aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine (unfollow)
Commit message (Collapse)AuthorFilesLines
2007-12-31Correction of last commitTedd Hansen3-97/+102
2007-12-31Changed type comparison from String to object typeTedd Hansen1-9/+9
2007-12-31Set svn:eol-style and svn:ignore.Jeff Ames5-728/+728
2007-12-31* Added a catch for RemotingErrors on the TCP initTeravus Ovares1-0/+4
2007-12-30* Added graceful remote script server connection error handlingTeravus Ovares2-44/+296
* Removed a friends module test that I had.
2007-12-30* Fixed References in Prebuild so the project compilesTeravus Ovares1-1/+3
* Added Friends List methods to IUserData interface * Created Stub friendslist Database Methods
2007-12-30Comments + fix = in theory stand alone script server + "RemoteSevrver" ↵Tedd Hansen3-2/+5
ScriptEngine (as opposed to "DotNetEngine") should work for a single region. It will however not work because it doesn't have two-way communication.
2007-12-30server->script event path almost ready for remote scriptengine (translation ↵Tedd Hansen5-85/+127
table between local script ID and remote script ID missing)
2007-12-30Added ScriptEngine.RemoteServer moduleTedd Hansen4-0/+424
2007-12-30In this commit I am using an editor feature called "Save All" before I commit.Tedd Hansen5-1/+23
2007-12-30Added comments to ScriptEngine classes that explains what their purpose isTedd Hansen7-0/+71
2007-12-27Thank you again, Alondria for:Charles Krinke1-2/+55
Adding some more support to Vectors and Rotations Description * String->Vector/Rotation added * Vector * and / a double added.
2007-12-27* Optimized usingslbsa7112-92/+105
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-27* AssetServerBase: _ProcessRequest is now called GetAssetlbsa711-16/+17
* PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility. * Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated.
2007-12-27* Fixed compile issue caused by half-refactoring (sorrry!)Adam Frisby1-1/+12
2007-12-27* Added osRegionRestart(float secs) to LSL CommandsAdam Frisby1-2/+27
* Added osRegionNotice(string msg) to LSL Commands * Added PermissionManager checks for osTerrainSetHeight, osRegionRestart.
2007-12-27* Added osTerrainSetHeight(int x, int y, double val) to LSL commandsAdam Frisby1-0/+11
* Added osTerrainGetHeight(int x, int y) to LSL commands
2007-12-27* Added slightly better object sit handlingTeravus Ovares1-3/+11
* Added sit handling for sit targets * Implemented llSitTarget() * Implemented llAvatarOnSitTarget() * Sit targets do not persist sim restart.
2007-12-24Again, great thanks to Alondria for:Charles Krinke3-25/+82
Adding:: llSetParcelMusicUrl(), llGetRootPosition(), llGetRootRotation(), llGetGeometricCenter(), llSetLocalRot(), llListReplaceList(), llGetObjectPrimCount(),llGetParcelDetails(), llGetParcelMaxPrims(), llWater(), llGetLocalRot(), and llGetAccel()
2007-12-23* Patch from Alondria - Added LLFunctions llGetMass(), llGetLandOwnerAt(), ↵Teravus Ovares1-8/+6
llGetVel(), llGround()
2007-12-22Thank you, Alondria for:Charles Krinke1-3/+32
Reverts the LSL Texture/Color functions back to the original code, allowing them to function again
2007-12-20Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames1-25/+11
Works with LibSL rev>1532
2007-12-19Thank you very much, CharlieO for:Charles Krinke1-4/+114
Added: llSetLinkAlpha() and finished off llSetLinkColor() by adding the ability to use LINK_SET.
2007-12-19Misc. cleanup:Jeff Ames1-5/+17
* added Util.Clip(value, min, max) * modified asset cache's numPackets calculation to use max packet size (600) instead of 1000 * removed a few magic numbers
2007-12-19Thanks to CharlieO for:Charles Krinke1-2/+47
llSetLinkColor() and a temp place holder for llOwnerSay() since many example scripts that are copy/pasted from outside sources have llOwnerSay() and its obnoxious to change in scripts each time.
