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2008-06-20Mantis#1573. Thank you kindly, Mikem for a patch to ourCharles Krinke1-1/+1
LSL subroutine implementation to solve an infinite loop in llParseString2List() under certain circumstances.
2008-06-18Minor formatting cleanup.Jeff Ames1-2/+1
2008-06-13* minor: Remove LINK_SET debug Console WritelineJustin Clarke Casey1-2/+0
* only appeared in DotNetEngine's LSL_BuildIn_Commands.cs * Nice spot Ewe Loon (http://opensimulator.org/mantis/view.php?id=1548)
2008-06-13A little minor cleanup and harmonizing between LSL_BuiltIn_Commands.csCharles Krinke2-19/+9
and its copy LSL_ScriptCommands.cs
2008-06-13Update svn properties, clean up formatting, refactor out duplicate ↵Jeff Ames1-13/+13
hard-coded port numbers.
2008-06-11*Parcel Prim Count Maximums moved to their own functions so modules can ↵mingchen1-1/+1
override the default method of calculating how many prims a parcel can have.
2008-06-10Mantis#1529. Thank you kindly, Grumly57 for a patch toCharles Krinke1-1/+2
xengine to: Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name.
2008-06-10Update svn properties. Formatting cleanup.Jeff Ames1-2/+2
2008-06-09Update svn properties. Formatting cleanup.Jeff Ames3-12/+12
2008-06-09Mantis#1469. Thank you kindly, Mikem for a patch that addresses:Charles Krinke1-0/+24
Currently LSL code such as below does not compile on OpenSim, but compiles fine in Second Life: list mylist = []; mylist += [1, 2, 3]; mylist += "four"; list newlist = mylist + 5.0; The problem is that the LSL_Types.list class does not have an operator for adding a string to a list. I am including a patch which implements adding a string, integer or float to a list. I am also including tests. The file LSL_TypesTestList.cs belongs in OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/.
2008-06-08* Fixed it so you can do a lot more llDetected* methods in many additional ↵Teravus Ovares3-5/+124
situations and have it work. * script Collision reporting works now in DotNetEngine
2008-06-08* Added compiler pre-processor, #if SPAM to SensorRepeat... so if you ↵Teravus Ovares1-3/+12
really want to see, "[AsyncLSL]: GetSensorList missing localID" and SetSensorEvent, then you can #define SPAM
2008-06-08* Fixes llDetectedKey. Teravus Ovares1-53/+2
2008-06-08Mantis#1498. Thank you Melanie for an XEngine patch that addresses:Charles Krinke1-8/+15
The attatched patch makes the changed() event fire properly and lets scripts run properly. NOTE: All existing state files must be deleted: rm ScriptEngines/*/*.state
2008-06-07Mantis#1496. Thank you kindly, Melanie for a patch that:Charles Krinke5-106/+283
Adds full implementation of all llDetected* functions for sensors, collisions and touches. Adds changed(CHANGED_REGION_RESTART) event to allow restarting of eye-candy functionality not currently persisted with the prim.
2008-06-07Patch for mantis#1493: Several patches to xengine. Thanks Melanie!Adam Johnson4-53/+278
2008-06-07Mantis#1476. Thank you kindly, Melanie for a patch that:Charles Krinke1-1/+1
0001476: [PATCH] Allow larger script state files to be loaded The previous limitation on load file size was too small for larger script projects
2008-06-07Mantis#1475. Thank you kindly, Kinoc for a patch that:Charles Krinke2-222/+830
This patch brings the Yield Prolog in sync with the YP r669. Biggest item is support for functions asserta and assertz , providing dynamic databases.
2008-06-06* llSetPrimitiveParams PRIM_FLEXIBLE is now supported.Teravus Ovares1-0/+1
2008-06-06* Added Light control from script in LLSetPrimitiveParams.Teravus Ovares1-2/+57
2008-06-06* Added a configuration option for allowing god script lsl methods.. such ↵Teravus Ovares1-19/+29
as llSetObjectPermMask. By default it's off.
2008-06-06* Adds semi broken PRIM_FLEXIBLE support for prim. It's semi-broken ↵Teravus Ovares1-5/+46
because it won't do the setting of the prim flexi from not-flexi, however, it'll tweak the parameters of an already existing flexi prim.
2008-06-06Minor formatting cleanup.Jeff Ames4-16/+16
2008-06-05Mantis#1459. Thank you kindly, CMickeyb for a patch that:Charles Krinke1-2/+5
the function that reports errors in event handling is not computing the line numbers correctly for windows paths (and probably linux paths). As a result, the conversion to int throws an exception. note... i'm not sure why we extract the line number, convert it to an int, then convert it back to a string... but hey... :-)
2008-06-05* Applied 9085B_[5004]_xengine_abort_regression.patch from #1437lbsa711-0/+2
Thank you, Melanie. And Thank you ckrinke. Bigups!
