Commit message (Collapse) | Author | Files | Lines | ||
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2012-10-02 | correcting typo | SignpostMarv | 1 | -3/+3 | |
2012-10-02 | taking into account the recent introduction of implicit operators | SignpostMarv | 1 | -3/+1 | |
2012-10-02 | added perms checking, duplicated functionality to methods that do not ↵ | SignpostMarv | 3 | -6/+86 | |
require perms and have higher threat level | |||||
2012-10-02 | fixing copypasta | SignpostMarv | 1 | -1/+1 | |
2012-10-02 | implementing osDropAttachment & osDropAttachmentAt | SignpostMarv | 3 | -2/+53 | |
2012-10-02 | Add money event routing to the script engine. | Melanie | 1 | -0/+3 | |
2012-10-02 | Send money() events to the clicked prim. Reverting a change I made over a ↵ | Melanie | 1 | -1/+1 | |
year ago. | |||||
2012-09-22 | Fix llListFindList() returning no match when there is a match with a script ↵ | Justin Clark-Casey (justincc) | 2 | -8/+150 | |
constant component in the source list. Adds regression test for this case. Based on http://opensimulator.org/mantis/view.php?id=6156 Thanks SignpostMarv. | |||||
2012-09-10 | passing in the function name to MOD_Api.ConvertFromLSL for more ↵ | SignpostMarv | 1 | -4/+4 | |
user-friendly error messages | |||||
2012-09-08 | refactoring to allow Scene.GetLandData to accept Vector3 as an argument. ↵ | SignpostMarv | 2 | -10/+10 | |
Note that the prior work on LSL_Vector implicit operators means one does not need to explicitly cast a LSL_Vector to Vector3 | |||||
2012-09-08 | 4096 is used in various places as the maximum height of a region, ↵ | SignpostMarv | 1 | -1/+1 | |
refactoring to be a constant | |||||
2012-09-05 | Enables cast from int to float for MOD* functions; | Mic Bowman | 1 | -1/+1 | |
Thanks SignpostMarv! | |||||
2012-09-04 | wrapping attachment functions in a region | SignpostMarv | 3 | -2/+4 | |
2012-09-04 | Implementing functing to send messages directly to attachments | SignpostMarv | 4 | -0/+201 | |
2012-09-04 | refactoring the grunt work of MessageObject into a private method with a ↵ | SignpostMarv | 1 | -0/+5 | |
UUID argument | |||||
2012-09-04 | implementing a function to get the number of attachments worn | SignpostMarv | 3 | -0/+55 | |
2012-09-03 | Revert "made setting rotation match Second Life" | Melanie | 1 | -1/+32 | |
Second Life seems to have introduced a bug, as we have confirmation that SL behavior changed recently and changed in contradiction to their stated intention This appears to be another of the bugs SL is notorious for. Signpost and I have decided to back this out until SL's intention becomes clear. This reverts commit f7b88d1c40ba06c62491d8d32809fe6c1c4d360d. | |||||
2012-09-03 | Revert "no need to assign rotation to a variable now" | Melanie | 1 | -1/+2 | |
This reverts commit a3d140b57c5e2ae0f3334d59b82e116d40199b49. | |||||
2012-09-03 | Revert "formatting" | Melanie | 1 | -2/+2 | |
This reverts commit fb211c64fd9d335f4879549023870b1e28416f74. | |||||
2012-09-03 | formatting | SignpostMarv | 1 | -2/+2 | |
2012-09-03 | no need to assign rotation to a variable now | SignpostMarv | 1 | -2/+1 | |
2012-09-03 | made setting rotation match Second Life | SignpostMarv | 1 | -32/+1 | |
2012-08-31 | Implementing a vastly simpler means of allowing region modules to access ↵ | SignpostMarv | 1 | -1/+1 | |
GetLinkParts than mantis 6236 | |||||
2012-08-30 | fixing bug where last element in list is ignored | SignpostMarv | 1 | -1/+1 | |
2012-08-30 | refactoring as the list funcs either skip invalid values or recall ToDoubleList | SignpostMarv | 1 | -12/+11 | |
2012-08-29 | This partially implements the LSL function to set the response | Mic Bowman | 3 | -1/+28 | |
type for an HTTP request. Since the "official" LSL function limits the use of the response type, it is implemented as osSetContentType with a string for the content mime type and a threat level of high. With this function you should be able to implement rather functional media-on-a-prim application with much less difficulty. | |||||
2012-08-29 | implementing rule tracking | SignpostMarv | 1 | -6/+9 | |