2007-12-18Many Thanks to Alondria for adding:Charles Krinke5-244/+464
The list type and a bunch of support functions to LSL Added/ReImplmented: llGetListLength(), llList2Integer(), osList2Double() (note rename), llList2Float(), llList2String(), llList2Key(), llList2Vector(), llList2Rot(), llList2List(), llDeleteSubList(), llGetListEntryType(), llList2CSV(), llCSV2List(), llListInsertList(), llDumpList2String(), Borked Still: llListSort(), llListRandomize(), llList2ListStrided(), llListFindList(), Changed: llHTTPRequest() (Made wrapper of LSL_Types.list->List<string>)
2007-12-17Again, thanks to Alondria for:Charles Krinke3-13/+30
Added: LinkNum to SceneObjectPart Added: Bunch-o settings of LinkNum in SceneObjectGroup Added: llGetNumberOfPrims() Added: llGetLinkNumber() Added: llGetLinkKey() Added: llGetLinkName() (and change to string return type)
2007-12-15Thanks again to Alondria for adding: math support forCharles Krinke3-63/+181
rot * rot, vec / rot, == and != overriders for Rotations and Vectors. Also: llRotBetween(), llGetRegionTimeDilation(). And fixing: Error in LSL2CSConverter that botched a variable with a type name in it (ex: rotationCenter) Fixed: Error in LSL2CSConverter that parsed which() loops incorrectly. Fixed: Changed definition of Quaternion to <x, y, z, r> from <x, y, z, t> (As per LSL) Finished: llEuler2Rot()
2007-12-14Again, thanks to Alondria for: adding llGetTime, llResetTime, and ↵Charles Krinke2-8/+10
llGetAndResetTime. Also for fixing Rot/Vector Regex from being too greedy by removing bug in the LSL->C# converter that was causing the vector and rotation parser.
2007-12-13From Michael Osias (IBM)Sean Dague2-6/+9
This patch makes some enhancements to the llRemoteData functions. The module is now a shared module, and allows remote data channels to be created among multiple regions in the same sim. The port is controlled from the remoteDataPort property under the [Network] section in OpenSim.ini. If this setting is not present or = 0, the module is disabled and no port is opened. llRemoteData commands have not effect when module is disabled.
2007-12-12From Michael Osias (IBM)Sean Dague4-119/+60
This patch implements the llHttpRequest function via a region module, HttpScriptsRequest. There were bits and peices in LSLLong_cmd_handler, which I moved into the region module, and just check for completed requests and dispatch the http_response callback event instead. works for me as of r2674
2007-12-12Thanks to Alondria for:Charles Krinke2-14/+21
llResetScript() is now functional. With this patch, Kan-script 0000003 should run. Noted the llListen(0,"","","") errored due to "" != UUID - patched to set to NULL_KEY which then works to listen to everything.
2007-12-12Thanks to Alondria for: Adding vector->string and rotation->string,Charles Krinke2-77/+143
float * vector, vector * float, vector / float, vector + vector, vector - vector, vector * vector, vector % vector and changing x, y, z, (and r) parts of vector and rotation to be lower case (similar to LL's LSL vectors/rots). With these changes we should expect to run kan-ed#1, kan-ed#2 and most of kan-ed#3.
2007-12-11* The 'Create' functions should be called to factor up a new, otherwise ↵lbsa711-0/+2
empty, but with the Id and 1-to-1 child fields instantiated and randomized. * Added two shape constants that
2007-12-10Great Salutations to Alondria for providing implementations for:Charles Krinke1-27/+244
llFrand, llSetColor, llGetColor, llSetTexture, llGetTexture, llSetAlpha, llGetAlpha, llRotateTexture, llScaleTexture, llOffsetTexture, llGetTextureOffset, llGetTextureScale, llGetTextureRot. With these changes the "kan-ed" script #2 should be working.
2007-12-10added musings on llInstantMessageJeff Ames1-0/+8
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames6-12/+12
notice of doom
2007-12-10refactored ChatModule a bit.Jeff Ames1-6/+1
misc cleanup and code convention fixes.
2007-12-09Added a call to m_host.SendFullUpdateToAllClients().Charles Krinke1-4/+5
Thank you to Alondria for suggesting this solution to getting kan-ed#2 to work with the llSetScale call.
2007-12-09Some progress on 4 of the llParticleSystem membersCharles Krinke1-4/+4
that needed to be cast to libsecondlife.LLColor.
2007-12-09"list" becomes "List" in LSL2CSConverter and (f,3) becomes (f,0) in llRound. ↵Charles Krinke2-2/+2
Thanks to ChrisD/Gromit for pointing these out.
2007-12-07* miniscule changes just to keep myself in synchlbsa711-1/+3
2007-12-04* Removed 12 compiler warnings.Adam Frisby1-1/+0
2007-11-20patch for llDie from Kurt Taylor (IBM)Sean Dague1-1/+1
2007-11-08converted hard-coded chat type values to ChatTypeEnumJeff Ames3-11/+10
2007-11-01ScriptServer fixes: Added more debug logging, mutex lock (to be ↵Tedd Hansen5-52/+87
extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock. Please delete your copy of bin/ScriptEngine/OpenSim.Grid.ScriptEngine.DotNetEngine.dll.
2007-11-01Goodbye LSO to .Net translator. May your bits live on in our memories.Tedd Hansen11-3251/+0
2007-10-30* Optimized usingslbsa7128-1476/+3974
* Shortened type references * Removed redundant 'this' qualifier
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2-3/+3
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-19changes to pass nini config object to the modules that getSean Dague1-132/+133
loaded so that they may read out any bits they are interested in