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* moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv2012-10-291-5/+17
* deduplicating code into a single LoopSound methodSignpostMarv2012-10-291-21/+7
* adjusting parameter order of PreloadSound to be more logicalSignpostMarv2012-10-291-1/+1
* transposing LoopSoundMaster to Sound ModuleSignpostMarv2012-10-291-25/+3
* transposing preload sound onto sound moduleSignpostMarv2012-10-291-1/+2
* transposing stop sound into sound moduleSignpostMarv2012-10-291-37/+5
* moving comment for llStopSound inside the method block prior to transposition...SignpostMarv2012-10-291-1/+1
* Immediately setting gain to zero as a workaround for code not stopping sound ...SignpostMarv2012-10-291-0/+1
* Separate LSL's notion of the default anim from the actually playing anims.Melanie2012-10-261-3/+3
* adding ability for listeners to be filtered by regular expressions and a gene...SignpostMarv2012-10-264-0/+107
* Formatting and casing correction in WorldCommModule, trailing new line in OSS...SignpostMarv2012-10-261-1/+1
* minor: Add comment as to why we are pulcking plain old ints out of the LSL_Li...Justin Clark-Casey (justincc)2012-10-261-0/+2
* Removing the apparently superfluous explicit namespace reference so that the ...SignpostMarv2012-10-261-8/+2
* system ints can end up in LSL lists, which can cause counter-intuitive unknow...SignpostMarv2012-10-261-0/+2
* Get osNpcCreate() and osNpcLoadAppearance() to generate a script error if app...Justin Clark-Casey (justincc)2012-10-252-11/+30
* When scripts generate expected exceptions (e.g. due to checked bad parameter)...Justin Clark-Casey (justincc)2012-10-254-8/+48
* Make osNpcCreate() return UUID.Zero instead of throwing an exception if notec...Justin Clark-Casey (justincc)2012-10-253-12/+74
* Add TestOsNpcLoadAppearance()Justin Clark-Casey (justincc)2012-10-252-4/+45
* Move npc creation tests involving appearance from OSSL_ApiAppearanceTest to O...Justin Clark-Casey (justincc)2012-10-252-70/+69
* Add CLICK_ACTION_ZOOMBlueWall2012-10-201-0/+1
* altering documentation for llGetLinkName, as the current documentation is rat...SignpostMarv2012-10-191-1/+11
* since llGetLinkName has a "simplest case", it should be the first check made.SignpostMarv2012-10-191-4/+4
* the simplest case for llGetLinkName also applies to the LINK_THIS constantSignpostMarv2012-10-191-1/+1
* ensuring that operand order in llGetLinkName is internally consistentSignpostMarv2012-10-191-1/+1
* Add missing category paremeter to llGiveInventoryList grid IM construction.Justin Clark-Casey (justincc)2012-10-161-1/+1
* Improve on TBG Renfold's fix to llRequestSimulatorData DATA_SIM_POS by only p...Justin Clark-Casey (justincc)2012-10-131-19/+25
* Now using region flags for llRequestSimulatorData DATA_SIM_POS.TBG Renfold2012-10-131-8/+17
* Correct osSetContentType() threat check to query osSetContentType rather than...Justin Clark-Casey (justincc)2012-10-101-1/+3
* Remove osDropAttachment threat level check wrongly placed in OSSL_Api.ShoutEr...Justin Clark-Casey (justincc)2012-10-101-1/+0
* On receiving TaskInventoryAccepted with a destination folder in the binary bu...Justin Clark-Casey (justincc)2012-10-061-9/+10
* Fix a viewer crash issueMelanie2012-10-031-1/+12
* correcting typoSignpostMarv2012-10-021-3/+3
* taking into account the recent introduction of implicit operatorsSignpostMarv2012-10-021-3/+1
* added perms checking, duplicated functionality to methods that do not require...SignpostMarv2012-10-023-6/+86
* fixing copypastaSignpostMarv2012-10-021-1/+1
* implementing osDropAttachment & osDropAttachmentAtSignpostMarv2012-10-023-2/+53
* Add money event routing to the script engine.Melanie2012-10-021-0/+3
* Send money() events to the clicked prim. Reverting a change I made over a yea...Melanie2012-10-021-1/+1
* Fix llListFindList() returning no match when there is a match with a script c...Justin Clark-Casey (justincc)2012-09-222-8/+150
* passing in the function name to MOD_Api.ConvertFromLSL for more user-friendly...SignpostMarv2012-09-101-4/+4
* refactoring to allow Scene.GetLandData to accept Vector3 as an argument. Note...SignpostMarv2012-09-082-10/+10
* 4096 is used in various places as the maximum height of a region, refactoring...SignpostMarv2012-09-081-1/+1
* Enables cast from int to float for MOD* functions;Mic Bowman2012-09-051-1/+1
* wrapping attachment functions in a regionSignpostMarv2012-09-043-2/+4
* Implementing functing to send messages directly to attachmentsSignpostMarv2012-09-044-0/+201
* refactoring the grunt work of MessageObject into a private method with a UUID...SignpostMarv2012-09-041-0/+5
* implementing a function to get the number of attachments wornSignpostMarv2012-09-043-0/+55
* Revert "made setting rotation match Second Life"Melanie2012-09-031-1/+32
* Revert "no need to assign rotation to a variable now"Melanie2012-09-031-1/+2
* Revert "formatting"Melanie2012-09-031-2/+2