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2012-10-31Mark ScriptException as [Serializable] for when it has to cross AppDomainsJustin Clark-Casey (justincc)1-0/+1
2012-10-31Make "show object part" command correctly display script status.Justin Clark-Casey (justincc)1-2/+8
Uses new IEntityInventory.TryGetScriptInstanceRunning() Makes it clearer that TaskInventoryItem.ScriptRunning cannot be used as it is temporary and not updated.
2012-10-29refactoring llCollisionSound to use new KeyOrName methodSignpostMarv1-10/+1
2012-10-29Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the ↵SignpostMarv1-6/+3
LL Wiki spec for llTriggerSoundLimited states an axis-aligned bounding box, not radial constraint
2012-10-29refactoring llTriggerSoundLimited to not use the LSL methods, since that ↵SignpostMarv1-2/+2
will cause unnecessary calls to m_host.AddScriptLPS(1)
2012-10-29refactoring llGetPos() to take advantage of implicit converterSignpostMarv1-2/+1
2012-10-29shifting from two instances of typecasting to one instance of typecasting in ↵SignpostMarv1-4/+4
llTriggerSoundLimited
2012-10-2980-character width terminal formatting of recent commits to llPlaySound, ↵SignpostMarv1-7/+15
llPlaySoundSlave, llTriggerSound and llTriggerSoundLimited
2012-10-29shuffling code around so that the interface for ISoundModule.SendSound() ↵SignpostMarv1-4/+40
specifies a UUID rather than a string
2012-10-29moving SendSound from SceneObjectPart to ISoundModuleSignpostMarv1-5/+17
2012-10-29deduplicating code into a single LoopSound methodSignpostMarv1-21/+7
2012-10-29adjusting parameter order of PreloadSound to be more logicalSignpostMarv1-1/+1
2012-10-29transposing LoopSoundMaster to Sound ModuleSignpostMarv1-25/+3
2012-10-29transposing preload sound onto sound moduleSignpostMarv1-1/+2
2012-10-29transposing stop sound into sound moduleSignpostMarv1-37/+5
2012-10-29moving comment for llStopSound inside the method block prior to ↵SignpostMarv1-1/+1
transposition to sound module
2012-10-29Immediately setting gain to zero as a workaround for code not stopping sound ↵SignpostMarv1-0/+1
started by llPlaySound
2012-10-26Separate LSL's notion of the default anim from the actually playing anims.Melanie1-3/+3
2012-10-26adding ability for listeners to be filtered by regular expressions and a ↵SignpostMarv4-0/+107
general-purpose function to see if a given string matches a given regex
2012-10-26Formatting and casing correction in WorldCommModule, trailing new line in ↵SignpostMarv1-1/+1
OSSL to get git diff to not complain
2012-10-26minor: Add comment as to why we are pulcking plain old ints out of the ↵Justin Clark-Casey (justincc)1-0/+2
LSL_List when converting values from LSL for modInvoke()
2012-10-26Removing the apparently superfluous explicit namespace reference so that the ↵SignpostMarv1-8/+2
if-else-if-else block in ConvertFromLSL can have a consistent appearance
2012-10-26system ints can end up in LSL lists, which can cause counter-intuitive ↵SignpostMarv1-0/+2
unknown list element type errors in ConvertFromLSL (via modInvoke)
2012-10-25Get osNpcCreate() and osNpcLoadAppearance() to generate a script error if ↵Justin Clark-Casey (justincc)2-11/+30
appearance notecard does not exist, rather than returning UUID.Zero or silently failing.
2012-10-25When scripts generate expected exceptions (e.g. due to checked bad ↵Justin Clark-Casey (justincc)4-8/+48
parameter) throw ScriptException instead of just a plain old exception. This is to make it easier to distinguish these exceptions from unexpected OpenSimulator problems internally and in regression tests. No functional changes.
2012-10-25Make osNpcCreate() return UUID.Zero instead of throwing an exception if ↵Justin Clark-Casey (justincc)3-12/+74
notecard name is invalid. Make osNpcLoadAppearance() fail silently in same circumstance rather than throwing exception.
