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2009-08-21Adds osDrawPolygon to OSSL. Works a little different then other OS Drawing ↵Arthur Valadares4-7/+61
functions, this one has no start and end point, but a number of points that will form the desired polygon. Only FilledPolygon implemented so far. * Also added some LSL transparent type conversion, as it's done in LSL scripting (string to integer, float to string, etc)
2009-08-21Add copyright header. Formatting cleanup.Jeff Ames1-15/+17
2009-08-21* Moves NPC Creation across AppDomains to prevent a major perfomance issue.Adam Frisby1-0/+2
2009-08-21* Protip: Declare publically accessible functions, as public functions.Adam Frisby1-4/+6
2009-08-21* Addendum to previousAdam Frisby1-0/+17
2009-08-21* Fleshes more of NPCModule out.Adam Frisby2-0/+58
* Implements some OSSL commands: key osNpcCreate(string user, string name, vector position, key cloneFrom); void osNpcMoveTo(key npc, vector position); void osNpcSay(key npc, string message); void osNpcRemove(key npc); * Untested. Requires ThreatLevel.High.
2009-08-21* Implements a bunch of stuff in NPCModuleAdam Frisby1-24/+24
2009-08-18osGetLinkPrimitiveParams fixJeff Lee1-1/+25
2009-08-16* ShortVersion, another attempt at fixing the test thread death that ↵Teravus Ovares (Dan Olivares)1-1/+2
randomly occurs. * LongVersion nIni may be causing the test thread death. Pausing OpenSimulator during startup causes a nIni error that makes debugging startup operations difficult for users. It might be because when it's in pause mode, something else reads from the nini config passed? If it is, it might not be fixable.. however, if it's concurrency that causes nini death it would make sense to give each section of the tests a new IConfigSource so that they don't read from the same configsource at the same time.
2009-08-16* minor: commentsTeravus Ovares (Dan Olivares)1-0/+16
2009-08-15Changed FromAssetID to FromItemIDDiva Canto1-1/+1
2009-08-15* whoops, missing a /Teravus Ovares (Dan Olivares)1-1/+1
2009-08-15* Comment out XEngineTest that doesn't appear to test anything. It just ↵Teravus Ovares (Dan Olivares)1-0/+3
creates a scene named 'My Test' which just happens to be the last scene displayed in the nunit log before it goes boom.
2009-08-14Remove one more sponsor referenceMelanie1-1/+1
2009-08-14Remove the script sponsor logic because scripts are timing out again.Melanie4-19/+15
This needs to be looked into. This commit, unfortunately, reinstates a memory leak in regions that see significant script fluctuation, e.g. lots of scripted attachments, or script development.
2009-08-14Add some extra info to script load messagesMelanie1-2/+2
2009-08-10Replace the Replaceable modules nameMelanie2-2/+2
2009-08-09Formatting cleanup.Jeff Ames4-12/+12
2009-08-07This is the second part of the 'not crash on regionsize changes'. This ↵Teravus Ovares (Dan Olivares)2-6/+7
lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions.
2009-08-08Update threat level descriptionMelanie1-0/+1
2009-08-07Thank you, Godfrey, for a patch that implements osGetLinkPrimitiveParamsMelanie4-21/+53
Fixes Mantis #3979 Applied with changes. Changed ThreatLevel to High since all discovery functions are a high threat. Overriding that is the responsibility of the grid owner.
2009-08-07Experimental! Implement ISponsor in ScriptInstanceMelanie1-12/+7
2009-08-07Another stab at cmickeyb's patch for script GC.Melanie9-55/+55
Moved the Close() for the appdomain-hosted parts into a new destructor on ScriptInstance.
2009-08-07Add a method to init the OSSL Api's m_LSL_Api member back to the OSSL ApiMelanie1-1/+9
2009-08-07Revert the XEngine memleak patch, it causes premature GC.Melanie9-59/+55
This matches behavior seen with an earlier attempt to do this, apparently the sponsor mechanism does't work in Mono
2009-08-06|From: James J Greensky <jame.j.greensky@intel.com>Melanie9-55/+59
|Date: Wed, 5 Aug 2009 09:51:52 -0700 |Subject: [PATCH] Closed two major memory leaks for scripted objects | |Two major memory leaks for the scripted objects were fixed |- One leak had to do with remoting acrossing app domains. When a script and | its controlling agent communicate across an application boundary, it calls | functions on a stub proxy object that then invokes the remote method on | the object in the other app domain. These stub objects (two for each script) | were setup to have infinate lifetimes and were never being garbage collected. |- The second leak was the result of adding a scene object part instance method | to a scene event and never removing it. This cause the event's delegate list | to maintain a link to that object which is then never freed as the scene event | object is never destroyed. Patch applied, please direct feedback to me. Possible issue: Longtime idle scripts like vendors may fail.
