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path: root/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs (follow)
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* minor: remove mono compiler warningJustin Clark-Casey (justincc)2009-11-271-1/+1
* Fix a small bug. Trusted script crossings now work againMelanie2009-11-261-1/+1
* Remove the old (Remoting) region crossing code. Fix the new code toMelanie2009-11-261-8/+116
* Remove GetAssemblyName and friends from the SE interface. It's now handledMelanie2009-11-261-9/+86
* Remove parallel loading from XEngine, but retain the new design whereMelanie2009-11-031-8/+19
* More performance improvements to XEngine script loadingJohn Hurliman2009-10-291-42/+25
* * Misc. formatting cleanup for the previous patchJohn Hurliman2009-10-291-9/+9
* OptimizationsDan Lake2009-10-291-20/+31
* Add support for display of the script compilation errors in the script editor'sMelanie2009-10-171-13/+32
* Apply http://opensimulator.org/mantis/view.php?id=4066Justin Clark-Casey (justincc)2009-10-091-1/+1
* Formatting cleanup.Jeff Ames2009-10-011-4/+4
* Change the return value if the compiler to "object" to allow compilersMelanie2009-08-311-2/+2
* Add some extra info to script load messagesMelanie2009-08-141-2/+2
* Replace the Replaceable modules nameMelanie2009-08-101-1/+1
* Another stab at cmickeyb's patch for script GC.Melanie2009-08-071-7/+7
* Revert the XEngine memleak patch, it causes premature GC.Melanie2009-08-071-7/+7
* |From: James J Greensky <jame.j.greensky@intel.com>Melanie2009-08-061-7/+7
* Add plumbing for the SceneObjectDeleter to wait for the script engine toMelanie2009-08-041-0/+9
* Committing the interface change and the addition to the modules to getMelanie Thielker2009-07-101-0/+5
* From: Alan Webb <alan_webb@us.ibm.com>Dr Scofield2009-06-251-1/+1
* Correct an error where the config file name was always considered to be aMelanie Thielker2009-06-061-0/+7
* Thank you, thomax, for a patch to provide finer-grained access control toMelanie Thielker2009-06-051-1/+1
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* minor: Remove some mono compiler warnings. Uncomment code when it's actually...Justin Clarke Casey2009-04-151-2/+2
* Convert both script engines to new region module format. Add proper unloadMelanie Thielker2009-04-151-9/+58
* Fix a regression where animations would only be sent if the avatar hasMelanie Thielker2009-04-121-2/+36
* Adding a script event, changed(CHANGED_ANIMATION)Melanie Thielker2009-04-111-0/+9
* Make the scrpt engines ignore any script that begins with //MRM:Melanie Thielker2009-04-101-0/+3
* Introduce IXmlRpcRouter, an interface that allows registering XMLRPCMelanie Thielker2009-04-101-0/+18
* Add events to IScriptEngine to notify scripting modules of the removalMelanie Thielker2009-04-101-0/+14
* Read the .map files in on sim startup. Also clean them up when an assemblyMelanie Thielker2009-03-261-0/+3
* Make the error messages passed to RegionReady more descriptiveMelanie Thielker2009-03-261-3/+4
* Thank you, dslake, for a patch that fixes XEngine linemap handling.Melanie Thielker2009-03-221-1/+4
* Mantis#3187. Thank you kindly, DoranZemlja for a patch that:Charles Krinke2009-02-231-0/+32
* Refactor log4net logger handling in script engine. (#3148)Jeff Ames2009-02-221-6/+1
* Fix the windows sharing violations on script crossingsMelanie Thielker2009-02-181-2/+2
* this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield2009-02-101-1/+1
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-3/+2
* From: Christopher Yeoh <yeohc@au1.ibm.com>Sean Dague2009-02-051-17/+46
* Update svn properties, minor formatting cleanup.Jeff Ames2009-01-301-13/+13
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-281-8/+11
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2009-01-281-0/+24
* * Progressive texture patch + PriorityQueue put into the LLClient namespace.Teravus Ovares2009-01-191-46/+56
* Revert progressive texture patch from r8001 until issues can be addressedDahlia Trimble2009-01-101-56/+46
* Thanks jhurliman for a patch that implements progressive texture downloading ...Dahlia Trimble2009-01-101-1/+11
* Insert a 15 seconds delay before the script engine starts loading scriptsMelanie Thielker2008-12-281-0/+7
* An initial implementation of llMinEventDelay in XEngine.idb2008-12-211-0/+7
* * Adding some locks to XEngine's m_PrimObjects which were prone to 'the colle...Teravus Ovares2008-12-171-23/+34
* Fix an ArgumentNullException when moving a DotNet scripted object to the next...idb2008-12-061-2/+2
* * refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey2008-11-211-2/+2