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* Correct llGetNumberOfPrims to include sitting avatars in the count.idb2009-02-131-2/+18
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* Fix some compiler warnings. Minor formatting cleanup.Jeff Ames2009-02-134-11/+6
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* * Added XEngine tests and gathered other ScriptEngineSean Dague2009-02-121-0/+68
| | | | | | | Tests together From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
* Thank you kindly, FrankNichols for a patch that:Charles Krinke2009-02-111-1/+1
| | | | | | | The following patch fixes http://opensimulator.org/mantis/view.php?id=3107 [^] by changing call from setRot to llSetRot, the later handles child prim being rotated relative to root prim in linked set.
* From Rob Smart <SMARTROB@uk.ibm.com>Sean Dague2009-02-101-1/+5
| | | | | | | | | | | | In SL if llAbs() is called with the minimum integer value of -2147483648 it will return that value untouched without error. this patch replicates the SL functionality. OpenSim currently throws an overflow exception: number too small under mono or a "System.OverflowException: Negating the minimum value of a twos complement number is invalid. " under .NET
* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-1012-17/+17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
* Update svn properties, minor formatting cleanup.Jeff Ames2009-02-091-2/+2
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* a last set of files that seem to have embedded ^M in themSean Dague2009-02-091-140/+140
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* fixing warnings.Dr Scofield2009-02-091-12/+12
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* This patch implements llLookAt to the extent that an object will correctlyDr Scofield2009-02-091-1/+23
| | | | | | | | | rotate and point to the target, however it doesnt yet use the damping or strength parameters. From: Robert Smart <smartrob@uk.ibm.com>
* Thanks Tommi Laukkanen for a patch that allows theMike Mazur2009-02-091-3/+7
| | | | | | CSCodeGeneratorTest.TestStringsWithEscapedQuotesAndComments unit test to pass on Windows. Fixes Mantis #3104.
* Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-071-0/+140
| | | | | | | Created nunit test for LSL API and example test for llAngleBetween which was marked untested in wiki. Run new test succesfully with NUnitGUI and nant build.
* the parameters for llAtan2 were inverted before passing to Math.Sean Dague2009-02-071-1/+1
| | | | | Thanks to Rob Smart for pointing this out.
* Replace the console for all OpenSim apps with a new console featuring commandMelanie Thielker2009-02-071-6/+0
| | | | | | | | | line editing, context sensitive help (press ? at any time), command line history, a new plugin command system and new appender features thet let you type while the console is scrolling. Seamlessly integrates the ICommander interfaces.
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-0621-56/+52
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague2009-02-051-17/+46
| | | | | | | | | This patch fixes the problem where if an object containing a script is deleted at the same time as an object containing the same script is rezzed, it can result in the assembly file being deleted after the second object script initialisation has found it but not started using it yet, resulting in the script not starting up.
* - add OpenSim.Framework.AssetMetadata class. AssetBase is now composed of itMike Mazur2009-02-041-62/+62
| | | | | - trim trailing whitespace
* * Fission SceneObjectTests into basic and linking setsJustin Clarke Casey2009-02-031-1/+5
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* * Lock the parts for the old group while we're clearing it as well - not ↵Justin Clarke Casey2009-02-031-0/+5
| | | | | | | | much point doing one without the other * Shouldn't result in any deadlocks as I don't think there are any locks in the calling code
* Minor formatting cleanup.Jeff Ames2009-02-021-1/+2
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* Thank you kindly, TLaukkan (Tommil) for a patch that:Charles Krinke2009-02-013-0/+35
| | | | | | Added osTeleportAgent with region coordinates to support hyper grid scripted teleports.
* Correct the method signature on llMakeFountain.idb2009-02-013-3/+3
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* Speed improvement mostly when sensing objects especially noticeable in a sim ↵idb2009-01-311-22/+69
| | | | with many objects.
* Flesh out llGetAgentLanguage to return "en-us" untilCharles Krinke2009-01-311-2/+4
| | | | | we have an I18N committee for internationalization.
