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My fork of OpenSim for IG and MG, called SledjChisl.
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2015-01-08
minor: Add event name to existing debug output when a script event fails with...
Justin Clark-Casey (justincc)
1
-1
/
+2
2014-12-30
Renamed VERSION_NUMBER to VersionNumber
Diva Canto
1
-2
/
+2
2014-12-30
This cleans up versioning. Specifically:
Diva Canto
3
-13
/
+5
2014-12-29
Updated OpenSim-as-addin version from 0.5 to 0.8.1. The addin version number ...
Diva Canto
1
-1
/
+1
2014-12-15
Remove XEngine.m_uniqueScripts
Justin Clark-Casey (justincc)
1
-8
/
+0
2014-12-10
Fix a regression where objects crossing regions in the same simulator (on the...
Justin Clark-Casey (justincc)
5
-61
/
+257
2014-12-10
Avoid a possible race condition where the XEngine script compile thread could...
Justin Clark-Casey (justincc)
1
-0
/
+8
2014-12-09
In XEngine, enqueue a script rez to the compile queue after setting m_Compile...
Justin Clark-Casey (justincc)
1
-3
/
+4
2014-12-03
minor: If we are recompiling scripts in response to a ScriptStopStrategy conf...
Justin Clark-Casey (justincc)
1
-0
/
+8
2014-12-03
Reintroduce general xengine extra debugging log level. This can be controlle...
Justin Clark-Casey (justincc)
1
-31
/
+32
2014-12-03
minor: improve logged error in XEngine.SetXmlState if there was a problem wri...
Justin Clark-Casey (justincc)
1
-1
/
+2
2014-12-03
Always close script linemap file after reading and always dispose of other st...
Justin Clark-Casey (justincc)
2
-29
/
+29
2014-11-29
Correct 690fe0c to actually log the exception reported in DoOnRezScriptQueue(...
Justin Clark-Casey (justincc)
1
-1
/
+2
2014-11-29
If there are any exceptions in XEngine.DoOnRezScriptQueue() then log the erro...
Justin Clark-Casey (justincc)
1
-31
/
+43
2014-11-29
Remove minor race condition where two threads could race on fields such as m_...
Justin Clark-Casey (justincc)
1
-6
/
+6
2014-11-25
refactor: Move methods to start a monitored thread, start work in its own thr...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-11-25
Fix compile error from previous 1d56029848e96016b5809f596619e32d0ebcc995
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-11-25
Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a vali...
Justin Clark-Casey (justincc)
1
-0
/
+47
2014-11-25
Label all threadpool calls being made in core OpenSimulator. This is to add ...
Justin Clark-Casey (justincc)
2
-10
/
+14
2014-11-25
Add some more llGiveInventory() regression tests
Justin Clark-Casey (justincc)
1
-48
/
+1
2014-11-25
refactor: consistently put all test classes in the OpenSim.Tests.Common packa...
Justin Clark-Casey (justincc)
13
-14
/
+0
2014-11-21
Remove braindead "fix" that messed up intersim scripted giving.
Melanie Thielker
1
-1
/
+14
2014-11-20
LSL key should be implicitly cast to a boolean value
Cinder
1
-0
/
+10
2014-11-19
some steps to rez center or root of prim inventory object at requested
UbitUmarov
1
-5
/
+7
2014-11-18
dont do recoil on llRezObject called from attachments, as seem to happen
UbitUmarov
1
-8
/
+13
2014-11-14
n llPushObject if pushed object is a avatar use its rotation, not pusher
UbitUmarov
1
-1
/
+2
2014-11-11
Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a vali...
Justin Clark-Casey
1
-0
/
+48
2014-10-22
remove some Xengine errors on scripted object delete
UbitUmarov
1
-14
/
+8
2014-10-16
Add some more llGiveInventory() regression tests
Justin Clark-Casey (justincc)
1
-0
/
+71
2014-10-11
Change name of just added OSSL osForceSit() to osForceOtherSit()
Justin Clark-Casey (justincc)
3
-11
/
+12
2014-10-11
minor: spacing cleanup from previous commit 79a4d1ea
Justin Clark-Casey (justincc)
1
-3
/
+3
2014-10-11
Implements osForceSit(string avatar) & overload osForceSit(string avatar, str...
Vegaslon
3
-0
/
+64
2014-10-08
Change thread of osForceAttachToOvtherAvatarFromInventory to VeryHigh from Se...
Justin Clark-Casey (justincc)
1
-1
/
+1
2014-10-04
Add LSL transaction_result event.
Justin Clark-Casey (justincc)
3
-10406
/
+11381
2014-09-23
populate collision lists with LinkNumber, and detected structure in
UbitUmarov
1
-0
/
+3
2014-09-21
remove LockItemsForRead(false) without previus call with true
UbitUmarov
2
-3
/
+1
2014-09-17
Changes to be committed: modified: OpenSim/Region/Framework/Scenes/Scene.Pack...
Edward
1
-0
/
+6
2014-09-10
*TEST* add movement states SIT and SITGROUND. ScenePresence on SIT,
UbitUmarov
1
-13
/
+17
2014-09-09
it its a default ( internal ) animation return its name in lower case
UbitUmarov
1
-1
/
+1
2014-09-09
remove the check animState == anim for same reasons
UbitUmarov
1
-16
/
+10
2014-09-09
look for animation on part inventory before default animations, so
UbitUmarov
1
-4
/
+7
2014-09-09
Plumb the rest of the serverside AO
Melanie Thielker
3
-0
/
+108
2014-09-09
Add some case magic and send an anim pack when an override is set
Melanie Thielker
1
-1
/
+1
2014-09-09
Add perms check
Melanie Thielker
1
-0
/
+3
2014-09-09
Also check standard anim names
Melanie Thielker
1
-4
/
+16
2014-09-09
make PERMISSION_OVERRIDE_ANIMATIONS implicit for attachments
Melanie Thielker
1
-1
/
+2
2014-09-09
Plumb llSetAnimationOverride
Melanie Thielker
4
-0
/
+50
2014-09-08
limit number of prims on physical objects. Not all cases covered still
UbitUmarov
1
-0
/
+11
2014-09-02
Fix recent regression from 473c5594 where camera started to judder on moving ...
Justin Clark-Casey (justincc)
1
-3
/
+3
2014-08-30
As per the LL grid, for attachments make llGetObjectDetails() OBJECT_VELOCITY...
Justin Clark-Casey (justincc)
1
-1
/
+15
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