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* Implement proper persistence of the following prim properties:Melanie Thielker2008-09-081-0/+8
| | | | | | | | | Floating text, Rotation, Texture animation, Particle System This will make "Eye Candy" scripts work without modification in XEngine. The use of the CHANGED_REGION_RESTART hack is no longer needed. Implemented in MySQL only, hovertext also in SQLite.
* Xengine patch to force a persistence save on script creation. This preventsMelanie Thielker2008-09-071-3/+24
| | | | | | | | | duplicate delivery of state_entry if a region is restarted just after saving the script. Changes script state saves to no longer abort long- running event handlers. Queues the save instead. Adds shutdown handler to save script state on irderly shutdown
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-062-61/+60
| | | | | | | * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* fix: PostInitialise() not being called on script engines (nasty one that)Dr Scofield2008-09-021-48/+45
| | | | | | cleanup: warnings, readability
* Change some chat output functions so that text is truncated atMelanie Thielker2008-09-021-2/+2
| | | | | | | | 1000 chars to avoid the exception thrown by libomv at 1100 chars. Change string->int conversion so it copes with non-numeric chars after the number and no longer uses a float to parse the value.
* Update svn properties, formatting cleanup.Jeff Ames2008-08-281-2/+1
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* Refactor IScriptInstance / IScriptEngine to use a generic IScriptWorkItem,Melanie Thielker2008-08-282-3/+68
| | | | | | | | | which is a thin wrapper around a IWorkItemResult from the SmartThreadPool. However, it is very easy to reimplement on top of basic threading and therefore makes the IScriptInstance class independent of the specific threading implementation.
* Thank you, salahazar, for a patch that corrects the behavior ofMelanie Thielker2008-08-272-28/+42
| | | | | | | llDetectedLink(). Also a small refactor to remove an interface member from IScriptEngine.
* Refactor XScriptInstance to IScriptInstance and move into Shared/. NowMelanie Thielker2008-08-271-1048/+28
| | | | | | | | engines that want to use the XEngine's instance handling and state persistence can do so. IScriptInstance is optional, but it does require the SmartThreadPool if it is used.
* Refactor Executor into the script app domain and IScript. This changesMelanie Thielker2008-08-273-325/+3
| | | | | | | an implicit reference into a proxied one and further reduces memory consumption of XEngine
* Some complex re-ordering to make prebuild do what needed to be done.Melanie Thielker2008-08-231-0/+1
| | | | | | | | | It is now possible to use module interfaces without referencing Scene. Place those interfaces in OpenSim/Region/Interfaces. They may not use any refs from OpenSim.Region.Environment as parameters. This resolves a circular library ref introduced in r5949
* Formatting cleanup.Jeff Ames2008-08-181-3/+3
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* Fix wrong bitmask value in script engine that would make a mess ofMelanie Thielker2008-08-041-1/+1
| | | | | | the ObjectFlags. Good catch, gsky, thank you!
* * Changed a number of field names to ccc (public members shouldn't be called m_)lbsa712008-07-261-1/+1
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* Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2008-07-231-4/+4
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* Fix prim link numbers (Mantis #1781)Melanie Thielker2008-07-191-9/+3
| | | | | | | | | | | Implements additional unlink modes (unlink root prim from link set, some multi-set operations). Linking (single and mutiple) fully implemented. Consistent numbering of links while in world. Link/delink with predictable link numbering. Correct link numbers in LSL. Not all multi-set ops implemented. Link numbers still change when taken and re-rezzed.
* Patch #9141 (Mantis #1655)Melanie Thielker2008-07-121-2/+10
| | | | | | | Untangles llDie handling in XEngine, which resulted in a thread being aborted while executing inside of Scene.
* Mantis#1690. Thank you kindly, Melanie for a patch that:Charles Krinke2008-07-081-0/+6
| | | | | esets script permissions when a script is recompiled.
* Copyright notices and formatting cleanup.Jeff Ames2008-07-061-15/+15
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* mini-warnings-safari, plus cleanup of IUserServices method naming.Dr Scofield2008-07-041-1/+1
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* Mantis#1659. Thank you, Melanie for a patch that:Charles Krinke2008-07-041-31/+36
| | | | | | | In LSL, the state command should have an immediate effect. The OpenSim script engine seems to wait until the function ends to process the state transition.
