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* Implemented object oriented Prim.Position, Prim.Rotation and Prim.Text.Tedd Hansen2008-02-241-9/+20
* eolTedd Hansen2008-02-243-165/+165
* Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added ne...Tedd Hansen2008-02-247-7/+170
* Fix for error message during startup (shared thread started processing region...Tedd Hansen2008-02-222-1/+4
* ScriptEngine works again (startup-nully-error gone)Tedd Hansen2008-02-224-19/+18
* One more: Async LSL command thread is also shared now.Tedd Hansen2008-02-224-248/+275
* Bugfixes - Scripting works againTedd Hansen2008-02-222-2/+17
* Some misplaced code made scripts never start :)Tedd Hansen2008-02-221-14/+13
* Better timing of MaintenanceThread's tasks (uses less CPU)Tedd Hansen2008-02-221-20/+39
* Bugfixes - wasn't counting threads right++Tedd Hansen2008-02-223-17/+17
* Minor annoying Exception-bug fixedTedd Hansen2008-02-222-2/+3
* Execution threads are now shared between regions too. Default thread count re...Tedd Hansen2008-02-223-242/+229
* Maintenance thread in charge of loading/unloading of scripts. 1 thread less p...Tedd Hansen2008-02-222-17/+28
* Now last commit will compile too... The features just keep on coming!Tedd Hansen2008-02-223-6/+12
* From this commit and a few hours into the future ScriptEngine will be unstable:Tedd Hansen2008-02-225-79/+87
* Fixes to ScriptEngine thread cleanup on destructorTedd Hansen2008-02-214-17/+14
* ScriptEngine changes in locking. Another step in direction of shared threads.Tedd Hansen2008-02-212-24/+22
* "threads" command now works. I've added manual tracking of threads (only if c...Tedd Hansen2008-02-214-0/+4
* div+Tedd Hansen2008-02-201-1/+1
* Minor cleanup.Jeff Ames2008-02-2027-91/+62
* llSetTimerEvent updated to use ticks instead of DateTime for internal timing.Tedd Hansen2008-02-203-24/+41
* llSetTimerEvent was setting seconds as milliseconds causing major problems in...Tedd Hansen2008-02-202-2/+2
* From: Michael Osias <mosias@us.ibm.com>Sean Dague2008-02-194-50/+118
* bring back some script engine debugging, hoping this will help track down the...Sean Dague2008-02-183-18/+18
* Patch from Michael Osias IBM (jimbo2120)Justin Clarke Casey2008-02-181-0/+7
* Thank you very much, Hashbox for:Charles Krinke2008-02-183-8/+15
* Thank you Hashbox for adding the Charles Krinke2008-02-173-2/+18
* Added copyright notices.Jeff Ames2008-02-172-2/+58
* Update svn properties.Jeff Ames2008-02-163-140/+140
* Forgot one small but important line .. ;)Tedd Hansen2008-02-161-0/+1
* Fixed ScriptEngine config in OpenSim.ini.example that was out of place.Tedd Hansen2008-02-166-62/+145
* * Made new Framework.Constants class, added RegionSize member.Adam Frisby2008-02-142-24/+42
* state_entry is now executed on state change.Tedd Hansen2008-02-102-1/+18
* We now support LSL stateTedd Hansen2008-02-105-7/+9
* The very beginnings of attachments (no detachments! :)Dalien Talbot2008-02-101-14/+7
* Bugfix to state command:Tedd Hansen2008-02-101-2/+6
* Bugfix on that last Quaternion/Vector patchTedd Hansen2008-02-101-2/+2
* Untested bugfix in state supportTedd Hansen2008-02-101-4/+7
* Added support for function calls as values in LSL-specific <0,0,0> and <0,0,0...Tedd Hansen2008-02-101-2/+2
* Implements llListStatistics() and a bunch-o-LSL_Types.list statistical method...alondria2008-02-103-4/+282
* Implemented llGetParcelFlags() and llGetRegionFlags(). I don't think the Regi...alondria2008-02-101-4/+2
* Implements llGetObjectMass()alondria2008-02-101-1/+5
* Thank you very much, Hashbox for :Charles Krinke2008-02-102-4/+4
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-101-1/+1
* * Dun-dun-dun. JavaScript scripting now actually works. :)Adam Frisby2008-02-081-3/+2
* Missed one event message that needed to beCharles Krinke2008-02-081-8/+9
* Make timer events from scripts a little less chatty. Charles Krinke2008-02-082-12/+16
* Maybe VB.Net will compile now... who knows ;)Tedd Hansen2008-02-071-8/+8
* Same VB.Net patch done right.Tedd Hansen2008-02-071-4/+9
* VB.Net compiler might work on Windows now.Tedd Hansen2008-02-071-1/+1