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2009-02-13Fix some compiler warnings. Minor formatting cleanup.Jeff Ames1-2/+2
2009-02-12* Added XEngine tests and gathered other ScriptEngineSean Dague1-0/+68
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2-2/+2
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield2-6/+4
2009-02-05From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague1-17/+46
2009-01-30Update svn properties, minor formatting cleanup.Jeff Ames1-13/+13
2009-01-28From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield1-8/+11
2009-01-28From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield1-0/+24
2009-01-19* Progressive texture patch + PriorityQueue put into the LLClient namespace.Teravus Ovares1-46/+56
2009-01-10Revert progressive texture patch from r8001 until issues can be addressedDahlia Trimble1-56/+46
2009-01-10Thanks jhurliman for a patch that implements progressive texture downloading ...Dahlia Trimble1-1/+11
2009-01-02Small fix to prevent client thread crash in multi-region instances whenMelanie Thielker1-0/+9
2008-12-28Insert a 15 seconds delay before the script engine starts loading scriptsMelanie Thielker1-0/+7
2008-12-21An initial implementation of llMinEventDelay in XEngine.idb1-0/+7
2008-12-21Change XEngine money() event routing to always raise the money()Melanie Thielker1-0/+2
2008-12-17* Adding some locks to XEngine's m_PrimObjects which were prone to 'the colle...Teravus Ovares1-23/+34
2008-12-06Fix an ArgumentNullException when moving a DotNet scripted object to the next...idb1-2/+2
2008-12-05Implementation of the llDetectedTouch* functionsidb1-1/+6
2008-11-21* refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey1-2/+2
2008-11-19Reapply r7369 r7367 r7366 r7370 r7381. This brings it back up to the newMelanie Thielker1-1/+2
2008-11-19Reverting the texture sending patch and the new libOMV. This makes thisMelanie Thielker1-2/+1
2008-11-17* Remove Appdomain code in XEngine.csJustin Clarke Casey1-12/+2
2008-11-17* Update libOMV to r2359. This is necessary for the progressive texture patchJustin Clarke Casey1-1/+12
2008-11-13Make scripts in objects rezzed from script compile synchronously to closeMelanie Thielker1-35/+12
2008-11-09Script region crossing. This has not user functionality, but lays all theMelanie Thielker1-5/+4
2008-11-08Refactor IEventReceiver back into IScriptEngineMelanie Thielker1-0/+16
2008-11-01* refactor: Convert most non SOP methods to use SOG.IsAttachment rather than ...Justin Clarke Casey1-1/+1
2008-10-17* Added missing dependencies that was causing build to fail in windows. Mon...Teravus Ovares1-0/+1
2008-10-16Fixed (mono-)script handling for SL viewer 1.21:Homer Horwitz1-2/+11
2008-10-07Restore "friendly errors" to the XEngineMelanie Thielker1-1/+1
2008-10-03Fix: Mantis#2326: Fix: privilege escalation through attach from groundMelanie Thielker1-1/+1
2008-09-28Add explicit CultureInfo to the script compile thread in DotNetEngine toMelanie Thielker1-0/+4
2008-09-27Add friendly error messages to both engines.Melanie Thielker1-2/+3
2008-09-26Kill "Compile successful" message when rezzing prims/wearing attachmentsMelanie Thielker1-2/+2
2008-09-26Finishing the code cleanup in DNE, make llDie work again in DNE.Melanie Thielker1-0/+25
2008-09-25Fix script engine name parsing for DotNetEngine to make that actually workMelanie Thielker1-1/+1
2008-09-25Add an extension to allow registering multiple interfaces of a type withMelanie Thielker1-3/+23
2008-09-25Convergence is almost complete. This brings the diff between the API to < 10kMelanie Thielker1-18/+21
2008-09-24Rename lots of stuff in DNE to reduce source code differences in theMelanie Thielker1-1/+0
2008-09-24Decouple AsyncCommands from XEngine and the script instance. MakeMelanie Thielker1-10/+0
2008-09-23Update the permissions system to handle scripts and notecards the wayMelanie Thielker1-1/+1
2008-09-22Remove the script engine identifier tag, so the compiler just seesMelanie Thielker1-0/+1
2008-09-22Prevent scripts from running under multiple engines at onceMelanie Thielker1-4/+8
2008-09-21Allows to use the new script engine feature. Begin your script withMelanie Thielker1-0/+9
2008-09-21Change the scirpt engine loading mechanism. Script engines are nowMelanie Thielker1-9/+21
2008-09-21Change XEngine startup to enable it to run as a normal region moduleMelanie Thielker1-27/+40
2008-09-19* Duh, forgot I had undone some of the changes I meant to include in the prev...Justin Clarke Casey1-2/+2
2008-09-19* Remove one possible deadlock situation as seen todayJustin Clarke Casey1-1/+7
2008-09-18XEngine: fix collisions, add event coalescing for collision events.Melanie Thielker1-11/+14
2008-09-17Kan-Ed fix series. Fix llTakeControls to behave as documented.Melanie Thielker1-0/+1