* Mantis#1648. Thank you, Melanie for a patch that:Charles Krinke2008-07-021-2/+25
| | | | | Fix a script Xengine deadlock/hang if llResetScript is used in changed()
* Mantis#1640. Thank you, Chernega for a patch that addresses:Charles Krinke2008-07-011-2/+7
| | | | | | | | It would appear that calling llResetScript() in state_entry() causes deadlock of region. Probably due to llResetScript calling state_entry again. llResetScript should see who called it, and not recall state_entry() after a state/variable reset. Once this script is in a prim, the region/world/debug/script window shows it consuming the server (from 2,400 to 800,000 milliseconds).
* properly explaining each #pragma warning disableDr Scofield2008-06-301-0/+3
| | | | | | massaging OSHttpRequestPump to not abort on exceptions...
* Manti#1624. Thank you, Melanie for a patch that:Charles Krinke2008-06-281-0/+4
| | | | | | Sets XEngine threads to en-US culture before calling script events, fixes i18n issues with european locales.
* Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke2008-06-282-26/+158
| | | | | not break trunk.
* * Melanie adds the event manager back to the XEngine so all yr events are ↵Teravus Ovares2008-06-281-2/+4
| | | | hers, I mean, fire.
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-272-10/+10
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* Mantis#1600. Thank you, Melanie for a patch that:Charles Krinke2008-06-261-1/+1
| | | | | | Fixes persistence of variable values to address broken persistence in the big refactor.
* Update svn properties. Add copyright notices.Jeff Ames2008-06-251-0/+27
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* * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, ↵lbsa712008-06-2422-14317/+146
| | | | | | | | | api and compiler out of XEngine" "First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie!
* A little minor cleanup and harmonizing between LSL_BuiltIn_Commands.csCharles Krinke2008-06-131-8/+0
| | | | | and its copy LSL_ScriptCommands.cs
* Update svn properties, clean up formatting, refactor out duplicate ↵Jeff Ames2008-06-131-13/+13
| | | | hard-coded port numbers.
* *Parcel Prim Count Maximums moved to their own functions so modules can ↵mingchen2008-06-111-1/+1
| | | | override the default method of calculating how many prims a parcel can have.
* Mantis#1529. Thank you kindly, Grumly57 for a patch toCharles Krinke2008-06-101-1/+2
| | | | | | xengine to: Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name.
* Update svn properties. Formatting cleanup.Jeff Ames2008-06-093-12/+12
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* Mantis#1498. Thank you Melanie for an XEngine patch that addresses:Charles Krinke2008-06-081-8/+15
| | | | | | | | The attatched patch makes the changed() event fire properly and lets scripts run properly. NOTE: All existing state files must be deleted: rm ScriptEngines/*/*.state
* Mantis#1496. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-075-106/+283
| | | | | | | | Adds full implementation of all llDetected* functions for sensors, collisions and touches. Adds changed(CHANGED_REGION_RESTART) event to allow restarting of eye-candy functionality not currently persisted with the prim.
* Patch for mantis#1493: Several patches to xengine. Thanks Melanie!Adam Johnson2008-06-074-53/+278
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* Mantis#1476. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-071-1/+1
| | | | | | | 0001476: [PATCH] Allow larger script state files to be loaded The previous limitation on load file size was too small for larger script projects
* Minor formatting cleanup.Jeff Ames2008-06-064-16/+16
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* * Applied 9085B_[5004]_xengine_abort_regression.patch from #1437lbsa712008-06-051-0/+2
| | | | | | Thank you, Melanie. And Thank you ckrinke. Bigups!
* Mantis#1438. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-051-17/+63
| | | | | This patch implements the llLoopSound patch from Xantor for the XEngine
* Mantis#1437. Patch 3 of 4. Thank you kindly, Melanie for:Charles Krinke2008-06-052-10/+65
| | | | | | | | Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues
* Mantis#1437. Patch 2 of 4. Thank you kindly, Melanie for:Charles Krinke2008-06-051-0/+11
| | | | | | | | Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues
* Mantis#1437. Patch one of four. Thank you kindly, Melanie for:Charles Krinke2008-06-056-37/+95
| | | | | | | | Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues
* Mantis#1440. Thank you kindly, Melanie for a patch thatCharles Krinke2008-06-041-0/+1
| | | | | "Hooks up the plumbing from previous patch"
* Formatting cleanup, minor refactoring, svn properties.Jeff Ames2008-06-0415-439/+448
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* Mantis#1425. Thank you kindly, Melanie for a patch that:Charles Krinke2008-05-311-1/+4
| | | | | 0001425: [PATCH] Correct llResetOtherScript() behavoir in XEngine
* * This is Melanie's XEngine script engine. I've not tested this real well, ↵Teravus Ovares2008-05-3022-0/+15908
however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.