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* Add preservation of running state of scripts when drag-copying.Melanie2012-07-011-0/+12
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* Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG ↵Justin Clark-Casey (justincc)2012-06-281-9/+6
| | | | | | | directly instead of an item ID to then shuffle through attachments, saving CPU busywork. Almost all callers already had the sog to hand. Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar
* If rest of first line after colon is blank then still warn about running in ↵Justin Clark-Casey (justincc)2012-06-281-11/+18
| | | | | | | XEngine if engine specified does not exist. This is to take account of situations where the user was intending to specify a script engine using colon using its default language. This probably generates few false positive as scripts are less likely to end a first line colon with a comment for other purposes.
* Avoid reporting false positives when a colon is in a comment in the first ↵Justin Clark-Casey (justincc)2012-06-281-17/+41
| | | | | | | | | line of a script where the user was not trying to select a different script engine. This works by only posting the "Selected engine unavailable" message if we're falling back on XEngine and the language is one handled by XEngine. In cases where the language is not handled or not allowed, the user will still be notified by the later compiler error. This avoids the overwhelming majority of false positives where the first line contains a : for other reasons (e.g. source control systems, vim settings, etc.) Ultimately, I think it would be better to detect script language/engine with a mechanism that didn't just rely on : detection (e.g like #! in unix scripts).
* minor: reuse colon index calculation in XEngine.OnRezScript. The index if a ↵Justin Clark-Casey (justincc)2012-06-281-2/+2
| | | | colon is found on the first line will always be the same as for the whole script.
* Add stub for llCastRayBlueWall2012-06-261-0/+5
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* Fix script "Running" behaviorBlueWall2012-06-234-0/+37
| | | | Unchecking "Running" box in script editor now persists. This fixes http://opensimulator.org/mantis/view.php?id=6057
* Avoid race condition between m_PrimObjects iteration in ↵Justin Clark-Casey (justincc)2012-06-221-14/+14
| | | | XEngine.PostObjectEvent and places where the list is modified by extending the m_PrimObjects lock.
* If starting scripts on initial sim start, provide INFO level log feedback ↵Justin Clark-Casey (justincc)2012-06-221-6/+10
| | | | | | | each time 50 scripts have been started. This is to provide an indication of what's happening now that the default isn't to report every single script start. Changes XEngine logging level in OpenSim.exe.config from WARN to INFO.
* Eliminate unnecessary extra call to TriggerEmptyScriptCompileQueue in ↵Justin Clark-Casey (justincc)2012-06-221-9/+2
| | | | | | XEngine.DoOnRezScriptQueue() The later invocation of this function will happen on an empty compile queue.
* Add item id, name, prim name and id to log message when state exists but ↵Justin Clark-Casey (justincc)2012-06-211-5/+5
| | | | | | loading fails. Drop logging about memory limit exceeded to warn from error
* Retrigger build - last jenkins run was glitchedJustin Clark-Casey (justincc)2012-06-211-1/+2
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* Add state file location to errors logged when there's some issue with ↵Justin Clark-Casey (justincc)2012-06-211-4/+4
| | | | retrieving state (e.g. exceeds memory limit)
* Comment out recently added log message detailing number of scripts started ↵Justin Clark-Casey (justincc)2012-06-201-2/+2
| | | | when compile queue empties for now
* Raise some IO associated Exception logging in XEngine to error level, in ↵Justin Clark-Casey (justincc)2012-06-201-7/+5
| | | | | | line with other similar cases. Remove more unnecessary Close() calls - these are being triggered by the Dispose() called when exiting the using statement for these sdk io objects.
* Log how many scripts are candidates for starting and how many are actually ↵Justin Clark-Casey (justincc)2012-06-201-4/+60
| | | | | | started. Adds DebugLevel infrastructure to XEngine though currently commented out and unused.
* Like the assembly and text files, only write the c#-lsl linemap in ↵Justin Clark-Casey (justincc)2012-06-191-27/+27
| | | | | | XEngine.SetXMLState() if the trust binaries flag is set. This doesn't affect other locations where the map is written, such as on script compilation.
* minor: Add a little more detail to IOException logging in XEngine.SetXMLState()Justin Clark-Casey (justincc)2012-06-191-11/+14
| | | | | Also removes superflous Close() commands for statements taking place within using() constructs Also adds some comment out debug log messages for future use.
* In the osGetGrid functions, if the [GridInfo] section does not exist then ↵Justin Clark-Casey (justincc)2012-06-131-1/+6
| | | | return "Configuration Error", as already happens if there is no GridInfoURI
* Committing the Avination implementation of llCastRay. This is a complete rewriteMelanie2012-06-131-100/+345
| | | | wich does it's thing independently of physics. Enjoy!
* Revert "Bind ~ and ! operators in LSL tighter in order to resolve issues in ↵Justin Clark-Casey (justincc)2012-06-111-3956/+3978
| | | | | | | | LSL where these aren't evaluated propertly." This reverts commit a8a9d13dc07bc9e23ebf439cbea5ece6ae002315. Accidentally committed, this patch might not be the correct approach.
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-06-113-0/+106
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| * Commitig the Avination implementation of llTeleportAgent andMelanie2012-06-113-0/+106
| | | | | | | | | | | | llTeleportAgentGlobalCoords. These do NOT use PERMISSION_TELEPORT like their SL counterparts because that permission is not yet understood by TPVs based on v1.x.
