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* Start scripts in attachments only after a successful attach. ElimininateMelanie Thielker2008-11-291-0/+12
| | | | | | a gratuitious asset fetch when region crossing.
* Add the lifetime management back into the LSL_Api, since that will alsoMelanie Thielker2008-11-291-2/+10
| | | | | | expire and take the scripts down
* Comment the ScriptSponsor and restore the indefinite lifetime forMelanie Thielker2008-11-292-7/+7
| | | | | | scripts until that can be better debugged
* * minor: remove mono compiler warningsJustin Clarke Casey2008-11-271-2/+2
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* Test commit.. just contains div trace and other stuff.Tedd Hansen2008-11-273-12/+27
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* ScriptSponsor and LSL_Api are now MarshalByRefObjectTedd Hansen2008-11-262-2/+2
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* Made ScriptSponsor serializableTedd Hansen2008-11-261-0/+1
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* Yay for unit tests. Increased the type width of the prims and primshapesMelanie Thielker2008-11-261-0/+1
| | | | | | | tables, and changed the database modules to actually push these doubles down into the database layer.
* Attempt to give script objects a proper lease time (DNE and xengine). Relies ↵Tedd Hansen2008-11-264-16/+39
| | | | on GC. Also removed lease for LSL_Api as it strictly speaking should not be MarshalByRef. Or should it? If so I broke scripting! :)
* * Removed more locks on EntitiesAdam Frisby2008-11-241-4/+1
| | | | | | | * Entities should now in theory be lock-free externally. * Other properties may cause blocking however[?]. * ScenePresence maintains separate locks so isn't fixed by this commit.
* Some refactoring from about a week ago that I forgot to commit, of ↵MW2008-11-241-1/+1
| | | | AssetTransactionModule to cut down on number of classes and to work towards having a base AssetXferUploader class than can be shared with EstateTerrainXferHandler
* Refactor: Scene.ExternalChecks -> Scene.Permissions. Also make allMelanie Thielker2008-11-212-7/+7
| | | | | | the internals of the permissions module adapter sane
* * refactor: Rip out SOP inventory from the partial into a separate classJustin Clarke Casey2008-11-215-8/+8
| | | | | | | | * SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life * A proper inventory interface to follow * Parallel changes for other inventory partial classes to follow at a later date
* * Improve and correct messages given to the user when permission is denied ↵Justin Clarke Casey2008-11-211-3/+8
| | | | | | | | for a particular OSSL function * I don't believe that the extra information given is anything that couldn't be worked out by trial and error
* Mantis#2656. Thank you kindly, Nlin for a patch that:Charles Krinke2008-11-191-1/+17
| | | | | | Attached patch implements llCollisionSound. Thanks T. Sado.
* Fix the PAY_HIDE and PAY_DEFAULT constants to be LSLIntegers and getMelanie Thielker2008-11-171-2/+2
| | | | | | accepted in the quick buttons list
* * Remove the TransferRequest and hip debugging console output that crept in ↵Justin Clarke Casey2008-11-171-3/+2
| | | | recently
* * Eliminate SOG.FakeDeleteGroup() since it is now identical with ↵Justin Clarke Casey2008-11-171-22/+0
| | | | | | | | DeleteGroup() (except that is didn't lock the parts, which was a potential race condition) * Removed fake delete code from LSL_Api.SetFlexi - this code was never activiated anyway and didn't appear to make much sense on the surface
* * Stop nulling SOG.m_rootPart and parts on object deletionJustin Clarke Casey2008-11-171-8/+8
| | | | | | | | | | * This renders RootPart == null checks useless - the replacement is to check SOG.IsDeleted. However, in many cases this will not be necessary since updates to deleted parts will not be sent to the client * This should remove any remaining race conditions where an object is deleted while another thread is yet to obtain the root part to perform some operation * Doing this is probably a necessary prerequisite to moving to a model without a separate SOG and SOP * Unfortunately it's not possible to eliminate all RootPart == null checks since in some contexts it is currently used to check whether an object was created successfully
* fixing warnings in YProlog language supportDr Scofield2008-11-171-2/+2
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* adding #pragma warnings to yprolog language supportDr Scofield2008-11-179-24/+22
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* Make object chat come from the root prim's center, rather than trying to makeMelanie Thielker2008-11-171-3/+3
| | | | | | it come from a child prim position.
* Fix previous build breakMelanie Thielker2008-11-171-1/+1
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* Change the semantics of the Allow_* os function control. Omitting a functionMelanie Thielker2008-11-171-18/+34
| | | | | | | | | causes defautlt behavior. "true" now means usable unconditionally, "false" means disabled, and a list of UUIDs restricts it. This changes SECURITY! If you used "true" here before, you shoudl review your setup!
