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* Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen2008-02-023-37/+236
* Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen2008-02-026-30/+40
* Forgot to create an object before use. Now why can't .Net just do that itself...Tedd Hansen2008-02-021-7/+10
* Added some error checking to MaintenanceThread, no-crash (just log) loading o...Tedd Hansen2008-02-021-27/+31
* Moved iniFilePath to a static and put it in OpenSim.Application.iniFilePath.Tedd Hansen2008-02-011-2/+9
* Bugfix, maybe it won't crash during startup and crash somewhere else instead? :)Tedd Hansen2008-02-011-1/+2
* SCRIPTING STILL BROKENTedd Hansen2008-02-0116-402/+602
* SCRIPT SUPPORT IS STILL BROKEN.Tedd Hansen2008-02-014-189/+412
* Config option to set number of scripts per AppDomainTedd Hansen2008-02-012-2/+3
* Added config options:Tedd Hansen2008-02-012-2/+46
* Removed "Loading inventory for Primitive" message.Tedd Hansen2008-02-011-1/+1
* ExperimentalTedd Hansen2008-02-015-9/+67
* Highly experimentalTedd Hansen2008-02-012-149/+300
* Fixed errors being thrown by invalid PSYS_SRC_TARGET_KEY's in llParticleSyste...alondria2008-02-011-1/+9
* Thanks to Hashbox for a patch to:alondria2008-02-013-2/+25
* * Added more supported feature to particlesystems. While this appears to hav...Teravus Ovares2008-02-011-3/+28
* * Adding limited support for LLParticleSystem.Teravus Ovares2008-01-311-14/+38
* Hit a dead end with llParticleSystem (libsecondlife issues) so no functionali...alondria2008-01-313-25/+50
* Giving Mantis #388 a shotTedd Hansen2008-01-221-2/+3
* Small bug in ResetScriptTedd Hansen2008-01-212-11/+1
* Surround the "non implemented" in an else clause if face is inappropriate for:Charles Krinke2008-01-211-16/+34
* * Potential fix to the 'can't run a script anymore bug'Teravus Ovares2008-01-191-6/+7
* Added data structure to be passed through event execution queue so that event...Tedd Hansen2008-01-179-47/+85
* * Added llApplyImpulse in the global frame. The object must be physical befo...Teravus Ovares2008-01-171-1/+16
* * Added and implemented the LSL changed event.Teravus Ovares2008-01-171-0/+7
* * Mother of all commits:Adam Frisby2008-01-1518-67/+180
* ZERO_ROTATION set to 0,0,0,1 -- not 0,0,0,0 ;)Tedd Hansen2008-01-141-2/+2
* Thank you very much, Kinoc for implementing llGetSubString and llDeleteSubStr...Charles Krinke2008-01-121-6/+35
* Set eolTedd Hansen2008-01-1212-3006/+3006
* Welcome back LSO.Tedd Hansen2008-01-1212-0/+3018
* Set eolTedd Hansen2008-01-129-6855/+6855
* Added license to new filesTedd Hansen2008-01-1213-18/+192
* Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen2008-01-1216-6894/+6941
* ScriptServer communication is ok. Script is creatd on onrez. But since it can...Tedd Hansen2008-01-127-28/+69
* ScriptServer protocol now correctly casts datatypes -- ready for implementingTedd Hansen2008-01-121-5/+33
* Implements llModifyLand() - Still needs some tweaking to match LL's effect on...alondria2008-01-121-0/+59
* Linking osTerrainGetHeight, osTerrainSetHeight, and osRegionRestart to LSL_Ba...alondria2008-01-122-0/+18
* Set svn:eol-style.Jeff Ames2008-01-125-489/+489
* New ScriptServer protocol successfully implemented.Tedd Hansen2008-01-122-10/+52
* ScriptServer communication protocol (v1), primitive RPC-like TCP client/serverTedd Hansen2008-01-127-11/+489
* Fix some warnings under mono.Jeff Ames2008-01-111-2/+2
* Added const definintions for sculpted prims.Tedd Hansen2008-01-101-1/+7
* Dynamic loading of ScriptEngine in ScriptServerTedd Hansen2008-01-092-1/+11
* Set svn:eol-style.Jeff Ames2008-01-061-52/+52
* Only one queue is used for load/unload of scripts.Tedd Hansen2008-01-051-19/+22
* Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.Tedd Hansen2008-01-055-403/+225
* Fixed nant compile problemTedd Hansen2008-01-011-8/+17
* Trying to fix nant compile errorTedd Hansen2008-01-011-327/+318
* Temp removed new data types patch from Mantis #272, causing compile problems ...Tedd Hansen2008-01-011-336/+337
* Minor changes. Changed Prebuild.xml to avoid first-time-compile error because...Tedd Hansen2008-01-011-306/+330