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2011-10-19Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...Dan Lake1-1/+1
2011-10-19Extend scripts stop/start/suspend/resume console commands to allow action on ...Justin Clark-Casey (justincc)1-67/+91
2011-10-19Add "scripts stop" and "scripts start" console commands.Justin Clark-Casey (justincc)1-2/+48
2011-10-19minor: improve command help on scripts suspend/resumeJustin Clark-Casey (justincc)1-2/+5
2011-10-19Fix resume scripts.Justin Clark-Casey (justincc)2-9/+33
2011-10-19Add "scripts suspend" and "scripts resume" commands.Justin Clark-Casey (justincc)2-3/+53
2011-10-19on log and "show scripts" messages, show script item UUID rather than asset UUIDJustin Clark-Casey (justincc)1-4/+4
2011-10-19add current script status to "scripts show" command (running, suspended, etc.)Justin Clark-Casey (justincc)3-7/+31
2011-10-19Add "show scripts" command to show all scripts currently known to the script ...Justin Clark-Casey (justincc)2-2/+28
2011-10-17refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...Justin Clark-Casey (justincc)1-1/+1
2011-10-17rename OS_NPC_SIT_IMMEDIATE to OS_NPC_SIT_NOW since it's shorter and more und...Justin Clark-Casey (justincc)1-1/+1
2011-10-17Implement osNpcStand(<npc-id>)Justin Clark-Casey (justincc)3-0/+17
2011-10-17Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)4-0/+19
2011-10-14Don't execute rest of code in XEngine.RemoveRegion() and Close() if the modul...Justin Clark-Casey (justincc)1-0/+6
2011-10-12Get rid of some traces of the old pre-ROBUST grid architecture configJustin Clark-Casey (justincc)1-2/+0
2011-10-12When shutting down XEngine, log how many scripts are being shutdown so the us...Justin Clark-Casey (justincc)2-2/+5
2011-10-11osSetParcelDetails - PARCEL_DETAILS_CLAIMDATEPixel Tomsen2-21/+32
2011-10-10Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...Justin Clark-Casey (justincc)2-2/+2
2011-10-10refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...Justin Clark-Casey (justincc)2-2/+2
2011-10-04Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...Dan Lake1-1/+1
2011-10-03Removed redundant code in AttachmentsModule and simplified interfaces which c...Dan Lake1-2/+1
2011-10-04trival tweak to trigger the continuous integration systemJustin Clark-Casey (justincc)1-1/+1
2011-10-04Return NULL_KEY from llGetTexture if a non-existent face is indicated, rather...Justin Clark-Casey (justincc)1-1/+1
2011-10-04For llGetTexture(), if the face texture asset is in the inventory, return the...Justin Clark-Casey (justincc)1-1/+16
2011-10-01llGetLinkKey, llGetLinkName Fix for sitting AvatarPixel Tomsen1-0/+41
2011-09-29llAvatarOnLinkSitTarget ImplementationPixel Tomsen3-0/+20
2011-09-15refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...Justin Clark-Casey (justincc)1-1/+1
2011-09-12minor: if the script engine fails to find a prim for a script, also print out...Justin Clark-Casey (justincc)1-1/+1
2011-09-09Delay loading scripts until the scene has finished loadingOren Hurvitz1-0/+3
2011-09-09llSetPrimitiveParams Prim type params precision errorsMicheil Merlin2-44/+90
2011-09-07When invoking any of the OSSL teleport functions, do it on a separate thread ...Justin Clark-Casey (justincc)1-6/+13
2011-09-01refactor: use SOG register target waypoints and rots directly instead of call...Justin Clark-Casey (justincc)1-4/+6
2011-09-01Eliminate pointless checks of SOG.RootPart != nullJustin Clark-Casey (justincc)3-13/+3
2011-09-01Fix issue with llGetTorque() where it would only ever return a zero vector.Justin Clark-Casey (justincc)1-1/+1
2011-09-01Remove pointless cluttering SOP.ParentGroup != null checks.Justin Clark-Casey (justincc)5-114/+63
2011-08-27refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...Justin Clark-Casey (justincc)2-14/+14
2011-08-26refactor: simplify SOP.AttachedAvatar into SOG.AttachedAvatarJustin Clark-Casey (justincc)3-7/+7
2011-08-25llSetPrimitiveParams correct prim hollow for cases where limit should be 70%.Micheil Merlin2-51/+111
2011-08-24Fix llAttachToAvatar()Justin Clark-Casey (justincc)3-2/+22
2011-08-23rename AttachmentsModule.ShowDetachInUserInventory() to DetachSingleAttachmen...Justin Clark-Casey (justincc)1-1/+1
2011-08-23Protect a check for default texture entry when setting alpha values. ApparentlyMic Bowman1-3/+10
2011-08-22Thanks Neil Canham for fixing bulk inventory updates, no sending BulkInventor...Snoopy Pfeffer1-1/+1
2011-08-20Add avatar and attachments to llRegionSayBlueWall1-6/+3
2011-08-19Add llRegionSayToBlueWall3-6/+27
2011-08-13llGetPrimitiveParams fix prim hollow/hole shape valueMicheil Merlin2-3/+178
2011-08-12tidy up some OSSL NPC parameter namesJustin Clark-Casey (justincc)3-34/+34
2011-08-12rename position parameter in osNpcMoveToTarget to targetJustin Clark-Casey (justincc)3-5/+5
2011-08-12rename osNpcStopMoveTo() to osNpcStopMoveToTarget()Justin Clark-Casey (justincc)3-4/+4
2011-08-12Allow the osNpcCreate() function to accept a notecard name or asset for initi...Justin Clark-Casey (justincc)2-6/+26
2011-08-11implement osNpcGetPos()Justin Clark-Casey (justincc)3-0/+27