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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-01-28
Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().
Justin Clark-Casey (justincc)
3
-6
/
+18
2012-01-27
Increment LPS script stat for OSSL functions that were not already doing this
Justin Clark-Casey (justincc)
1
-2
/
+41
2012-01-27
Implement osIsNpc(key npc):integer. This return TRUE if the given key belong...
Justin Clark-Casey (justincc)
3
-0
/
+29
2012-01-27
Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...
Justin Clark-Casey (justincc)
3
-19
/
+55
2012-01-26
llManageEstateAccess implementation http://wiki.secondlife.com/wiki/LlManageE...
PixelTomsen
4
-0
/
+83
2012-01-26
Re-enable error logging associated with assembly and script loading failure i...
Justin Clark-Casey (justincc)
1
-9
/
+19
2012-01-25
refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), R...
Justin Clark-Casey (justincc)
1
-1
/
+2
2012-01-25
llGetParcelMusicURL implementation http://wiki.secondlife.com/wiki/LlGetParce...
Pixel Tomsen
3
-0
/
+18
2012-01-19
Add osGetGridHomeURI function
BlueWall
3
-0
/
+28
2012-01-17
Add function osGetGridCustom
BlueWall
3
-1
/
+34
2012-01-17
Update osGetGrid**** functions
BlueWall
1
-3
/
+69
2012-01-14
commented out redundant land owner checks for osTeleportAgent there is
nebadon
1
-14
/
+24
2012-01-14
Extend scripts show command to accept a single item UUID parameter to display...
Justin Clark-Casey (justincc)
1
-40
/
+47
2012-01-14
Register the UrlModule for script engine events OnScriptRemoved and OnObjectR...
Justin Clark-Casey (justincc)
2
-12
/
+0
2012-01-13
Cleaned up the LookAt code in SOP and SOG. Added support for incrementally
Mic Bowman
1
-4
/
+4
2012-01-13
Fix llRotLookAt and llLookAt for non-physical objects. Per conversation
Mic Bowman
1
-7
/
+23
2012-01-13
Change the default osNpcCreate() to create an 'owned' npc rather than an 'uno...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-13
Removing osNpcCreateOwned(). Please use osNpcCreate(string user, string name...
Justin Clark-Casey (justincc)
3
-12
/
+0
2012-01-12
Add missing assert to confirm owner delete succeeded to the end of TestOsNpcR...
Justin Clark-Casey (justincc)
1
-0
/
+2
2012-01-12
Add api level test for removing an owned npc
Justin Clark-Casey (justincc)
1
-2
/
+55
2012-01-12
Add ossl level test for removing an unowned npc
Justin Clark-Casey (justincc)
1
-0
/
+115
2012-01-12
Add osNpcCreate(string firstname, string lastname, LSL_Vector position, strin...
Justin Clark-Casey (justincc)
4
-0
/
+15
2012-01-12
Allow all NPCs to show up on sensors as all osNpc* script methods now check f...
Justin Clark-Casey (justincc)
1
-6
/
+9
2012-01-12
Add permissions checks for owned avatars to all other osNpc* functions.
Justin Clark-Casey (justincc)
1
-20
/
+50
2012-01-12
refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...
Justin Clark-Casey (justincc)
1
-5
/
+1
2012-01-07
Fix threat level setting on osNpcPlayAnimation
Melanie
1
-1
/
+1
2012-01-06
fix a typo "osNpcCreated" to "osNpcCreate" in OSSL threat level check
nebadon
1
-1
/
+1
2012-01-06
Fix some syntax issues
Melanie
2
-4
/
+4
2012-01-06
Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as well
Melanie
3
-0
/
+56
2012-01-06
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...
Melanie
5
-6
/
+48
2012-01-06
Fixed llAngleBetween() to allow denormal rotations
John Cochran
2
-20
/
+41
2012-01-06
Add script instruction count back to llRot2Euler. Other minor formatting/doc...
Justin Clark-Casey (justincc)
2
-16
/
+32
2012-01-06
Replaced llRot2Euler function.
John Cochran
2
-36
/
+92
2012-01-06
Add ThreatLevel.NoAccess to OSSL. This allows to enable OSSL without enabling
Melanie
2
-1
/
+5
2011-12-28
Introduce a LightShare kill packet ans send it when needed. Currently only
Melanie
1
-0
/
+1
2011-12-12
Cleaned up ScenePresence parameters for Flying, WasFlying, FlyingOld and IsCo...
Dan Lake
1
-3
/
+1
2011-12-11
Mantis 5816: osParseJSON Decoding Problems
nebadon
3
-191
/
+72
2011-12-05
Fix CHANGED_TEXTURE and CHANGED_COLOR.
Melanie
1
-18
/
+18
2011-12-03
Use agent.Animator.CurrentMovementAnimation in llGetAgentInfo() rather than a...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-12-03
Rename ScenePresenceAnimator.GetMovementAnimation() -> DetermineMovementAnima...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-26
Add missing property to llGetLinkPrimitiveParams
BlueWall
2
-0
/
+4
2011-11-26
When removing an LSL sensor for a script (e.g. through llResetScript() or sta...
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-26
minor: remove mono compiler warning
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-11-17
If the entire simulator is shutting down then don't bother to unload the scri...
Justin Clark-Casey (justincc)
1
-7
/
+19
2011-11-03
Rename ForEachAvatar back to ForEachScenePresence. The other changes
Dan Lake
3
-11
/
+11
2011-11-03
Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to
Dan Lake
3
-15
/
+14
2011-11-02
Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
Dan Lake
1
-9
/
+6
2011-11-02
Restore the recursive calling of PRIM_LINK_TARGET because the version I made
Melanie
1
-327
/
+334
2011-11-02
Some positioning fixes from AVN trunk
Melanie
1
-1
/
+42
2011-11-02
Streamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenario
Melanie
1
-4
/
+3
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