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My fork of OpenSim for IG and MG, called SledjChisl.
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ScriptEngine
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XEngine
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OSSL_ScriptCommands.cs
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2008-05-30
* This is Melanie's XEngine script engine. I've not tested this real well, h...
Teravus Ovares
1
-226
/
+232
2008-05-28
Thank you, Grumly57 kindly for:
Charles Krinke
1
-0
/
+12
2008-05-16
Formatting cleanup.
Jeff Ames
1
-2
/
+2
2008-05-14
Formatting cleanup.
Jeff Ames
1
-1
/
+1
2008-05-13
*Complete redo of the permissions module
mingchen
1
-1
/
+1
2008-05-08
*Added all the permission checks to the sceneexternalchecks and modified perm...
mingchen
1
-3
/
+3
2008-05-05
* Refactor: Break out permissions code into a separate region PermissionsModule
Justin Clarke Casey
1
-3
/
+3
2008-04-30
* Patch by Melanie. Implements proper objectflags on child objects. Thanks ...
Teravus Ovares
1
-1
/
+1
2008-04-25
* Applying mantis#1048 - Patch for osSetRegionWaterHeight()
Adam Frisby
1
-1
/
+2
2008-04-23
* Applying Mantis #1020 (Animations) - Thanks Melanie.
Adam Frisby
1
-1
/
+1
2008-04-21
* Optimised using statements and namespace references across entire project (...
Adam Frisby
1
-13
/
+5
2008-04-20
Moved script engine os* commands to OSSL_BuilIn_Commands.cs and OSSL_BuilIn_C...
Tedd Hansen
1
-0
/
+296
2008-03-18
Formatting cleanup.
Jeff Ames
1
-27
/
+25
2008-03-04
Added copyright heaaders. Minor cleanup.
Jeff Ames
1
-5
/
+2
2008-02-25
I'm the stupidest stupid in the whole world. :)
Tedd Hansen
1
-19
/
+19
2008-02-24
Added limits to Prim.Position.X/Y/Z (0-255) so that your prims won't wander o...
Tedd Hansen
1
-0
/
+12
2008-02-24
Fixed startup logo size to match a Win CMD window.
Tedd Hansen
1
-18
/
+160
2008-02-24
Ok, so NOW scripts work. New patch to break them coming soon.
Tedd Hansen
1
-0
/
+2
2008-02-24
By now you all have learned that when I'm committing scripting usually doesn'...
Tedd Hansen
1
-1
/
+3
2008-02-24
Implemented object oriented Prim.Position, Prim.Rotation and Prim.Text.
Tedd Hansen
1
-9
/
+20
2008-02-24
eol
Tedd Hansen
1
-82
/
+82
2008-02-24
Changed so "BuiltIn_Commands" given to scripts is easily extendable. Added ne...
Tedd Hansen
1
-90
/
+82
2008-02-20
Minor cleanup.
Jeff Ames
1
-1
/
+1
2008-02-20
* Cleanup of some memory consuming items on ScenePresence.Close().
Teravus Ovares
1
-0
/
+11
2007-10-30
* Optimized usings
lbsa71
1
-1
/
+1
2007-10-19
get rid of all the ^M line endings
Sean Dague
1
-79
/
+79
2007-10-15
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
1
-1
/
+29
2007-10-11
Some changes to the sending of updates of SceneObjects to clients, that I did...
MW
1
-50
/
+50
2007-10-05
getting all our line endings consistant again
Sean Dague
1
-5
/
+5
2007-09-19
* Modernized ScriptManager to new interface-based module calls.
lbsa71
1
-9
/
+6
2007-09-17
fixing me some line endings
Sean Dague
1
-54
/
+54
2007-09-10
hooked up sdague new sqlite asset database provider to the old asset system. ...
MW
1
-0
/
+33
2007-09-08
Converted the LSL scripting engine into a IRegionModule, so now all "modules"...
MW
1
-0
/
+21