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2011-09-15refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...Justin Clark-Casey (justincc)1-1/+1
2011-09-12minor: if the script engine fails to find a prim for a script, also print out...Justin Clark-Casey (justincc)1-1/+1
2011-09-09Delay loading scripts until the scene has finished loadingOren Hurvitz1-0/+3
2011-09-09llSetPrimitiveParams Prim type params precision errorsMicheil Merlin2-44/+90
2011-09-07When invoking any of the OSSL teleport functions, do it on a separate thread ...Justin Clark-Casey (justincc)1-6/+13
2011-09-01refactor: use SOG register target waypoints and rots directly instead of call...Justin Clark-Casey (justincc)1-4/+6
2011-09-01Eliminate pointless checks of SOG.RootPart != nullJustin Clark-Casey (justincc)3-13/+3
2011-09-01Fix issue with llGetTorque() where it would only ever return a zero vector.Justin Clark-Casey (justincc)1-1/+1
2011-09-01Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)5-114/+63
2011-08-27refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)2-14/+14
2011-08-26refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatarJustin Clark-Casey (justincc)3-7/+7
2011-08-25llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.Micheil Merlin2-51/+111
2011-08-24Fix llAttachToAvatar()Justin Clark-Casey (justincc)3-2/+22
2011-08-23rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...Justin Clark-Casey (justincc)1-1/+1
2011-08-23Protect a check for default texture entry when setting alpha values. ApparentlyMic Bowman1-3/+10
2011-08-22Thanks Neil Canham for fixing bulk inventory updates, no sending BulkInventor...Snoopy Pfeffer1-1/+1
2011-08-20Add avatar and attachments to llRegionSayBlueWall1-6/+3
2011-08-19Add llRegionSayToBlueWall3-6/+27
2011-08-13llGetPrimitiveParams fix prim hollow/hole shape valueMicheil Merlin2-3/+178
2011-08-12tidy up some OSSL NPC parameter namesJustin Clark-Casey (justincc)3-34/+34
2011-08-12rename position parameter in osNpcMoveToTarget to targetJustin Clark-Casey (justincc)3-5/+5
2011-08-12rename osNpcStopMoveTo() to osNpcStopMoveToTarget()Justin Clark-Casey (justincc)3-4/+4
2011-08-12Allow the osNpcCreate() function to accept a notecard name or asset for initi...Justin Clark-Casey (justincc)2-6/+26
2011-08-11implement osNpcGetPos()Justin Clark-Casey (justincc)3-0/+27
2011-08-11implement osNpcGetRot() and osNpcSetRot()Justin Clark-Casey (justincc)4-5/+67
2011-08-11Implement osAgentSaveAppearance() to save the appearance of an avatar in the ...Justin Clark-Casey (justincc)4-5/+78
2011-08-11add regression test for osNpcCreate when cloning an in-region avatarJustin Clark-Casey (justincc)2-8/+77
2011-08-11Split out to-be-common setup stuff from TestOsOwnerSaveAppearance()Justin Clark-Casey (justincc)1-15/+33
2011-08-11only accept npc UUIDs to osNpc* functions, not names (except for create)Justin Clark-Casey (justincc)3-24/+20
2011-08-11Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a...Justin Clark-Casey (justincc)1-1/+1
2011-08-10Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget()Justin Clark-Casey (justincc)2-3/+9
2011-08-10fly and no fly constants for osNpcMoveToTarget()Justin Clark-Casey (justincc)2-1/+5
2011-08-10early code to allow scripts to force npcs not to fly when moving to targetJustin Clark-Casey (justincc)3-1/+19
2011-08-10implement osNpcStopMoveTo() to cancel any current move targetJustin Clark-Casey (justincc)3-0/+15
2011-08-09Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet...Justin Clark-Casey (justincc)4-10/+153
2011-08-09Implement first draft functions for saving and loading NPC appearance from st...Justin Clark-Casey (justincc)4-19/+130
2011-08-09factor out common notecard caching code from 3 methods.Justin Clark-Casey (justincc)1-93/+74
2011-08-08refactor: split out generic parts of osMakeNotecard() into a separate. Add m...Justin Clark-Casey (justincc)1-58/+99
2011-08-06rename test SceneSetupHelpers -> SceneHelpers for consistencyJustin Clark-Casey (justincc)1-2/+2
2011-08-06refactor: Fold most SOP.ScriptSet* methods back into script code. Simplify.Justin Clark-Casey (justincc)1-20/+7
2011-08-03rename NPC.Autopilot to NPC.MoveToTarget internally. Add method doc to INPCM...Justin Clark-Casey (justincc)1-1/+1
2011-07-16use constants in llGetObjectDetails() rather than magic numbersJustin Clark-Casey (justincc)1-22/+21
2011-07-15If object is an attachment, make llGetVel() return the avatar's speed rather ...Justin Clark-Casey (justincc)1-1/+16
2011-07-12Port implementation of llCastRay() from Aurora.Justin Clark-Casey (justincc)3-15/+172
2011-07-09refactor: Get LSLString(LSLInteger i) constructor to now call LSLString(int i...Justin Clark-Casey (justincc)1-9/+7
2011-07-09Raw int numbers (ex.LSL Constants) are displayed like "1.000000" when type ca...Makopoppo1-0/+11
2011-07-09Fix osMatchString() so that it reports all instance of pattern matches, not j...Justin Clark-Casey (justincc)1-3/+3
2011-07-09fix formatting issues from last patchJustin Clark-Casey (justincc)1-3/+8
2011-07-09lsGetWindlightScene() returns raw int value, which makes unable to compare to...Makopoppo1-2/+3
2011-07-09Made some LSL_Constant or LS_Constant raw int valuesMakopoppo1-2/+7