2008-06-05Mantis#1438. Thank you kindly, Melanie for a patch that:Charles Krinke1-17/+63
This patch implements the llLoopSound patch from Xantor for the XEngine
2008-06-05Mantis#1437. Patch 3 of 4. Thank you kindly, Melanie for:Charles Krinke2-10/+65
Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues
2008-06-05Mantis#1437. Patch 2 of 4. Thank you kindly, Melanie for:Charles Krinke1-0/+11
Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues
2008-06-05Mantis#1437. Patch one of four. Thank you kindly, Melanie for:Charles Krinke6-37/+95
Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues
2008-06-05Mantis#1451. Thank you kindly, Mikem for a patch that addresses:Charles Krinke2-10/+65
LSL scripts in which a float type is cast to a string or a string type is cast to a float do not compile. When the script is translated from LSL to C#, the LSL float type is translated into double. There is no string <-> double cast in C#, so compilation fails. There is a LSLFloat type, however it seems unfinished and is not used. I am attaching a patch that implements the LSLFloat type. I have also added two methods to the LSLString type to facilitate float <-> string casts.
2008-06-05* This sends collision events to the script engine. Teravus Ovares4-15/+137
* Unfortunately, there's some kludges with the Async manager and the llDetected functions that I have yet to decipher... so llDetected functions don't work with collision events at the moment....
2008-06-04Mantis#1447. Thank you kindly, Kinoc for a patch that:Charles Krinke1-3/+4
llKey2Name fix to show avatar name instead of "Basic Entity" One line fix. Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name.
2008-06-04Mantis#1441. Thank you kindly, Kinoc for a patch that:Charles Krinke1-4/+30
This patch adds the prolog interperter helper object ONLY for YP code, and not every script compiled. Mirrors the other languages like JS and VB more closely.
2008-06-04Mantis#1440. Thank you kindly, Melanie for a patch thatCharles Krinke1-0/+1
"Hooks up the plumbing from previous patch"
2008-06-04applied patch from mantis #1268 , thanks mikemMW1-0/+4
2008-06-04Formatting cleanup, minor refactoring, svn properties.Jeff Ames33-616/+625
2008-06-02remove the prolog parser from all LSL/C# scripts (it was adding overheadSean Dague1-12/+6
to every script in most environments). This will break prolog support. Prolog code needs to generate it's template script more like how javascript does.
2008-06-01Update svn properties.Jeff Ames17-13548/+13543
2008-05-31* Enabled the Yield Prolog Script Enginelbsa711-8/+25
2008-05-31* minor: Add copyright statementJustin Clarke Casey1-0/+28
2008-05-31* Remove rogue ? to get things compiling againJustin Clarke Casey1-1/+1
2008-05-31Mantis#1314. Thank you kindly, Kinoc for YieldProlog.Charles Krinke17-0/+13548
I have added everything *except* the patch to .../LSL/Compiler.cs. The Compiler.cs patch has a namespace issue. Lets make a second patch to close the gap.
2008-05-31Mantis#1425. Thank you kindly, Melanie for a patch that:Charles Krinke1-1/+4
0001425: [PATCH] Correct llResetOtherScript() behavoir in XEngine
2008-05-30Mantis#1422. Thank you kindly, Xantor for your llLoopSound()Charles Krinke1-0/+6
patch and I apologize for my confusion with the interim patch earlier.
2008-05-30Mantis#1422. Thank you kindly, Xantor for a patch that :Charles Krinke1-44/+32
- volume doesn't change with a new llLoopSound(same sound, new volume); - SendFullUpdateToClients sends 0's in all sound related fields when there's no sound on the prim, thereby improving the amount of data being sent out on these prims (fixes zeropack) - Removed some code duplication between llStartSound, llLoopSound and llParticleSystem() calls
2008-05-30* This is Melanie's XEngine script engine. I've not tested this real well, ↵Teravus Ovares22-0/+15908
however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
2008-05-30Update svn properties. Formatting cleanup.Jeff Ames4-25/+25
2008-05-30thanks krtaylor for a Dr Scofield1-17/+18
Patch to cleanup some incorrect parsing, boundry conditions and error checking in the llGetNotecardLine and llGetNumberOfNotecardLines functions.
2008-05-29* Fix string literal with URL + LLcommand();Teravus Ovares1-5/+5
* Added 'detected around: value' when a x.Y detect occurs to help debug. * Fixed object text is too long to store to the database (wikilith)
2008-05-29Mantis#1411. Thank you kindly for Dataserver.cs and a patchCharles Krinke5-5/+182
that adds function stub to request region info by name and adds llRequestSimulatorData() and the dataserver event