2012-08-29 | track originating IScriptApi method for SL-like error messages. Will add ↵ | SignpostMarv | 3 | -13/+17 | |
rule number tracking in next commit. | |||||
2012-08-28 | copying documentation from http://opensimulator.org/wiki/Threat_level | SignpostMarv | 1 | -0/+59 | |
2012-08-25 | implementing PRIM_LINK_TARGET on GetPrimParams ala SetPrimParams | SignpostMarv | 2 | -11/+60 | |
2012-08-25 | minor formatting | SignpostMarv | 1 | -2/+2 | |
2012-08-25 | refactoring to local variable for cleaner code | SignpostMarv | 1 | -2/+5 | |
2012-08-25 | since we will be making the Get return type the remaining ruleset as with ↵ | SignpostMarv | 2 | -18/+22 | |
the Set return type, we need to move the original return type to a ref param | |||||
2012-08-25 | use SceneObjectPart instead of var | SignpostMarv | 1 | -3/+3 | |
2012-08-25 | renaming to be similar to equivalent Set command | SignpostMarv | 3 | -8/+8 | |
2012-08-25 | Log initial script startup info notice when xengine actually starts to do ↵ | Justin Clark-Casey (justincc) | 1 | -2/+4 | |
this for debugging purposes, rather than before it actually starts to do this. | |||||
2012-08-24 | stripping superfluous whitespace | SignpostMarv | 1 | -3/+0 | |
Signed-off-by: Melanie <melanie@t-data.com> | |||||
2012-08-24 | immediately returning the string.Join operation instead of checking if the ↵ | SignpostMarv | 1 | -11/+5 | |
list has members | |||||
2012-08-24 | refactoring using List.ConvertAll<string> | SignpostMarv | 1 | -6/+5 | |
2012-08-24 | Revert "implementing function to allow scripts to self-replicate as if the ↵ | Justin Clark-Casey (justincc) | 3 | -62/+0 | |
owner duplicated them, using the same script delay as llRezObject()" This reverts commit 2ad9d656b3a1a0c519c9599d7680f98eba7e82b8. Reverted pending consideration of associated issues. | |||||
2012-08-24 | implementing function to allow scripts to self-replicate as if the owner ↵ | SignpostMarv | 3 | -0/+62 | |
duplicated them, using the same script delay as llRezObject() | |||||
2012-08-24 | Removed land checking as suggested by SignpostMarv. | TBG Renfold | 1 | -12/+2 | |
Now whatever remaining health the avatar has is displayed (float). This will be 100% (100.000000) if no damage has occurred (as what the viewer should really be seeing anyway). Returns -1.000000 if the avatar is not found. | |||||
2012-08-24 | Adds osGetHealth. | TBG Renfold | 3 | -1/+28 | |
Returns the amount of health (in an integer) that an avatar has left in the scene. If an avatar is not found or safe is enabled on a region, -1 is returned. Example usage: default { touch_end(integer _t) { key agentID = llDetectedKey(0); osCauseDamage(agentID, 50); llSay(0, llKey2Name(agentID) + " has " + (string)osGetHealth(agentID) + "% health left."); } } | |||||
2012-08-23 | If a script state save fails for some reason on shutdown/region removal, get ↵ | Justin Clark-Casey (justincc) | 1 | -2/+25 | |
xengine to spit out some useful information and continue to save other script states | |||||
2012-08-22 | this should be an if-else block in case the non-phys min/max are smaller ↵ | SignpostMarv | 1 | -5/+7 | |
than the physical min/max | |||||
2012-08-20 | refactoring out SetFaceColor | SignpostMarv | 1 | -2/+2 | |
2012-08-20 | making use of implicit operators and Util.Clip handling of Vector3 | SignpostMarv | 1 | -1/+1 | |
2012-08-20 | single operation for PRIM_COLOR | SignpostMarv | 1 | -2/+1 | |
2012-08-20 | Add --force flag to "kick user" console command to allow bypassing of recent ↵ | Justin Clark-Casey (justincc) | 1 | -2/+2 | |
race condition checks. This is to allow a second attempt to remove an avatar even if "show connections" shows them as already inactive (i.e. close has already been attempted once). You should only attempt --force if a normal kick fails. This is partly for diagnostics as we have seen some connections occasionally remain on lbsa plaza even if they are registered as inactive. This is not a permanent solution and may not work anyway - the ultimate solution is to stop this problem from happening in the first place. | |||||
2012-08-18 | Add a reference to OpenMetaverseType.dll to compiled script assemblies. | Melanie | 1 | -0/+2 | |