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My fork of OpenSim for IG and MG, called SledjChisl.
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2011-12-09
Fix llGetLinkKey to report avatars properly
Melanie
1
-19
/
+0
2011-12-07
Fix task inventory giving
Melanie
1
-15
/
+23
2011-12-05
Add the proper result code as per the LL announcement for llTransferLindenDol...
Melanie
1
-1
/
+1
2011-12-05
Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
1
-18
/
+18
2011-12-05
Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
1
-20
/
+20
2011-12-05
Fix setting seated avatar position and make llSameGroup work as in SL.
Melanie
1
-2
/
+4
2011-12-03
Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-12-03
Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-12-01
Implement llTransferLindenDollars
Melanie
3
-0
/
+83
2011-11-26
Add missing property to llGetLinkPrimitiveParams
BlueWall
2
-0
/
+4
2011-11-26
When removing an LSL sensor for a script (e.g. through llResetScript() or sta...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-26
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-17
If the entire simulator is shutting down then don't bother to unload the scri...
Justin Clark-Casey (justincc)
1
-7
/
+19
2011-11-05
Remove unused and broken OffsetRotation from ScenePresence
Melanie
1
-1
/
+1
2011-11-03
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
3
-11
/
+11
2011-11-03
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
3
-15
/
+14
2011-11-02
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
1
-9
/
+6
2011-11-02
Restore the recursive calling of PRIM_LINK_TARGET because the version I made
Melanie
1
-327
/
+334
2011-11-02
Some positioning fixes from AVN trunk
Melanie
1
-1
/
+42
2011-11-02
Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenario
Melanie
1
-4
/
+3
2011-10-29
Remove completely unused SOG.Rotation parameter
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-27
Continuation of previous checkin. Found more places where ForEachScenePresenc...
Dan Lake
1
-15
/
+9
2011-10-27
Added new ForEachRootScenePresence to Scene since almost every delegate passe...
Dan Lake
1
-10
/
+10
2011-10-27
For now, comment out error message on new script engine console commands.
Justin Clark-Casey (justincc)
1
-1
/
+4
2011-10-26
Added optional owner classes to existing OSSL agent Permissions
Michelle Argus
1
-6
/
+61
2011-10-26
Implementation of PRIM_OMEGA, but only for setting
SignpostMarv Martin
2
-4
/
+18
2011-10-26
Implementing PRIM_LINK_TARGET, but only for setting params
SignpostMarv Martin
2
-4
/
+14
2011-10-22
Add case to Lightshare/Windlight
BlueWall
1
-0
/
+3
2011-10-19
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
1
-1
/
+1
2011-10-19
Extend scripts stop/start/suspend/resume console commands to allow action on ...
Justin Clark-Casey (justincc)
1
-67
/
+91
2011-10-19
Add "scripts stop" and "scripts start" console commands.
Justin Clark-Casey (justincc)
1
-2
/
+48
2011-10-19
minor: improve command help on scripts suspend/resume
Justin Clark-Casey (justincc)
1
-2
/
+5
2011-10-19
Fix resume scripts.
Justin Clark-Casey (justincc)
2
-9
/
+33
2011-10-19
Add "scripts suspend" and "scripts resume" commands.
Justin Clark-Casey (justincc)
2
-3
/
+53
2011-10-19
on log and "show scripts" messages, show script item UUID rather than asset UUID
Justin Clark-Casey (justincc)
1
-4
/
+4
2011-10-19
add current script status to "scripts show" command (running, suspended, etc.)
Justin Clark-Casey (justincc)
3
-7
/
+31
2011-10-19
Add "show scripts" command to show all scripts currently known to the script ...
Justin Clark-Casey (justincc)
2
-2
/
+28
2011-10-17
refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSit...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-17
rename OS_NPC_SIT_IMMEDIATE to OS_NPC_SIT_NOW since it's shorter and more und...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-10-17
Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
3
-0
/
+17
2011-10-17
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
4
-0
/
+19
2011-10-14
Don't execute rest of code in XEngine.RemoveRegion() and Close() if the modul...
Justin Clark-Casey (justincc)
1
-0
/
+6
2011-10-12
Get rid of some traces of the old pre-ROBUST grid architecture config
Justin Clark-Casey (justincc)
1
-2
/
+0
2011-10-12
When shutting down XEngine, log how many scripts are being shutdown so the us...
Justin Clark-Casey (justincc)
2
-2
/
+5
2011-10-11
osSetParcelDetails - PARCEL_DETAILS_CLAIMDATE
Pixel Tomsen
2
-21
/
+32
2011-10-10
Convert getLastReportedSimFPS() and getLastReportedSimStats() into more idiom...
Justin Clark-Casey (justincc)
2
-2
/
+2
2011-10-10
refactor: have lsl and ossl interrogate scene.StatsReporter directly rather t...
Justin Clark-Casey (justincc)
2
-2
/
+2
2011-10-04
Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...
Dan Lake
1
-1
/
+1
2011-10-03
Removed redundant code in AttachmentsModule and simplified interfaces which c...
Dan Lake
1
-2
/
+1
2011-10-04
trival tweak to trigger the continuous integration system
Justin Clark-Casey (justincc)
1
-1
/
+1
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