* | Bind ~ and ! operators in LSL tighter in order to resolve issues in LSL ↵Justin Clark-Casey (justincc)2012-06-091-3978/+3956
|/ | | | | | where these aren't evaluated propertly. Addresses http://opensimulator.org/mantis/view.php?id=3268
* Remove unused ScenePresence list structure in llGetAgentList()Justin Clark-Casey (justincc)2012-06-051-1/+0
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* minor: code formatting from 0b72f773Justin Clark-Casey (justincc)2012-05-261-12/+11
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* Mantis 6025 llRequestPermissions auto grant for NPCs.Talun2012-05-261-1/+23
| | | | | | If the script requesting permissions is owned by either the NPC or the NPCs owner (if the NPC is created as owned) then grant any permissions automatically.
* One can now get hyoergrid region co-ordinates with llRequestSimulatorDataBlake.Bourque2012-05-261-5/+21
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* Use GetInventoryItem() in LSL_Api.InventoryKey(string name, int type).Justin Clark-Casey (justincc)2012-05-261-17/+7
| | | | Also removes small bug where calling this method would add 1 to LPS, evne though all callers already did this.
* Use SceneObjectPartInventory.GetInventoryItem() in OSSL.AvatarStopAnimation ↵Justin Clark-Casey (justincc)2012-05-261-14/+12
| | | | instead of searching the task inventory manually.
* refactor: replace LSL_Api.InventoryKey(string) largely with ↵Justin Clark-Casey (justincc)2012-05-261-37/+15
| | | | | | SceneObjectPartInventory.GetInventoryItem(string) Also gets llStopAnimation() to call KeyOrName rather than duplicating logic.
* Mantis 6028 osAvatarStopAnimation not stopping animations via UUIDTalun2012-05-251-7/+11
| | | | | Corrected to stop animations using the animation UUID similar to llStopAnimation. See http://opensimulator.org/wiki/OsAvatarStopAnimation
* Fix llGetSimulatorHostname to return configured hostnameBlueWall2012-05-231-1/+2
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* Port Avination's collision fixes to core.Melanie2012-05-151-10/+11
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* Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out ↵Chris Koeritz2012-05-131-7/+21
| | | | | | of step with documentation at 1024, so boosted to 4096). Added configuration item for maximum email size. Redundant sleep inside email module was fixed (LSL Api was already sleeping). Added sleep time configuration item for snooze between email sending for LSL Api. Added two new configuration items (email_max_size and email_pause_time) into the example OpenSim.ini, plus fixed a spelling error (llimits) and odd tabbing. Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
* Mantis 6015 new LSL function llGetAgentList.Talun2012-05-094-0/+96
| | | | Details in the lsl wiki
* Add automated TestllBreakLink()Justin Clark-Casey (justincc)2012-05-081-0/+27
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* Add automated TestllCreateLink()Justin Clark-Casey (justincc)2012-05-081-0/+112
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* refactor: Eliminate local id parameter from api initialize.Justin Clark-Casey (justincc)2012-05-0810-46/+36
| | | | This is always available from m_host.LocalId
* Instead of constantly looking up unchanging self item in script code, pass ↵Justin Clark-Casey (justincc)2012-05-0810-190/+145
| | | | in self item on initialization.
* For osGetGridNick(), osGetGridName(), osGetGridLoginURI() and ↵Justin Clark-Casey (justincc)2012-05-071-8/+10
| | | | | | osGetGridCustom(), try to read from the [GridInfoService] section on standalone rather than [GridInfo] [GridInfoService] is the section that's actually in bin/config-include/StandaloneCommon.ini.example
* remove default values from prior commit since mono cant deal with themdahlia2012-05-071-1/+1
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* add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for ↵dahlia2012-05-062-1/+3
| | | | moving NPCs
* Fixes Mantis #5999. llSetLinkPrimitiveParams with PRIM_BUMP_SHINY did cause ↵Snoopy Pfeffer2012-05-031-1/+1
| | | | a runtime error.
* llGenerateKey implementation. Creates a random UUID I.E: ↵TBG Renfold2012-04-303-0/+13
| | | | | | UUID.Random().ToString(); Signed-off-by: TBG Renfold <tbg.renfold@g2mv.co.uk>
* minor: style adjustments in SensorRepeat, mainly related to patch from stoehrJustin Clark-Casey (justincc)2012-04-271-3/+4
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* Fixing wrong position of llSensor, SensePoint wasnt following the rotation ↵Stefan_Boom2012-04-271-8/+22
| | | | of the root prim.
* Add regression test for teleporting an agent between separated regions on ↵Justin Clark-Casey (justincc)2012-04-275-6/+6
| | | | | | | | the same simulator. This involves a large amount of change in test scene setup code to allow test scenes to share shared modules SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static May split these out into separate classes in the future.
* OSSL: Removed check for CanRunConsoleCommand() in osKickAvatar.Oren Hurvitz2012-04-261-13/+12
| | | | OSSL permissions are now controlled in OpenSim.ini.
* Merge branch 'master' of /home/opensim/var/repo/opensimBlueWall2012-04-267-276/+227
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