2012-10-25Add TestOsNpcLoadAppearance()Justin Clark-Casey (justincc)2-4/+45
2012-10-25Move npc creation tests involving appearance from OSSL_ApiAppearanceTest to ↵Justin Clark-Casey (justincc)2-70/+69
OSSL_ApiNpcTests This is a more intuitive location.
2012-10-20Add CLICK_ACTION_ZOOMBlueWall1-0/+1
Add support for V2/3 CLICK_ACTION_ZOOM to llSetClickAction
2012-10-19altering documentation for llGetLinkName, as the current documentation is ↵SignpostMarv1-1/+11
rather lengthy for a "summary".
2012-10-19since llGetLinkName has a "simplest case", it should be the first check made.SignpostMarv1-4/+4
2012-10-19the simplest case for llGetLinkName also applies to the LINK_THIS constantSignpostMarv1-1/+1
2012-10-19ensuring that operand order in llGetLinkName is internally consistentSignpostMarv1-1/+1
2012-10-16Add missing category paremeter to llGiveInventoryList grid IM construction.Justin Clark-Casey (justincc)1-1/+1
This was a regression from 16c9c1df Sat Oct 6 02:34:49 2012 +0100. Should resolve http://opensimulator.org/mantis/view.php?id=6360
2012-10-13Improve on TBG Renfold's fix to llRequestSimulatorData DATA_SIM_POS by only ↵Justin Clark-Casey (justincc)1-19/+25
performing HG regionflags service check if the region secret is not empty. An empty RegionSecret is never HG, whilst a non-empty one may be HG or being genuinely used as a RegionSecret.
2012-10-13Now using region flags for llRequestSimulatorData DATA_SIM_POS.TBG Renfold1-8/+17
If the region is not classed a hypergrid region, then the region secret is checked to make sure that it is a valid UUID. Just a temporary fix at this time.
2012-10-10Correct osSetContentType() threat check to query osSetContentType rather ↵Justin Clark-Casey (justincc)1-1/+3
than osSetResponseType
2012-10-10Remove osDropAttachment threat level check wrongly placed in ↵Justin Clark-Casey (justincc)1-1/+0
OSSL_Api.ShoutErrorOnLackingOwnerPerms.
2012-10-06On receiving TaskInventoryAccepted with a destination folder in the binary ↵Justin Clark-Casey (justincc)1-9/+10
bucket slot for RLV, notify the viewer about inventory folder updates. The viewer would not see the folder move without this, either on accept or decline. This commit also updates the TaskInventoryOffered message to better conform with the data LL uses Changes are, agentID is prim owner rather than prim id, agent name is now simply object name rather than name with owner detail, message is just folder name in single quotes, message is not timestamped. However, folder is not renamed "still #RLV/~<name>". Long term solution is probably not to do these operations server-side. Notes will be added to http://opensimulator.org/mantis/view.php?id=6311
2012-10-03Fix a viewer crash issueMelanie1-1/+12
Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-10-02correcting typoSignpostMarv1-3/+3
2012-10-02taking into account the recent introduction of implicit operatorsSignpostMarv1-3/+1
2012-10-02added perms checking, duplicated functionality to methods that do not ↵SignpostMarv3-6/+86
require perms and have higher threat level
2012-10-02fixing copypastaSignpostMarv1-1/+1
2012-10-02implementing osDropAttachment & osDropAttachmentAtSignpostMarv3-2/+53
2012-10-02Add money event routing to the script engine.Melanie1-0/+3
2012-10-02Send money() events to the clicked prim. Reverting a change I made over a ↵Melanie1-1/+1
year ago.
2012-09-22Fix llListFindList() returning no match when there is a match with a script ↵Justin Clark-Casey (justincc)2-8/+150
constant component in the source list. Adds regression test for this case. Based on http://opensimulator.org/mantis/view.php?id=6156 Thanks SignpostMarv.
2012-09-10passing in the function name to MOD_Api.ConvertFromLSL for more ↵SignpostMarv1-4/+4
user-friendly error messages
2012-09-08refactoring to allow Scene.GetLandData to accept Vector3 as an argument. ↵SignpostMarv2-10/+10
Note that the prior work on LSL_Vector implicit operators means one does not need to explicitly cast a LSL_Vector to Vector3