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path: root/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs (follow)
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* Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-07-211-4/+28
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| * Fix the XML serializationt to provide an empty script state element ifMelanie2010-07-201-4/+28
* | Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-07-171-42/+109
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| * Bug in 0.6.9 sometimes restoring script state causes region console to crash ...unknown2010-07-171-39/+84
| * Fix scripts in rezzed objects not starting (Mantis #4775)Melanie2010-06-301-0/+5
| * If a script is deleted before it gets compiled, don't even bother to tryMelanie2010-06-091-0/+19
| * Formatting cleanup.Jeff Ames2010-02-151-1/+1
* | Some merge fixupsMelanie2010-01-261-15/+3
* | Merge branch 'master' into careminsterMelanie2010-01-261-0/+9
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| * Fix a problem where llDie() calls were sometimes leaving dead objects behind.Justin Clark-Casey (justincc)2010-01-251-6/+3
* | Merge branch 'master' into careminsterMelanie2010-01-031-1/+1
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| * Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-1/+1
* | Add a debugger tag to stop Visual Studio from breakingCasperW2009-12-231-0/+1
* | Merge branch 'master' into careminsterMelanie2009-12-221-0/+8
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| * Remove GetState. It is really unused and was reinstated by the revertMelanie2009-12-221-7/+0
| * Revert "Remove an insterface member that was never used"Melanie2009-12-221-0/+15
* | Merge branch 'master' into careminsterMelanie2009-12-221-16/+0
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| * Remove an insterface member that was never usedMelanie2009-12-221-15/+0
* | Merge branch 'master' into careminsterMelanie2009-12-221-70/+93
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| * FINALLY! Script compile errors now appear in the script error pane,Melanie2009-12-221-70/+93
| * Add a data path for error messagesroot2009-12-221-0/+5
* | Add a data path for error messagesroot2009-12-221-0/+5
* | Merge branch 'master' into careminsterMelanie2009-12-211-18/+29
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| * Script State Fix: Part 2Melanie2009-12-211-16/+20
| * Remove extra checking on the itemID of saved state, since it changes duringMelanie2009-12-211-4/+5
| * Script State Fix: Step 1Melanie2009-12-211-0/+6
* | Fix to existing ReaderWriterLockSlim implementationsCasperW2009-12-061-2/+8
* | Convert multiple lock()s which directly hinder script performance in linksets...CasperW2009-11-301-171/+244
* | Merge branch 'master' into careminsterMelanie2009-11-281-1/+1
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| * minor: remove mono compiler warningJustin Clark-Casey (justincc)2009-11-271-1/+1
* | Merge branch 'master' into careminsterMelanie2009-11-261-8/+116
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| * Fix a small bug. Trusted script crossings now work againMelanie2009-11-261-1/+1
| * Remove the old (Remoting) region crossing code. Fix the new code toMelanie2009-11-261-8/+116
| * Remove GetAssemblyName and friends from the SE interface. It's now handledMelanie2009-11-261-9/+86
* | Remove GetAssemblyName and friends from the SE interface. It's now handledMelanie2009-11-261-9/+86
* | Added some [DebuggerNonUserCode] modifiers to functions that throw EventAbort...CasperW2009-11-231-0/+3
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* Remove parallel loading from XEngine, but retain the new design whereMelanie2009-11-031-8/+19
* More performance improvements to XEngine script loadingJohn Hurliman2009-10-291-42/+25
* * Misc. formatting cleanup for the previous patchJohn Hurliman2009-10-291-9/+9
* OptimizationsDan Lake2009-10-291-20/+31
* Add support for display of the script compilation errors in the script editor'sMelanie2009-10-171-13/+32
* Apply http://opensimulator.org/mantis/view.php?id=4066Justin Clark-Casey (justincc)2009-10-091-1/+1
* Formatting cleanup.Jeff Ames2009-10-011-4/+4
* Change the return value if the compiler to "object" to allow compilersMelanie2009-08-311-2/+2
* Add some extra info to script load messagesMelanie2009-08-141-2/+2
* Replace the Replaceable modules nameMelanie2009-08-101-1/+1
* Another stab at cmickeyb's patch for script GC.Melanie2009-08-071-7/+7
* Revert the XEngine memleak patch, it causes premature GC.Melanie2009-08-071-7/+7
* |From: James J Greensky <jame.j.greensky@intel.com>Melanie2009-08-061-7/+7
* Add plumbing for the SceneObjectDeleter to wait for the script engine toMelanie2009-08-041-0/+9