aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-07-12Patch #9142 (No mantis)Melanie Thielker4-12/+53
Add a config option to OpenSim.ini to select between script compilers in the XEngine without recompile. Set UseNewCompiler=true in OpenSim.ini and try it out. Creates the ICodeConverter interface and adapts the new compiler to it.
2008-07-12Patch #9141 (Mantis #1655)Melanie Thielker3-3/+25
Untangles llDie handling in XEngine, which resulted in a thread being aborted while executing inside of Scene.
2008-07-11Patch #9140 (Mantis #1683)Melanie Thielker2-0/+28
Add LifetimeService overrides to all MarshalByRef derived classes to prevent the remoting interfaces from expiring.
2008-07-11Thanks Mike for another LSL compiler patch which fixes a bug where 'vector ↵Johan Berntsson2-13894/+14422
v=<0, 0, -0.5>' caused a syntax error, and implements multiple assignments in one line (x = y = 3;)
2008-07-10Patch from Mike: errors from the LSL/C# compilers are now reported to the ↵Johan Berntsson2-2/+2
user in-world
2008-07-10Mantis#1707. Thank you, Melanie for a patch that:Charles Krinke2-0/+72
This patch limits the maximum size of prims that can be created using libsl bots or modified clients to 65536mper side. It also limits LSL functions to that size. If a prim is already physical, the enforced constraint is 10m. A prim that is larger than 10m cannot be turned physical, either via script or UI. Linksets are handled correctly, so scaling of physical linksets is constrained by the size of it's largest component prim. Also, turning linksets physical is based on the size of it's largest ptim.
2008-07-10Mantis#1673. Thank you kindly, Matth for a patch that:Charles Krinke2-0/+40
LSLInteger + literal integer is not an LSLInteger. The included patch fixes the issue: LSLInteger + literal integer is not an LSLInteger (also fixed for -,*,/)
2008-07-09Mantis#1704. Thank you kindly, Mjm for a patch that:Charles Krinke1-2/+9
The attached patch implements llRemoveInventory().
2008-07-09Mantis#1700. Thank you, Melanie for a patch that:Charles Krinke1-0/+8
Lets osSetParcelMediaTime honor the AllowOSComamnds setting
2008-07-09for testing purposes only:MW6-0/+29
added void osSetParcelMediaTime(double time) command to script engines. which sets the position of the media that is playing. Time is in seconds. Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security. Only tested in dotnet scripting engine, but should work in XEngine too.
2008-07-09Patch from Mike which removes a lexer warning in the LSL compiler.Johan Berntsson2-19186/+18652
2008-07-08Mantis#1690. Thank you kindly, Melanie for a patch that:Charles Krinke2-0/+9
esets script permissions when a script is recompiled.
2008-07-08Mantis#1691. Applied Melanie's modification of Charles Krinke1-2/+13
Phrearch's iiGetCameraPos() patch, but not the original yet. Thank you Phrearch and Melanie.
2008-07-08another patch from Mike: the llscript compiler is now available in XEngine ↵Johan Berntsson7-0/+29513
as well. Thanks Mike
2008-07-08llscript compiler patch from Mike: adds LSL jumps and implicit variable ↵Johan Berntsson4-7194/+7574
initializations
2008-07-07change SitTarget calls from functions to propertiesSean Dague2-2/+4
2008-07-06Mantis#1678. Thank you kindly, Vytek for a patch that:Charles Krinke2-2/+2
Changes ...TimeOfDay.Milliseconds to ...TimeOfDay.TotalMilliseconds for llGetTimeOfDay() in both LSL_Api.cs and LSL_BuiltIn_Commands.cs
2008-07-06Copyright notices and formatting cleanup.Jeff Ames7-607/+661
2008-07-06Mantis#1674. Thank you kindly, Matth for a patch that:Charles Krinke2-2/+4
This patch fixes an error in llSetPrimitiveParams() that prevents correctly setting the type of the prim to SCULPT_TYPE.
2008-07-05Add implementation of llGetTimeOfDay()Charles Krinke1-2/+1
2008-07-04mini-warnings-safari, plus cleanup of IUserServices method naming.Dr Scofield2-2/+2
2008-07-04The new llScript-cs parser. Thanks MikeJohan Berntsson5-0/+29071
2008-07-04Mantis#1659. Thank you, Melanie for a patch that:Charles Krinke3-31/+53
In LSL, the state command should have an immediate effect. The OpenSim script engine seems to wait until the function ends to process the state transition.
2008-07-03Mantis#1660. Thank you, kindly, Melanie for a patch that:Charles Krinke1-2/+3
Attached patch changes TRUE and FALSE to be LSLIntegers.
2008-07-03Mantis#1658. Thank you, Melanie for a patch that:Charles Krinke1-2/+25
Adds IEmailModule and a module skelaton
2008-07-03Mantis#1654. Thank you kindly, Matth for a patch that:Charles Krinke4-32/+34
Updates llGetPrimitiveParams() and associated files.
