aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/ScriptEngine/XEngine (follow)
Commit message (Expand)AuthorAgeFilesLines
* From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague2009-02-051-17/+46
* Update svn properties, minor formatting cleanup.Jeff Ames2009-01-301-13/+13
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-281-8/+11
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-281-0/+24
* * Progressive texture patch + PriorityQueue put into the LLClient namespace.Teravus Ovares2009-01-191-46/+56
* Revert progressive texture patch from r8001 until issues can be addressedDahlia Trimble2009-01-101-56/+46
* Thanks jhurliman for a patch that implements progressive texture downloading ...Dahlia Trimble2009-01-101-1/+11
* Small fix to prevent client thread crash in multi-region instances whenMelanie Thielker2009-01-021-0/+9
* Insert a 15 seconds delay before the script engine starts loading scriptsMelanie Thielker2008-12-281-0/+7
* An initial implementation of llMinEventDelay in XEngine.idb2008-12-211-0/+7
* Change XEngine money() event routing to always raise the money()Melanie Thielker2008-12-211-0/+2
* * Adding some locks to XEngine's m_PrimObjects which were prone to 'the colle...Teravus Ovares2008-12-171-23/+34
* Fix an ArgumentNullException when moving a DotNet scripted object to the next...idb2008-12-061-2/+2
* Implementation of the llDetectedTouch* functionsidb2008-12-051-1/+6
* * refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey2008-11-211-2/+2
* Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker2008-11-191-1/+2
* Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker2008-11-191-2/+1
* * Remove Appdomain code in XEngine.csJustin Clarke Casey2008-11-171-12/+2
* * Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey2008-11-171-1/+12
* Make scripts in objects rezzed from script compile synchronously to closeMelanie Thielker2008-11-131-35/+12
* Script region crossing. This has not user functionality, but lays all theMelanie Thielker2008-11-091-5/+4
* Refactor IEventReceiver back into IScriptEngineMelanie Thielker2008-11-081-0/+16
* * refactor: Convert most non SOP methods to use SOG.IsAttachment rather than ...Justin Clarke Casey2008-11-011-1/+1
* * Added missing dependencies that was causing build to fail in windows. Mon...Teravus Ovares2008-10-171-0/+1
* Fixed (mono-)script handling for SL viewer 1.21:Homer Horwitz2008-10-161-2/+11
* Restore "friendly errors" to the XEngineMelanie Thielker2008-10-071-1/+1
* Fix: Mantis#2326: Fix: privilege escalation through attach from groundMelanie Thielker2008-10-031-1/+1
* Add explicit CultureInfo to the script compile thread in DotNetEngine toMelanie Thielker2008-09-281-0/+4
* Add friendly error messages to both engines.Melanie Thielker2008-09-271-2/+3
* Kill "Compile successful" message when rezzing prims/wearing attachmentsMelanie Thielker2008-09-261-2/+2
* Finishing the code cleanup in DNE, make llDie work again in DNE.Melanie Thielker2008-09-261-0/+25
* Fix script engine name parsing for DotNetEngine to make that actually workMelanie Thielker2008-09-251-1/+1
* Add an extension to allow registering multiple interfaces of a type withMelanie Thielker2008-09-251-3/+23
* Convergence is almost complete. This brings the diff between the API to < 10kMelanie Thielker2008-09-251-18/+21
* Rename lots of stuff in DNE to reduce source code differences in theMelanie Thielker2008-09-241-1/+0
* Decouple AsyncCommands from XEngine and the script instance. MakeMelanie Thielker2008-09-241-10/+0
* Update the permissions system to handle scripts and notecards the wayMelanie Thielker2008-09-231-1/+1
* Remove the script engine identifier tag, so the compiler just seesMelanie Thielker2008-09-221-0/+1
* Prevent scripts from running under multiple engines at onceMelanie Thielker2008-09-221-4/+8
* Allows to use the new script engine feature. Begin your script withMelanie Thielker2008-09-211-0/+9
* Change the scirpt engine loading mechanism. Script engines are nowMelanie Thielker2008-09-211-9/+21
* Change XEngine startup to enable it to run as a normal region moduleMelanie Thielker2008-09-211-27/+40
* * Duh, forgot I had undone some of the changes I meant to include in the prev...Justin Clarke Casey2008-09-191-2/+2
* * Remove one possible deadlock situation as seen todayJustin Clarke Casey2008-09-191-1/+7
* XEngine: fix collisions, add event coalescing for collision events.Melanie Thielker2008-09-181-11/+14
* Kan-Ed fix series. Fix llTakeControls to behave as documented.Melanie Thielker2008-09-171-0/+1
* * Change XEngine default configuration values to match those in OpenSim.examp...Justin Clarke Casey2008-09-161-3/+3
* * minor: method documentationJustin Clarke Casey2008-09-161-29/+39
* Provide a GetApi method on the IScriptEngine to get a named API referenceMelanie Thielker2008-09-131-0/+8
* Update svn properties, formatting cleanup.Jeff Ames2008-09-091-11/+11