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2008-02-10state_entry is now executed on state change.Tedd Hansen2-1/+18
2008-02-10We now support LSL stateTedd Hansen5-7/+9
2008-02-10The very beginnings of attachments (no detachments! :)Dalien Talbot1-14/+7
2008-02-10Bugfix to state command:Tedd Hansen1-2/+6
"state default;" rewrite to "state ("default");"
2008-02-10Bugfix on that last Quaternion/Vector patchTedd Hansen1-2/+2
2008-02-10Untested bugfix in state supportTedd Hansen1-4/+7
Replaced (?<s1>(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){ with (?<s1>(?![a-zA-Z_]+)\s*)" + @"(state\s+)?([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){ Lets see what happens now... :)
2008-02-10Added support for function calls as values in LSL-specific <0,0,0> and ↵Tedd Hansen1-2/+2
<0,0,0,0> Quaternion and Vector
2008-02-10Implements llListStatistics() and a bunch-o-LSL_Types.list statistical ↵alondria3-4/+282
methods. Added LIST_STAT_HARMONIC_MEAN in addition to LL's LIST_STAT_*
2008-02-10Implemented llGetParcelFlags() and llGetRegionFlags(). I don't think the ↵alondria1-4/+2
RegionFlags are currently implemented within EstateSettings, thus this is always 0.
2008-02-10Implements llGetObjectMass()alondria1-1/+5
2008-02-10Thank you very much, Hashbox for :Charles Krinke2-4/+4
Add scene-debug command to Enable/Disable scripting, collision, and physics from console.
2008-02-10Clean up logging calls using String.Format explicitlyJeff Ames1-1/+1
2008-02-08* Dun-dun-dun. JavaScript scripting now actually works. :)Adam Frisby1-3/+2
2008-02-08Missed one event message that needed to beCharles Krinke1-8/+9
commented out.
2008-02-08Make timer events from scripts a little less chatty. Charles Krinke2-12/+16
DEBUG is defined by default in the Linux build.
2008-02-07Maybe VB.Net will compile now... who knows ;)Tedd Hansen1-8/+8
2008-02-07Same VB.Net patch done right.Tedd Hansen1-4/+9
2008-02-07VB.Net compiler might work on Windows now.Tedd Hansen1-1/+1
2008-02-06* Marking off which uses of catch (Exception e) is legit and which are not, ↵Adam Frisby4-9/+9
for later removal/replacement.
2008-02-06Cleaned up some unreachable code warnings.Jeff Ames1-10/+0
2008-02-06Fixed typo in Mag() (Thanks lc_tuco for pointing this out)Jeff Ames1-1/+1
2008-02-06* Added Active Scripts to report the number of scripts running to Sim Stats Teravus Ovares1-6/+340
* Added Script Performance to report the number of functions run per second to Sim Stats. * Removed a few warnings (@.@ up to 50 now)
2008-02-06Fixed regex in LSL2CSConverter so it will properly handle casting to ↵alondria1-2/+2
(string) part of vector (eg. vector.z) This fixes Mantis 388
2008-02-06Somehow llList2Float never made it into LSL_BaseClass and ↵alondria3-1/+6
LSL_BuiltIn_Commands_Interface - it is now (and foxes Mantis 395)
2008-02-05Converted logging to use log4net.Jeff Ames19-155/+125
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-05Added explicit Quaternion->string and list->string conversions.alondria3-2/+116
Some preliminary work on llSetStatus and llGetStatus.
2008-02-05Reverted MySQLDataStore.cs to not use static mutexes any more, patch didn't ↵Tedd Hansen1-1/+0
work anyway. Added js to OpenSim.ini.example.
2008-02-05* Refactored the sound calls to SceneObjectPart Teravus Ovares1-114/+5
* Fixed a few bugs * Wrote an example module to make certain event systems more mature.
2008-02-05Added copyright statements.Jeff Ames4-15/+117
2008-02-04Patch from mikkopa/_someone Thanks! adds support for llPreloadSound, ↵Teravus Ovares1-4/+92
llTriggerSound, llPlaySound, llPreloadSound. * Time to make music boxes?
2008-02-04* Replacing missing break statement from DotNetEngine/Compiler/LSL/Compiler.csAdam Frisby1-0/+1
2008-02-04* Added JavaScript support to OpenSim scripting. Totally Untested. Enjoy. :)Adam Frisby1-2/+19
2008-02-04* Whole buncha stuff.Adam Frisby1-0/+12
2008-02-03Added llRot2Fwd, llRot2Left, and llRot2Up as well as explicit vector->string ↵alondria2-3/+8
casting. (Thanks to dalien on informing me how easy the math was for these).
2008-02-03Temporarily disabled shared threads because of a bug. Script were only ↵Tedd Hansen3-3/+5
working on 1 region. :) Using default warning level on C#/VB compile
2008-02-02Implements LSL function llDialog().alondria1-1/+13
The ScriptDialogReply packet handler is a bit of a hack job. It is currently handled similar to ChatFromViewer, which will trigger the listen() event, however this is not exactly how LL's implementation works and will/can be fixed up later.
2008-02-02Added llParseString2List (and a few extra methods to LSL_Types.list).alondria4-5/+74
2008-02-02* Added Full support for llSetTextureAnim. To ckrinke: Let the fountains ↵Teravus Ovares1-1/+10
of Wright Plaza flow! * Fixed another bug in LibSL. This is the same version, as before just with a bug fix.
2008-02-02fixed a timing bug in config re-read. Apparently there is 1000000000 ns in ↵Tedd Hansen2-9/+10
one second...
2008-02-02Added commands to change config file from console:Tedd Hansen1-6/+6
CONFIG SET section key value value value CONFIG GET section key CONFIG SAVE (it saves, but does it save correctly?:) ScriptEngine will react correctly to any config change made while it is running.
2008-02-02Updated svn properties.Jeff Ames4-800/+800
2008-02-02Re-enabled AllowedCompilers functionTedd Hansen1-1/+1
Added notice in OpenSim.ini that config refresh function is disabled
2008-02-02Almost forgot to check in:Tedd Hansen1-1/+1
OpenSim.32BitLaunch.exe is a 32-bit application that loads OpenSim.exe using .Net framework, hence it is JIT-compiled to 32-bit. Use this app to start OpenSim on 64-bit systems (works great on Vista 64 :))
2008-02-02Note to self: Next time read debug-files on correct computer. It makes ↵Tedd Hansen1-1/+1
bughunting SO much easier! *jeesh*
2008-02-02Bugfixes. Now it even reads configuration before it uses it! ;)Tedd Hansen4-16/+27
2008-02-02Temporarily disabled AllowedCompilers so all 3 compilers are allowed.Tedd Hansen2-37/+31
Fixed bug in how code is handled, hopefully we can now run all 3 languages? :)
2008-02-02* Committing some untested stuff regarding texture animations. This won't ↵Teravus Ovares1-1/+10
break anything, but the llSetTextureAnim function is completely untested.. (though it may be functional once the script engine works again)
2008-02-02Added header/footer of scripts to make C# and VB scripts much easier to write.Tedd Hansen2-8/+49
Added some logging on what is happening during compile.
2008-02-02Bugfix: LSL was mapped to VB.Net compiler ... that didn't work out so well :)Tedd Hansen1-3/+3
2008-02-02Added load/unload queue size limitTedd Hansen5-21/+86
Added option to share script load/unload thread between regions Added event execution queue size limit + some bugfixes from all the changes