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2008-02-02* Committing some untested stuff regarding texture animations. This won't br...Teravus Ovares1-1/+10
2008-02-02Added header/footer of scripts to make C# and VB scripts much easier to write.Tedd Hansen2-8/+49
2008-02-02Bugfix: LSL was mapped to VB.Net compiler ... that didn't work out so well :)Tedd Hansen1-3/+3
2008-02-02Added load/unload queue size limitTedd Hansen5-21/+86
2008-02-02Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen3-37/+236
2008-02-02Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenS...Tedd Hansen6-30/+40
2008-02-02Forgot to create an object before use. Now why can't .Net just do that itself...Tedd Hansen1-7/+10
2008-02-02Added some error checking to MaintenanceThread, no-crash (just log) loading o...Tedd Hansen1-27/+31
2008-02-01Moved iniFilePath to a static and put it in OpenSim.Application.iniFilePath.Tedd Hansen1-2/+9
2008-02-01Bugfix, maybe it won't crash during startup and crash somewhere else instead? :)Tedd Hansen1-1/+2
2008-02-01SCRIPTING STILL BROKENTedd Hansen16-402/+602
2008-02-01SCRIPT SUPPORT IS STILL BROKEN.Tedd Hansen4-189/+412
2008-02-01Config option to set number of scripts per AppDomainTedd Hansen2-2/+3
2008-02-01Added config options:Tedd Hansen2-2/+46
2008-02-01Removed "Loading inventory for Primitive" message.Tedd Hansen1-1/+1
2008-02-01ExperimentalTedd Hansen5-9/+67
2008-02-01Highly experimentalTedd Hansen2-149/+300
2008-02-01Fixed errors being thrown by invalid PSYS_SRC_TARGET_KEY's in llParticleSyste...alondria1-1/+9
2008-02-01Thanks to Hashbox for a patch to:alondria3-2/+25
2008-02-01* Added more supported feature to particlesystems. While this appears to hav...Teravus Ovares1-3/+28
2008-01-31* Adding limited support for LLParticleSystem.Teravus Ovares1-14/+38
2008-01-31Hit a dead end with llParticleSystem (libsecondlife issues) so no functionali...alondria3-25/+50
2008-01-22Giving Mantis #388 a shotTedd Hansen1-2/+3
2008-01-21Small bug in ResetScriptTedd Hansen2-11/+1
2008-01-21Surround the "non implemented" in an else clause if face is inappropriate for:Charles Krinke1-16/+34
2008-01-19* Potential fix to the 'can't run a script anymore bug'Teravus Ovares1-6/+7
2008-01-17Added data structure to be passed through event execution queue so that event...Tedd Hansen9-47/+85
2008-01-17* Added llApplyImpulse in the global frame. The object must be physical befo...Teravus Ovares1-1/+16
2008-01-17* Added and implemented the LSL changed event.Teravus Ovares1-0/+7
2008-01-15* Mother of all commits:Adam Frisby18-67/+180
2008-01-14ZERO_ROTATION set to 0,0,0,1 -- not 0,0,0,0 ;)Tedd Hansen1-2/+2
2008-01-12Thank you very much, Kinoc for implementing llGetSubString and llDeleteSubStr...Charles Krinke1-6/+35
2008-01-12Set eolTedd Hansen12-3006/+3006
2008-01-12Welcome back LSO.Tedd Hansen12-0/+3018
2008-01-12Set eolTedd Hansen9-6855/+6855
2008-01-12Added license to new filesTedd Hansen13-18/+192
2008-01-12Major reorganizing of DotNetEngine. Moved common script engine parts to Scrip...Tedd Hansen16-6894/+6941
2008-01-12ScriptServer communication is ok. Script is creatd on onrez. But since it can...Tedd Hansen7-28/+69
2008-01-12ScriptServer protocol now correctly casts datatypes -- ready for implementingTedd Hansen1-5/+33
2008-01-12Implements llModifyLand() - Still needs some tweaking to match LL's effect on...alondria1-0/+59
2008-01-12Linking osTerrainGetHeight, osTerrainSetHeight, and osRegionRestart to LSL_Ba...alondria2-0/+18
2008-01-12Set svn:eol-style.Jeff Ames5-489/+489
2008-01-12New ScriptServer protocol successfully implemented.Tedd Hansen2-10/+52
2008-01-12ScriptServer communication protocol (v1), primitive RPC-like TCP client/serverTedd Hansen7-11/+489
2008-01-11Fix some warnings under mono.Jeff Ames1-2/+2
2008-01-10Added const definintions for sculpted prims.Tedd Hansen1-1/+7
2008-01-09Dynamic loading of ScriptEngine in ScriptServerTedd Hansen2-1/+11
2008-01-06Set svn:eol-style.Jeff Ames1-52/+52
2008-01-05Only one queue is used for load/unload of scripts.Tedd Hansen1-19/+22
2008-01-05Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.Tedd Hansen5-403/+225