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2008-07-15Mantis#1746. Thank you kindly, nlin & M.Igarashi for a patch that:Charles Krinke2-2/+64
Dot product operator in LSL_Types.cs incorrectly returns a component-wise vector multiplication; it should return a scalar dot product. Thanks to M. Igarashi for the patch.
2008-07-14Mantis#1739. Thank you kindly, Grumly57 for an additional patch that:Charles Krinke2-16/+22
Changed code to include Melanie's advice about X-SecondLife-Region, then put the exact same content format as a llHTTPRequest issued by other grids.
2008-07-14Mantis#1739. Thank you kindly, Grumly57 for a patch that:Charles Krinke2-2/+34
Implements X-SecondLife-* HTTP Headers for llHTTPRequest
2008-07-14Patch #9150Melanie Thielker2-2/+2
Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
2008-07-14Patch #9147Melanie Thielker2-14/+20
Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow.
2008-07-14Mantis#1728. Thank you kindly, Mikem for a patch that solves:Charles Krinke2-14142/+15288
The compiler was missing grammar rules for += etc. operators on vector.member variables, which the attached patch implements.
2008-07-12* On archive loading, tell the user how many objects we are ignoring because ↵Justin Clarke Casey1-1/+1
they already exist in the scene * (ability to give objects new uuids will come later)
2008-07-12* minor: just some null guards and name changes to make it clearer that prim ↵Justin Clarke Casey1-9/+16
count is actually a prim local id dispenser
2008-07-12Mantis#1681. Thank you kindly, Vytek for a patch that:Charles Krinke1-1/+5
Adds additional support for llEmail().
2008-07-12Mantis#1714. Thank you kindly, Krtaylor for a patch that:Charles Krinke2-2/+18
Solves llGetListLength fails scripts when list is not initialized.
2008-07-12Mantis#1691. Thank you kindly, Phrearch for a pactch that:Charles Krinke1-3/+18
Solves llGetCameraPos() implementation + permission bug.
2008-07-12Patch #9142 (No mantis)Melanie Thielker4-12/+53
Add a config option to OpenSim.ini to select between script compilers in the XEngine without recompile. Set UseNewCompiler=true in OpenSim.ini and try it out. Creates the ICodeConverter interface and adapts the new compiler to it.
2008-07-12Patch #9141 (Mantis #1655)Melanie Thielker3-3/+25
Untangles llDie handling in XEngine, which resulted in a thread being aborted while executing inside of Scene.
2008-07-11Patch #9140 (Mantis #1683)Melanie Thielker2-0/+28
Add LifetimeService overrides to all MarshalByRef derived classes to prevent the remoting interfaces from expiring.
2008-07-11Thanks Mike for another LSL compiler patch which fixes a bug where 'vector ↵Johan Berntsson2-13894/+14422
v=<0, 0, -0.5>' caused a syntax error, and implements multiple assignments in one line (x = y = 3;)
2008-07-10Patch from Mike: errors from the LSL/C# compilers are now reported to the ↵Johan Berntsson2-2/+2
user in-world
2008-07-10Mantis#1707. Thank you, Melanie for a patch that:Charles Krinke2-0/+72
This patch limits the maximum size of prims that can be created using libsl bots or modified clients to 65536mper side. It also limits LSL functions to that size. If a prim is already physical, the enforced constraint is 10m. A prim that is larger than 10m cannot be turned physical, either via script or UI. Linksets are handled correctly, so scaling of physical linksets is constrained by the size of it's largest component prim. Also, turning linksets physical is based on the size of it's largest ptim.
2008-07-10Mantis#1673. Thank you kindly, Matth for a patch that:Charles Krinke2-0/+40
LSLInteger + literal integer is not an LSLInteger. The included patch fixes the issue: LSLInteger + literal integer is not an LSLInteger (also fixed for -,*,/)
2008-07-09Mantis#1704. Thank you kindly, Mjm for a patch that:Charles Krinke1-2/+9
The attached patch implements llRemoveInventory().
2008-07-09Mantis#1700. Thank you, Melanie for a patch that:Charles Krinke1-0/+8
Lets osSetParcelMediaTime honor the AllowOSComamnds setting
2008-07-09for testing purposes only:MW6-0/+29
added void osSetParcelMediaTime(double time) command to script engines. which sets the position of the media that is playing. Time is in seconds. Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security. Only tested in dotnet scripting engine, but should work in XEngine too.
2008-07-09Patch from Mike which removes a lexer warning in the LSL compiler.Johan Berntsson2-19186/+18652
2008-07-08Mantis#1690. Thank you kindly, Melanie for a patch that:Charles Krinke2-0/+9
esets script permissions when a script is recompiled.
