| Commit message (Expand) | Author | Age | Files | Lines |
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* | Glue code for a couple of new LSL function implementations | Melanie | 2009-12-22 | 1 | -2/+4 |
* | Fixes some incorrect values returned by llGetPrimitiveParams() and osGetLinkP... | Jeff Lee | 2009-12-21 | 1 | -7/+20 |
* | Script State Fix: Part 2 | Melanie | 2009-12-21 | 1 | -16/+20 |
* | Remove extra checking on the itemID of saved state, since it changes during | Melanie | 2009-12-21 | 1 | -4/+5 |
* | Script State Fix: Step 1 | Melanie | 2009-12-21 | 1 | -0/+6 |
* | random drive-by minor math optimization. No need for concern, bitshed was wit... | dahlia | 2009-12-15 | 1 | -2/+2 |
* | Prevent OSSL from crashing if the sim was loaded from a remote config and | Melanie | 2009-12-15 | 1 | -3/+3 |
* | * Mistaken ThreatLevel classification on osGetSimulatorMemory - should have b... | Adam Frisby | 2009-12-13 | 1 | -1/+1 |
* | * Implements OSSL function: osGetSimulatorMemory - returns the current amount... | Adam Frisby | 2009-12-13 | 3 | -0/+25 |
* | Eliminate multiple updates on link/unlink | Melanie | 2009-12-06 | 1 | -0/+8 |
* | Add some conditionals to references to the WorldComm module, so that the | Melanie | 2009-11-28 | 2 | -8/+18 |
* | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2009-11-27 | 1 | -1/+1 |
* | Make locking of timers and listeners in script related functions consistent | Justin Clark-Casey (justincc) | 2009-11-27 | 1 | -1/+4 |
* | Make llDie virtual, since it's functionality is engine specific | Melanie | 2009-11-27 | 1 | -1/+1 |
* | Added osGetRegionStats() function, to return a number of sim statistics | Jeff Lee | 2009-11-26 | 1 | -1/+8 |
* | Added osGetRegionStats() function, to return a number of sim statistics | Jeff Lee | 2009-11-26 | 5 | -0/+45 |
* | Fix a small bug. Trusted script crossings now work again | Melanie | 2009-11-26 | 1 | -1/+1 |
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2009-11-26 | 1 | -0/+12 |
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| * | * Re-enable the AbsolutePosition = AbsolutePosition in the LSL_Api in the Set... | Teravus Ovares (Dan Olivares) | 2009-11-26 | 1 | -0/+12 |
* | | Remove the old (Remoting) region crossing code. Fix the new code to | Melanie | 2009-11-26 | 3 | -14/+116 |
* | | Remove GetAssemblyName and friends from the SE interface. It's now handled | Melanie | 2009-11-26 | 1 | -9/+86 |
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* | Change osTeleportAgent parameters from long to int. That numerical range is | Melanie | 2009-11-25 | 3 | -5/+5 |
* | Formatting cleanup. | Jeff Ames | 2009-11-23 | 2 | -15/+15 |
* | Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for sta... | Justin Clark-Casey (justincc) | 2009-11-20 | 1 | -1/+19 |
* | refactor: move AnimationSet | Justin Clark-Casey (justincc) | 2009-11-17 | 1 | -1/+2 |
* | refactor: move most animation methods from ScenePresence into a new ScenePres... | Justin Clark-Casey (justincc) | 2009-11-17 | 2 | -14/+18 |
* | Apply patch http://opensimulator.org/mantis/view.php?id=4369 | Justin Clark-Casey (justincc) | 2009-11-12 | 3 | -32/+81 |
* | Add IScriptModuleComms interface and region module to handle dispatch of | Melanie | 2009-11-10 | 1 | -3/+16 |
* | Add modSendCommand function (note, this is a new API module, using the API | Melanie | 2009-11-10 | 4 | -0/+234 |
* | Changing the AssetBase constructors to avoid initializing assets with an unkn... | John Hurliman | 2009-11-05 | 1 | -5/+2 |
* | Removing EntityBase.Rotation | John Hurliman | 2009-11-04 | 1 | -1/+8 |
* | Remove parallel loading from XEngine, but retain the new design where | Melanie | 2009-11-03 | 1 | -8/+19 |
* | Removing duplicate SceneObjectPart.RotationalVelocity property | John Hurliman | 2009-11-02 | 1 | -2/+1 |
* | Patch + minor formatting fixes. | Diva Canto | 2009-10-31 | 1 | -1/+1 |
* | http://opensimulator.org/mantis/view.php?id=4337 | Douglas R. Miles | 2009-10-31 | 1 | -1/+1 |
* | More performance improvements to XEngine script loading | John Hurliman | 2009-10-29 | 2 | -54/+37 |
* | * Misc. formatting cleanup for the previous patch | John Hurliman | 2009-10-29 | 3 | -37/+40 |
* | Optimizations | Dan Lake | 2009-10-29 | 5 | -118/+123 |
* | Removed the DotNetEngine scripting engine. You will need to create a fresh ch... | John Hurliman | 2009-10-27 | 10 | -3221/+0 |
* | Experimental change of PhysicsVector to Vector3. Untested | John Hurliman | 2009-10-26 | 1 | -4/+4 |
* | Inconsistent locking of SenseRepeaters in Script Engine. | unknown | 2009-10-23 | 1 | -8/+11 |
* | Experimental change to use an immutable array for iterating ScenePresences, a... | John Hurliman | 2009-10-23 | 2 | -9/+12 |
* | Implemented a Watchdog class. Do not manually create Thread objects anymore, ... | John Hurliman | 2009-10-22 | 3 | -54/+49 |
* | Merge branch 'vehicles' | Melanie | 2009-10-22 | 1 | -14/+17 |
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| * | Merge branch 'master' into vehicles | Melanie | 2009-10-22 | 3 | -75/+68 |
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| * \ | Merge branch 'master' into vehicles | Melanie | 2009-10-19 | 2 | -20/+38 |
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| * \ \ | Merge branch 'master' into vehicles | Melanie | 2009-10-15 | 1 | -0/+10 |
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| * \ \ \ | Merge branch 'master' into vehicles | Melanie | 2009-10-12 | 1 | -1/+1 |
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| * \ \ \ \ | Merge branch 'master' into vehicles | Melanie | 2009-10-08 | 4 | -7/+4 |
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| * \ \ \ \ \ | Merge branch 'master' into vehicles | Melanie | 2009-10-05 | 2 | -2/+2 |
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