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2008-06-24* Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, ↵lbsa711-6593/+0
api and compiler out of XEngine" "First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie!
2008-06-13A little minor cleanup and harmonizing between LSL_BuiltIn_Commands.csCharles Krinke1-8/+0
and its copy LSL_ScriptCommands.cs
2008-06-13Update svn properties, clean up formatting, refactor out duplicate ↵Jeff Ames1-13/+13
hard-coded port numbers.
2008-06-11*Parcel Prim Count Maximums moved to their own functions so modules can ↵mingchen1-1/+1
override the default method of calculating how many prims a parcel can have.
2008-06-10Mantis#1529. Thank you kindly, Grumly57 for a patch toCharles Krinke1-1/+2
xengine to: Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name.
2008-06-09Update svn properties. Formatting cleanup.Jeff Ames1-1/+1
2008-06-07Mantis#1496. Thank you kindly, Melanie for a patch that:Charles Krinke1-86/+31
Adds full implementation of all llDetected* functions for sensors, collisions and touches. Adds changed(CHANGED_REGION_RESTART) event to allow restarting of eye-candy functionality not currently persisted with the prim.
2008-06-07Patch for mantis#1493: Several patches to xengine. Thanks Melanie!Adam Johnson1-24/+132
2008-06-06Minor formatting cleanup.Jeff Ames1-3/+3
2008-06-05Mantis#1438. Thank you kindly, Melanie for a patch that:Charles Krinke1-17/+63
This patch implements the llLoopSound patch from Xantor for the XEngine
2008-06-05Mantis#1437. Patch one of four. Thank you kindly, Melanie for:Charles Krinke1-13/+22
Corrects the XEngine's script startup semantics. Completes llRequestAgentData Implements llDetectedLink Fixes a few minor issues
2008-06-04Formatting cleanup, minor refactoring, svn properties.Jeff Ames1-141/+159
2008-05-30* This is Melanie's XEngine script engine. I've not tested this real well, ↵Teravus Ovares1-351/+451
however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active.
2008-05-30Update svn properties. Formatting cleanup.Jeff Ames1-9/+9
2008-05-30thanks krtaylor for a Dr Scofield1-17/+18
Patch to cleanup some incorrect parsing, boundry conditions and error checking in the llGetNotecardLine and llGetNumberOfNotecardLines functions.
2008-05-29Mantis#1411. Thank you kindly for Dataserver.cs and a patchCharles Krinke1-2/+46
that adds function stub to request region info by name and adds llRequestSimulatorData() and the dataserver event
2008-05-28From: Kurt Taylor <krtaylor@us.ibm.com>Sean Dague1-5/+84
Attached is an initial implementation of llGetNotecardLine and llGetNumberOfNotecardLines. I decided to go ahead an send these out for comment while I continue to work on the second part of the proper implementation. These functions work and return the values requested, as initially defined in the code, but should be properly implemented to return the requested information via a dataserver event. This event will be added and these functions fixed and included in a second patch shortly.
2008-05-28Mantis#1406. Thank you kindly, Xantor for a patch that:Charles Krinke1-2/+54
llLoopSound sends out one packet to clients in view, so it doesn't work anymore when clients enter later on, or the prim is modified in any way. Solution: Stored sound data on prim, send full update instead. llStartSound and llLoopSound now accept both LLUUIDs to a sound as well as object inventory sound names. llStopSound clears prim data and sends full update.
2008-05-28Formatting cleanup.Jeff Ames1-1/+1
2008-05-28Thank you, Grumly57 kindly for:Charles Krinke1-1/+1
This patch proposes a new function : osOpenRemoteDataChannel(key channeID) that allow to open an XMLRPC channel for remote_data event. The difference is that the channelID can be customized instead of being randomly generated.
2008-05-26disabling m_log again.Dr Scofield1-1/+1
2008-05-26This cleans up a merge mess from the earlier checkin and implements ↵Dr Scofield1-12/+10
llOwnerSay() via the newly created Scene.SimBroadcast() call.