2009-08-05remove some more mono compiler warningsJustin Clark-Casey1-1/+1
2009-08-05* Remove some mono compiler warningsJustin Clark-Casey1-1/+1
2009-08-04 Slight change to state management for attach scheduling.Alan Webb2-11/+9
Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-08-04 This change adds support for the attach event in scripts.Alan Webb2-0/+17
[1] Added a new OnAttach event to Scene/EventManager [2] Hooked up existing attach event handler in XEngine. [3] Modified SceneGraph and Scene.Inventory to trigger attach events at the appropriate places. I was forced to distribut the changes across two files because of the way attach processing is distributed across the two files. [4] In the case of RezSingleAttachmentFromInventory it is necessary to handle event scheduling in a special way. There is no synchronous path available, so the fact that this object is attached, and who it is attached to, is cached when the ScriptInstance is created. When the script is started, the attached handler is driven after on_rez (but before changed, this should be reviewed). Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-08-04Add plumbing for the SceneObjectDeleter to wait for the script engine toMelanie4-0/+20
allow final deletion of objects. Meant to support the attach(NULL_KEY) event,
2009-07-28Formatting cleanup.Jeff Ames1-205/+198
2009-07-27Than you, otakup0pe, for a patch to correct llSetPos & friends' behaviorMelanie Thielker1-14/+24
for child prims. Fixes Mantis #3931
2009-07-25* Updates libOMV to version 0.7.0Teravus Ovares1-2/+4
* Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
2009-07-23Formatting cleanup.Jeff Ames1-14/+14
2009-07-18Thank you, otakup0pe, for a patch that enables basic auth with LSLMelanie Thielker1-1/+17
2009-07-15A stab at implementing llSetDamage. Not persistent.Melanie Thielker1-1/+1
2009-07-14Remove redundant distance limitaion in llRezAtRootMelanie Thielker1-5/+0
Fixes Mantis #3887
2009-07-11Formatting cleanup.Jeff Ames1-4/+4
2009-07-10Committing the interface change and the addition to the modules to getMelanie Thielker2-0/+10
the ball rolling on replacable modules. No user functionality yet
2009-07-09Thank you kindly, Godfrey, for a patch that:Charles Krinke1-2/+4
The vector parameter to llSetPos() specifies an absolute position for an unlinked prim or the root prim of a linkset; however, when the function is used by a child prim, the vector specifies a relative offset from the root prim. The changed introduced in llSetPos() treats this value as an absolute position in all cases, which has the unintended effect of mangling the position of child prims.
2009-07-08Add DisableUndergroundMovement to scrpting API to allow underground movementMelanie Thielker1-1/+3
if needed. Defaults to true, so those who want to continue using underground scripted prims need to add that option and set it.
2009-07-08Prevent scripts from moving prims undergroundMelanie Thielker1-1/+4
2009-07-06Change fields and methods in LSL API from private to protected, make someMelanie Thielker1-99/+104
methods virtual
2009-07-01Restore the functionality that was removed in r9928. This lets the loadMelanie Thielker1-1/+1
balancer plugin work again. Create a new method, GetClientEP, to retrieve only the EndPoint for script usage. Marked the purpose of the method in IClientAPI.cs with a warning. Also restored the corresponding SetClientInfo functionality.
2009-06-29From: Chris Yeoh <yeohc@au1.ibm.com>Sean Dague1-0/+1
Attached is a patch that changes the oar file saving of creation date/time to an integer instead of a string. I did this after justincc emailed me saying there is a problem with internationalisation doing it the old way and I said I'd fix it. Its been tested with MySQL and I've made the changes for MSSQL but that hasn't been well tested.
2009-06-28Thank you kindly, Grumly57 for a patch that solves:Charles Krinke1-0/+1
When a sit position is modified by llSitTarget and the sim is restarted, the object sit position is lost until llSitTarget is applied again.
2009-06-25From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield1-1/+1
After noticing on several occasions that the thread counts we see when running OpenSIm were bordering on the astronomical I decided to seriously investigate. After much poking I discovered that the problem is actually very simple. The XEngine secition of the example ini says that the timeout for an iden thread is in seconds, and an example value of 60 is specified. In fact, this is actually resulting in a 60mS idle timeout, which is not normally enough for a smart thread to survive. I have added a multiplier to the XEngine constructor so that the number now matches the published behavior.
2009-06-21Do llEscapeURL with Uri.EscapeDataString instead of Uri.EscapeUriString.Homer Horwitz1-1/+1
Not exactly right, according to the LSL docs, but similar enough, I hope. Fixes Mantis #3825.
2009-06-21Publish a method on ICompiler to generate the CIL assembly pathMelanie Thielker2-0/+8
Cause group deeding to apply next owner perms