2008-07-03Mantis#1653. Thank you kindly, Vytek for a patch that:Charles Krinke1-2/+1
Implements llGetTimeOfDay().
2008-07-03Mantis#1652. Thank you, Melanie for a patch that:Charles Krinke1-7/+463
Applies the patch to LSL_Api.cs
2008-07-02Mantis#1649. Thank you kindly, Matth for a patch that:Charles Krinke1-7/+463
This patch adds the ability to set the prim type using llSetPrimitiveParams(). Seems to work ok, but there are a staggering number of cases to test, so I have not yet tested them all.
2008-07-02property encapsulation for SOPSean Dague2-2/+2
2008-07-02Mantis#1648. Thank you, Melanie for a patch that:Charles Krinke3-3/+27
Fix a script Xengine deadlock/hang if llResetScript is used in changed()
2008-07-01Mantis#1643. Thank you Melanie for a patch that:Charles Krinke1-0/+6
In the new runtime, there is a flag to diable all os* comamnds. The implementation of osGetScriptEngineName ignored it. This patch fixes this.
2008-07-01Mantis#1640. Thank you, Chernega for a patch that addresses:Charles Krinke1-2/+7
It would appear that calling llResetScript() in state_entry() causes deadlock of region. Probably due to llResetScript calling state_entry again. llResetScript should see who called it, and not recall state_entry() after a state/variable reset. Once this script is in a prim, the region/world/debug/script window shows it consuming the server (from 2,400 to 800,000 milliseconds).
2008-07-01From: kurt taylor (krtaylor)Dr Scofield7-0/+67
Another new OSSL function for returning the name of the script engine currently running, osGetScriptEngineName, added to both DotNet and XEngine OSSL API.
2008-06-30properly explaining each #pragma warning disableDr Scofield9-97/+101
massaging OSHttpRequestPump to not abort on exceptions...
2008-06-29patch from mantis #1632, thanks MelanieMW2-2/+2
2008-06-28Manti#1624. Thank you, Melanie for a patch that:Charles Krinke1-0/+4
Sets XEngine threads to en-US culture before calling script events, fixes i18n issues with european locales.
2008-06-28Comment out StringTest until we use it somewhere.Charles Krinke1-16/+16
2008-06-28Mantis#1623. Thank you, Melanie for a patch that:Charles Krinke7-10/+54
Fully defines the equality operators on the lsl types and plubs in the script engine side of the work begun in 0001616 (aly, this one's for you)
2008-06-28Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke8-33/+165
not break trunk.
2008-06-28From: Kurt Taylor <krtaylor@us.ibm.com>Dr Scofield6-24/+24
Patch to fix the passed parms and properly show llTakeCamera and llReleaseCamera as deprecated. Patch for both XEngine and DotNetEngine.
2008-06-28* Melanie adds the event manager back to the XEngine so all yr events are ↵Teravus Ovares1-2/+4
hers, I mean, fire.
2008-06-27last round of warning squashing. calling it a day now.Dr Scofield28-98/+266
2008-06-27Mantis#1615. Thank you, Matth for a patch that:Charles Krinke1-5/+5
causes deprecated LSL functions to throw the deprecated exception rather than not-implemented.
2008-06-27* Remove responsibilty for signalling scene object change from ↵Justin Clarke Casey2-4/+54
SceneObjectPart.SendFullUpdate() * This means that we will no longer pointlessly repersist all the prims in the scene when OpenSim first starts up * This also means that force-update on the console will not trigger repersistence. * Also, in other places persistence is no longer done where it wasn't actually necessary * I think I changed the code for all instances correctly, but it's not possible that I missed some and some things which did persist properly have stopped * Please patch or mantis if this is the case
2008-06-27Mantis#1612. Thank you, kindly, Matth for a patch that:Charles Krinke1-2/+43
Adds the beginnints of llRemoteLoadScriptPin() and llSetRemoteScriptAccessPin().
2008-06-26Mantis#1610. Thank you, Melanie for a patch that:Charles Krinke2-2/+11
Implements the beginning of llInventoryDrop. Doesn't cover the actual dropping yet, just the permissions for it.
2008-06-26Mantis#1600. Thank you, Melanie for a patch that:Charles Krinke1-1/+1
Fixes persistence of variable values to address broken persistence in the big refactor.
2008-06-26Mantis#1602. Thank you, Kinoc for a patch to:Charles Krinke2-4/+48
Patch to activate YieldProlog on Xengine. Only adds YieldProlog to assembly if required.
2008-06-26Mantis#1594. Thank you, Melanie for a patch that:Charles Krinke2-2/+73
Fixes: - Wearable icon and name sreset to default on copy/paste - Cache is not updated when renaming/moving folders - Partial refactor to make inventory less dependen on AssetBase having a "Name" field - Add llGiveInventoryList() function