* Update svn properties, minor formatting cleanup.Jeff Ames2009-01-301-13/+13
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* Complete the implementation of llSHA1String.idb2009-01-291-1/+2
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* * minor: just a few formatting changes and log quieteningJustin Clarke Casey2009-01-291-1/+1
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* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-283-41/+61
| | | | | | | | | | | | | | | | | | | This changeset fixes a race condition where a script (XEngine run) can startup before a reference is added to it in all of the required places in the XEngine class. The effect of this is that a script can sometimes on startup miss script events. For example a script which starts up and initialises itself from a notecard may never receive the dataserver event containing the notecard information. The patch isn't as clean as I'd like - I've split the constructor of ScriptInstance up so it does everything it did before except call Startup and post events like state_entry and on_rez. An Init function has been added which is called after the ScriptInstance object has been added to the necessary data structures in XEngine. Happy to rework it if someone suggests a better way of doing it.
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-281-0/+24
| | | | | | | | | Adding Oarfileloaded and EmptyScriptCompileQueue event support which allows (with a module) for programmatic notification of when a region objects and scripts are up and running after a server start or load-oar.
* Add in a stub for llSHA1String. I believe it is the only one newCharles Krinke2009-01-283-1/+12
| | | | | function we were missing.
* Remove the addition of the region coordinates to obtain the absolute ↵idb2009-01-251-10/+6
| | | | | | | position of a prim/person on the grid. I believe it is superfluous and removes needed decimal places for short range sensors. Fixes Manitis #3046
* Add an override of the ! operator to lsl integer.idb2009-01-251-0/+5
| | | | | Fixes Mantis #3041
* Fix for llGetRot when the script is in a child prim. Also fixed ↵idb2009-01-231-5/+5
| | | | | | | llGetPrimitiveParams for PRIM_ROTATION. Fixes Mantis #3023
* * Add direct stream loading and saving methods to the archive module.Justin Clarke Casey2009-01-231-3/+2
| | | | | | * The async stream method does not yet signal completion to interested calling code
* Implement missing LSL TEXTURE_xxx constants including two new textures.idb2009-01-221-0/+8
| | | | | Fixes Mantis #3030
* Added overrides for == and != for list.idb2009-01-201-0/+24
| | | | | Fixes Mantis #3002
* * Progressive texture patch + PriorityQueue put into the LLClient namespace.Teravus Ovares2009-01-191-46/+56
| | | | | * Updates LibOMV to r2362
* Moved applying an impulse to a newly rezzed object to minimise the delay ↵idb2009-01-181-1/+0
| | | | getting the object moving.
* Change list type to compare length instead of references.Melanie Thielker2009-01-171-0/+12
| | | | | | Fixes Mantis #3002
* Minor formatting cleanup, add copyright header.Jeff Ames2009-01-161-3/+3
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* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-131-1/+2
| | | | | | | | | | | | | | | The attached patch adds the automatic granting of PERMISSION_CONTROL_CAMERA on request to a script when an avatar is sitting on the object that the script resides in. It also automatically removes PERMISSION_TAKE_CONTROLS and PERMISSION_CONTROL_CAMERA from the scripts when an avatar stands up. It doesn't remove the other automatically granted permissions but this follows LL server behavior. Removing these two permissions avoids some potential race conditions (accidentally taking control after the avatar has stood up) which may be why LL put them in the first place.
* Make ZERO_ROTATION.y a float. Fixes Mantis #2985.Mike Mazur2009-01-121-1/+1
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* Revert progressive texture patch from r8001 until issues can be addressedDahlia Trimble2009-01-101-56/+46
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* Thanks jhurliman for a patch that implements progressive texture downloading ↵Dahlia Trimble2009-01-101-1/+11
| | | | - Mantis #2655
* * refactor: move url sending from scene to DialogModuleJustin Clarke Casey2009-01-081-3/+6
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* * refactor: move code to send a dialog to a user from scene to DialogModuleJustin Clarke Casey2009-01-081-1/+10
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* * Move general alert code to DialogModule.Justin Clarke Casey2009-01-071-1/+5
| | | | | | * Should be a clean build - last failure looked like a mantis hiccup
* Small fix to prevent client thread crash in multi-region instances whenMelanie Thielker2009-01-021-0/+9
| | | | | | a scripted object is paid
* * Adding some recognizable and search-able test to some ↵Teravus Ovares2009-01-021-1/+1
| | | | WriteLine(e.ToString()) messages so that when they occur, we can figure out what threw them.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-12-301-1/+1
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