2008-05-25Update svn properties. Formatting cleanup.Jeff Ames1-4/+9
2008-05-25* A hacky Top Scripts display. It isn't accurate as far as ms accounting, ↵Teravus Ovares1-4/+4
however you can use it to help find out what scripts are causing your simulator to cry. * Access it from the Estate tools/Debug tab.
2008-05-24* Refactor: Collapse some multiple remove object pathsJustin Clarke Casey1-1/+1
* Push some delete functionality into InnerScene to match what's already there for adding objects
2008-05-16Formatting cleanup.Jeff Ames1-145/+145
2008-05-15Committing Xantor's LLEuler3Rot still broken fix patch. Mantis 001235. ↵Teravus Ovares1-97/+44
Thanks Xantor!
2008-05-14From: Dr Schofield <hud@zurich.ibm.com>Justin Clarke Casey1-1/+1
* small patch that fixes a compiler warning (struct comparison against null again, my favourites) in LSL_BuiltIn_Commands. LSL_Types.key has a Boolean operator that can be used here.
2008-05-14From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey1-40/+2
More scipt engine cleanup - removed not needed or improper use of NotImplemented and Console.WriteLine
2008-05-14Applied Patch mantis 1220. Implements llGetStartParameter. Thanks!Teravus Ovares1-2/+2
2008-05-14Formatting cleanup.Jeff Ames1-40/+46
2008-05-14* Removed 19 warningsTeravus Ovares1-1/+1
2008-05-13* Refactor: Stop exposing the inner scene's ScenePresence dictionary ↵Justin Clarke Casey1-17/+24
directly to the world
2008-05-12Formatting cleanup.Jeff Ames1-54/+29
2008-05-110001199: [PATCH] Add support for default animations Teravus Ovares1-8/+11
From Melanie... Thanks Melanie! .
2008-05-09* Resolve mantis 1182. Doesn't actually implement llGiveInventoryList - ↵Justin Clarke Casey1-1/+1
merely corrects the signature so that "not implemented" message is displayed rather than a script compile failure
2008-05-09Thank you, Melanie for a patch that:Charles Krinke1-43/+43
Patch fixes the pesky "Cannot implicitly convert to bool" issue for function returns
2008-05-08*Added all the permission checks to the sceneexternalchecks and modified ↵mingchen1-3/+3
permission module to follow this. *This makes permission checking much more modular; allows restrictive and granting module to be made without modifying the existing permission module
2008-05-08* Applying patch #1156 - More implementation work on llGetPrimitiveParams ↵Adam Frisby1-2/+175
(Thanks middlelink!)
2008-05-08* Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!)Adam Frisby1-13/+11
2008-05-08From: Alan M Webb <awebb@vnet.ibm.com>Sean Dague1-2/+2
Introduce time dilation in scripts.
2008-05-08* You can haz more spring cleaning.Adam Frisby1-18/+5
* Eventually this codebase will be clean. >_>
2008-05-07* Theoretically, everything is in place for scripted take controls... ↵Teravus Ovares1-4/+32
Theoretically. * I've still got to test, it's still theoretical code :D. Good thing it isn't enabled by default!
2008-05-07Thank you very much, Xantor for a patch to improveCharles Krinke1-5/+17
llParticleSystem().
2008-05-07replace 2 instances of "0000...." with LLUUID.Zero.ToSting() becauseSean Dague1-2/+2
I was in the file and noticed them.
2008-05-06De-tabify source.Jeff Ames1-263/+276
2008-05-06* Cleaning up code, making it conform to OpenSim standards.Adam Frisby1-9/+9
2008-05-06* Committing a bunch of work for control snatching. Not done yet. No ↵Teravus Ovares1-0/+11
visible features.
2008-05-05* Refactor: Break out permissions code into a separate region PermissionsModuleJustin Clarke Casey1-4/+4
2008-05-05* A bit of spice from here, a pinch of salt from there, some brains that ↵Teravus Ovares1-2/+54
attracts zombies.. a recipe for llRezObject * Original patch by YZh Thanks YZH!!!! * object_rez event patch by Melanie, Thanks Melanie!!! * Some fixups, some missing things(velocity,rotation) * script delay * Recoil * Standard error messages * Standard silent failures * Easter egg management