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2010-03-19Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, ↵Dan Lake1-1/+1
Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
2010-03-19Cleaned up access to scenepresences in scenegraph. GetScenePresences and ↵Dan Lake3-83/+68
GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-10Formatting cleanup. Add copyright notices.Jeff Ames1-1/+1
2010-03-07Small consistency changeMelanie1-2/+2
2010-03-06- supporting llTextBoxunknown1-2/+27
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06- implementing server 1.38 functionsunknown4-10/+114
Signed-off-by: Melanie <melanie@t-data.com>
2010-03-06refactor: Move DetachSingleAttachmentToInv to region moduleJustin Clark-Casey (justincc)1-2/+3
need to rationalize method names later
2010-03-05refactor: begin to move attachments code into a region moduleJustin Clark-Casey (justincc)1-3/+5
2010-03-05Fix LocalPresenceServiceConnector test now that the hardcoded test data has ↵Justin Clark-Casey (justincc)1-1/+0
been removed from Data.Null.NullPresenceData Unfortunately, this meant publicly exposing the underlying service for the connector. The other solution would be to create alternative initializers for services and connectors where objects could be given directly rather than loaded indirectly through config. Unfortunately, this would require a lot of work in this case but might be the better way forward.
2010-03-04move linden notecard parsing from LSL_Api.cs to SLUtil so that region ↵Justin Clark-Casey (justincc)1-81/+2
modules can use it
2010-03-04Remove a superfluous array creationMelanie1-1/+0
2010-02-22Changed asset CreatorID to a stringJohn Hurliman1-1/+1
2010-02-22* Adds CreatorID to asset metadata. This is just the plumbing to support ↵John Hurliman1-1/+1
CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-02-15Formatting cleanup.Jeff Ames2-33/+33
2010-02-14Revolution is on the roll again! :)Revolution2-55/+210
Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events). Direct flames and kudos to Revolution, please Signed-off-by: Melanie <melanie@t-data.com>
2010-02-12Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522Justin Clark-Casey (justincc)2-17/+17
These patch should allow people using systems that do not have their locale set to En_US or similar to use OpenSim without suffering effects such as being a million miles up in the air on login. The problem was caused by parsing strings without forcing that parse to be En_US (hence different decimal and digit group symbols were causing problems). Thanks very much to VikingErik for doing the legwork on this fix and phacelia for spotting it in the first place.
2010-02-01minor: rename GetScriptPrimType() to GetPrimType()Justin Clark-Casey (justincc)1-2/+2
2010-02-01move hollow sphere faces bug back up to LSL_Api.csJustin Clark-Casey (justincc)1-36/+51
2010-02-01remove now duplicated shape code from LSL_Api.csJustin Clark-Casey (justincc)1-190/+45
2010-02-01Copy prim face color setting code from LSL_Api down into SOP so that non-LSL ↵Justin Clark-Casey (justincc)1-1/+0
callers can use it
2010-01-30* HGScene is no more.Diva Canto1-1/+0
* Moved a few key inventory access methods from Scene.Inventory to an IInventoryAccessModule module
2010-01-29Apply http://opensimulator.org/mantis/view.php?id=3334Justin Clark-Casey (justincc)1-1/+6
Send continuous touch() events if the left mouse button is held down while moving over an object This conforms with Linden Lab practice Thanks Revolution
2010-01-25Fix a problem where llDie() calls were sometimes leaving dead objects behind.Justin Clark-Casey (justincc)1-6/+3
When an object was deleted, the remove script instance call was aggregating the scripting events as normal. This would queue a full update of the prim before the viewer was notifed of the deletion of that prim (QuitPacket) On some occasions, the QuitPacket would be sent before the full update was dequeued and sent. In principle, you would think that a viewer would ignore updates for deleted prims. But it appears that in the Linden viewer (1.23.5), a prim update that arrives after the prim was deleted instead makes the deleted prim persist in the viewer. Such prims have no properties and cannot be removed from the viewer except by a relog. This change stops the prim event aggregation call if it's being deleted anyway, hence removing the spurious viewer-confusing update.
2010-01-24Removed obsolete interface IHyperlink.Diva Canto1-13/+4
2010-01-12Bug in llGetNumberOfPrims always returns to script when no clients are ↵Dan Lake1-14/+3
connected to the simulator.
2010-01-11OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.Diva Canto3-3/+3
2010-01-11minor: formattingJustin Clark-Casey (justincc)1-1/+5
2010-01-11Whitespace cleanupMelanie3-14/+14
2010-01-11Adds llRotTarget and the events at_rot_target and not_at_rot_target.Revolution3-16/+22
Signed-off-by: Melanie <melanie@t-data.com>
2010-01-10Adds land collision events.Revolution1-17/+54
CRs cleaned from patch Signed-off-by: Melanie <melanie@t-data.com>
2010-01-10* OMG! All but one references to UserProfileCacheService have been rerouted!Diva Canto2-11/+9
* HG is seriously broken here * Compiles. Untested.
2010-01-08Inching ahead... This compiles, but very likely does not run.Diva Canto1-10/+10
2010-01-03Cause llSetText to send prim updates.Melanie1-0/+1
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames6-113/+113
2010-01-02Add virtual method StateChange to ScriptBaseClassMelanie1-0/+4
2009-12-31Readds llCollisionFilter and adds llPassCollision.Revolution1-2/+17
Applied with whitespace cleanup Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31Readds llCollisionFilter and adds llPassCollision.Revolution1-2/+17
Applied with whitespace cleanup Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31This patch caused serialization errors and needs to be reexaminedMelanie1-44/+4
Revert "[PATCH] Adds llCollisionFilter" This reverts commit eab2b4c6a96cd5b2a0f079f27a9c2ac15273d3f0.
2009-12-31[PATCH] Adds llCollisionFilterMelanie1-4/+44
Thank you, Revolution. Applied with minor changes.
2009-12-31Adds osKickUser and osSetSpeedunknown3-0/+97
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-30Fix an omission in LSL that causes a viewer crashMelanie1-0/+5
2009-12-30Fix an omission in LSL that causes a viewer crashMelanie1-0/+5
2009-12-24Clear Shape.SculptEntry if prim type is not a sculptie in ↵dahlia1-0/+4
llSetPrimitiveParams() - addresses Mantis #4462
2009-12-24Add the LSL List Size propertyMelanie1-1/+40
2009-12-22Remove GetState. It is really unused and was reinstated by the revertMelanie1-7/+0
2009-12-22Revert "Remove an insterface member that was never used"Melanie2-0/+16
It was used. By the API, which is dynamically loaded. So it didn't complain until it hit Bamboo This reverts commit 33d5018e94e52cb875bf43bced623bdc6aa41ef0.
2009-12-22Remove an insterface member that was never usedMelanie2-16/+0
2009-12-22FINALLY! Script compile errors now appear in the script error pane,Melanie5-75/+98
not in a funky debug window.
2009-12-22Add a data path for error messagesroot1-0/+5
Committed from my other box where git is not configured properly Signed-off-by: Melanie <melanie@t-data.com>
2009-12-22Glue code for a couple of new LSL function implementationsMelanie1-2/+4