Fixes #0001818: typecast string to floatmingchen2008-07-251-0/+4
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* llApplyImpulse now accepts any non-zero integer as not FALSEDahlia Trimble2008-07-252-21/+5
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* Update svn properties. Minor formatting cleanup.Jeff Ames2008-07-242-5/+5
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* Implements llSetForce() and llGetForce(). These are experimental and the ↵Dahlia Trimble2008-07-242-6/+60
| | | | units may not match the Linden implementation.
* Replace the try/catch with a null check.Mike Mazur2008-07-242-12/+6
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* Replace implicit casts from LSLFloat to int and uint which were removed inMike Mazur2008-07-242-0/+20
| | | | | | | | | r5487. Also put the unit tests back for Bamboo to execute them, let's see how this goes.
* refactor TaskInventoryItem Mask -> Permissions to be consistant with how thingsSean Dague2008-07-232-12/+12
| | | | | | are stored in the db.
* Attempt to fix Mantis #1804Melanie Thielker2008-07-232-35/+9
| | | | | | | Fetches the correct link part to chenge. Please provide feedback, since I was not able to test all variants of this huge function.
* Fix Mantis #1759Melanie Thielker2008-07-231-2/+2
| | | | | | Corrects reported agent positions.
* refactored LandData to use properties, and cleaned up the naming onSean Dague2008-07-232-64/+64
| | | | | | | the properties a bit to be more consistant with other objects (having things like .Name .Description, etc).
* Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2008-07-237-54/+54
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* Fix issue 1760. If the inventory item is not found, llSay() and throw an ↵Mike Mazur2008-07-232-7/+13
| | | | exception.
* Enable LSL <-> C# source location mapping when reporing compiler errors to ↵Mike Mazur2008-07-232-3/+44
| | | | the user in-world. This method is not yet perfect but is an improvement in accuracy over the existing method.
* First version of position mapping between LSL <-> C# implemented.Mike Mazur2008-07-233-231/+500
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* Mantis#1801. Thank you kindly, Junta_Kohime for a patch that:Charles Krinke2008-07-212-2/+2
| | | | | | | | | | | I found a problem trying to get s value directly from a quaternion q. Compiling a script which directly access to q.s value, caused the following error: CS0103: 'The . symbol cannot be used in LSL except in float values or vector components'. Detected around: q.s I did a small change to allow alphabetic letter "s" to be interpretated as valid identifier. This solves the problem.
* some optimizations in quaternion normalization in llRot2Fwd, llRot2Left, and ↵Dahlia Trimble2008-07-212-73/+98
| | | | llRot2Up. llAxes2Rot now uses these functions for sign error correction instead of vector*quat products.
* does some verification of the quaternion returned by llAxes2Rot and modifies ↵Dahlia Trimble2008-07-212-52/+69
| | | | the sign of the s term if a discrepency is found. This helps llAxes2Rot more closely match the Linden implementation.
* Make the max sizes of physical and nonphysical prims configurable in OpenSim.iniMelanie Thielker2008-07-202-28/+28
| | | | | | Defaulted to 65536 and 10, respectively
* Mantis#1785. Thank you kindly, Junta_Kohime for a patch that"Charles Krinke2008-07-192-5/+62
| | | | | | | | | | llAxes2Rot now implemented. Important note: quaternion <x,y,z,s> is equal to <-x,-y,-z,-s>. The result may be different from LSL output, but it is correct. A problem of rounding caused an error of square rooting of zero as negative number, corrected by squaring again. Function tested 360° along 3 axes. Vector fwd, left and up have to be normalized.
* Fix prim link numbers (Mantis #1781)Melanie Thielker2008-07-193-27/+21
| | | | | | | | | | | Implements additional unlink modes (unlink root prim from link set, some multi-set operations). Linking (single and mutiple) fully implemented. Consistent numbering of links while in world. Link/delink with predictable link numbering. Correct link numbers in LSL. Not all multi-set ops implemented. Link numbers still change when taken and re-rezzed.
* Mantis#1778. Thank you kindly, Junta_Kohime for a patch that:Charles Krinke2008-07-182-4/+61
| | | | | | | llRot2Left and llRot2Up functions modified, using fast algebric calculations instead of vectors and quaternions products. The accuracy is the same. Normalization is now implemented.