2008-07-08Mantis#1691. Applied Melanie's modification of Charles Krinke1-2/+13
Phrearch's iiGetCameraPos() patch, but not the original yet. Thank you Phrearch and Melanie.
2008-07-08another patch from Mike: the llscript compiler is now available in XEngine ↵Johan Berntsson7-0/+29513
as well. Thanks Mike
2008-07-08llscript compiler patch from Mike: adds LSL jumps and implicit variable ↵Johan Berntsson4-7194/+7574
initializations
2008-07-07change SitTarget calls from functions to propertiesSean Dague2-2/+4
2008-07-06Mantis#1678. Thank you kindly, Vytek for a patch that:Charles Krinke2-2/+2
Changes ...TimeOfDay.Milliseconds to ...TimeOfDay.TotalMilliseconds for llGetTimeOfDay() in both LSL_Api.cs and LSL_BuiltIn_Commands.cs
2008-07-06Copyright notices and formatting cleanup.Jeff Ames7-607/+661
2008-07-06Mantis#1674. Thank you kindly, Matth for a patch that:Charles Krinke2-2/+4
This patch fixes an error in llSetPrimitiveParams() that prevents correctly setting the type of the prim to SCULPT_TYPE.
2008-07-05Add implementation of llGetTimeOfDay()Charles Krinke1-2/+1
2008-07-04mini-warnings-safari, plus cleanup of IUserServices method naming.Dr Scofield2-2/+2
2008-07-04The new llScript-cs parser. Thanks MikeJohan Berntsson5-0/+29071
2008-07-04Mantis#1659. Thank you, Melanie for a patch that:Charles Krinke3-31/+53
In LSL, the state command should have an immediate effect. The OpenSim script engine seems to wait until the function ends to process the state transition.
2008-07-03Mantis#1660. Thank you, kindly, Melanie for a patch that:Charles Krinke1-2/+3
Attached patch changes TRUE and FALSE to be LSLIntegers.
2008-07-03Mantis#1658. Thank you, Melanie for a patch that:Charles Krinke1-2/+25
Adds IEmailModule and a module skelaton
2008-07-03Mantis#1654. Thank you kindly, Matth for a patch that:Charles Krinke4-32/+34
Updates llGetPrimitiveParams() and associated files.
2008-07-03Mantis#1653. Thank you kindly, Vytek for a patch that:Charles Krinke1-2/+1
Implements llGetTimeOfDay().
2008-07-03Mantis#1652. Thank you, Melanie for a patch that:Charles Krinke1-7/+463
Applies the patch to LSL_Api.cs
2008-07-02Mantis#1649. Thank you kindly, Matth for a patch that:Charles Krinke1-7/+463
This patch adds the ability to set the prim type using llSetPrimitiveParams(). Seems to work ok, but there are a staggering number of cases to test, so I have not yet tested them all.
2008-07-02property encapsulation for SOPSean Dague2-2/+2
2008-07-02Mantis#1648. Thank you, Melanie for a patch that:Charles Krinke3-3/+27
Fix a script Xengine deadlock/hang if llResetScript is used in changed()
2008-07-01Mantis#1643. Thank you Melanie for a patch that:Charles Krinke1-0/+6
In the new runtime, there is a flag to diable all os* comamnds. The implementation of osGetScriptEngineName ignored it. This patch fixes this.
2008-07-01Mantis#1640. Thank you, Chernega for a patch that addresses:Charles Krinke1-2/+7
It would appear that calling llResetScript() in state_entry() causes deadlock of region. Probably due to llResetScript calling state_entry again. llResetScript should see who called it, and not recall state_entry() after a state/variable reset. Once this script is in a prim, the region/world/debug/script window shows it consuming the server (from 2,400 to 800,000 milliseconds).
2008-07-01From: kurt taylor (krtaylor)Dr Scofield7-0/+67
Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API.
2008-06-30properly explaining each #pragma warning disableDr Scofield9-97/+101
massaging OSHttpRequestPump to not abort on exceptions...
2008-06-29patch from mantis #1632, thanks MelanieMW2-2/+2
2008-06-28Manti#1624. Thank you, Melanie for a patch that:Charles Krinke1-0/+4
Sets XEngine threads to en-US culture before calling script events, fixes i18n issues with european locales.
2008-06-28Comment out StringTest until we use it somewhere.Charles Krinke1-16/+16
2008-06-28Mantis#1623. Thank you, Melanie for a patch that:Charles Krinke7-10/+54
Fully defines the equality operators on the lsl types and plubs in the script engine side of the work begun in 0001616 (aly, this one's for you)