* Megapatch. Completely remove the multiparameter IM methods. Remove the insecureMelanie Thielker2008-11-161-1/+0
| | | | | | fromAgentSession field.
* Reinstate the IM sending from scripts and from autoreturnMelanie Thielker2008-11-161-3/+8
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* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-161-1/+1
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* Introduces the message transfer module. It splits the transfer mechanics offMelanie Thielker2008-11-161-1/+2
| | | | | | | | the IM module and makes it into a module of it's own, which can be used by all other modules. Removes some ugly hacks. Refer to the IM module to see how it's used. Also fixes the persistence issue (Mantis #2598)
* - Change llSetRot behavior so it matches the SL behavior (in particular, theHomer Horwitz2008-11-151-14/+38
| | | | | | | rather strange behavior if used in a child prim). - Small refactoring.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-151-2/+2
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* * Allow new script creation to be locked down to only gods if specified in ↵Justin Clarke Casey2008-11-141-4/+1
| | | | | | | | | OpenSim.ini * This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment * Default remains to allow all users to create scripts (subject to existing permissions if enabled)
* Reapplying a revised version of Christopher Yeoh's (IBM) patch for allowMelanie Thielker2008-11-142-1/+4
| | | | | | | inventory drop. Also adds a new flags, "propagate_permissions" to OpenSim.ini to control that feature.
* reverting #7295, as it still fails a test case (as pointed out veryDr Scofield2008-11-142-4/+1
| | | | | | | | kindly by sean) --- lesson learned: just running a "make test" is not sufficient, you need to precede it by a "make clean".
* From: Christopher Yeoh <cyeoh@au1.ibm.com>Dr Scofield2008-11-142-1/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch makes llAllowInventoryDrop work with the permissions module enabled. Changes include: - Enabled PropagatePermissions when permissions module serverside perms is on - change ownership of item when item is dropped into an object. Ownership changes to the owner of the object the item is dropped into - propagation of permissions if the permissions module enabled (eg next-owner mask applied) - CHANGED_ALLOWED_DROP is now passed to the change script event if an item was allowed to be dropped into the object only because llAllowInventoryDrop is enabled (instead of CHANGED_INVENTORY being passed). - Sets object flags correctly when llAllowInventoryDrop is called so clients are notified immediately of the change in state. Am not sure that calling aggregateScriptEvents is the right way to do it, but it works and seems to be the only way without making further changes to update LocalFlags
* From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield2008-11-121-1/+1
| | | | | | | | Fix the broken llSetTimerEvent implementation (sec == 0 was not possible anymore).
* * Set defaults on the allowed LSL Compilers to 'lsl' unless you've specified ↵Teravus Ovares2008-11-121-1/+1
| | | | otherwise.
* Allow gods to terraform without limits. Respect the Allow Others ToMelanie Thielker2008-11-111-1/+1
| | | | | | Terraform flag in land.
* Fix llList2Integer to have the same semantics as an (integer) cast. HandleMelanie Thielker2008-11-111-4/+2
| | | | | | mixed number/letter content properly.
* minor: remove mono compiler warningsJustin Clarke Casey2008-11-101-1/+0
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* Prevent AO from crashing the sim if the user logs out before the script Melanie Thielker2008-11-101-0/+3
| | | | | | stops
* Add a MinTimerInterval, defaulted at 0.5s, to the scripting configurationMelanie Thielker2008-11-101-0/+5
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* Script region crossing. This has not user functionality, but lays all theMelanie Thielker2008-11-091-0/+14
| | | | | | groundwork.
* Cause llGetInventoryType to return the asset type, which corresponds withMelanie Thielker2008-11-091-1/+1
| | | | | | the LSL constants.
* Refactor the detectparams variable from 'd' to Charles Krinke2008-11-081-30/+30
| | | | | a more meaningful name of 'detectedParams'.
* Mantis#2583. Thank you kindly, Idb for a patch that solves:Charles Krinke2008-11-081-16/+31
| | | | | | | | | | PRIM_TEMP_ON_REZ and PRIM_MATERIAL are not implemented in llSetPrimitiveParams so support for these is in the patch. Also two deprecated functions throw errors. They are changed to behave as in SL: llSetPrimURL - Does nothing except the sleep (currently commented out) & llRefreshPrimURL shouts "llRefreshPrimURL - not yet supported" on the error channel
* Fix llParseString* to create LSLStrings. This makes llListFindList workMelanie Thielker2008-11-081-19/+19
| | | | | | on lists created by parsing
* Refactor IEventReceiver back into IScriptEngineMelanie Thielker2008-11-088-31/+42
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* Attachments, attachments, and, did I say attachments?Melanie Thielker2008-11-071-1/+1
| | | | | | Too many fixes to list.
* * Fix test failure in CSCodeGeneratorTest.TestJumps()Justin Clarke Casey2008-11-061-1/+1
| | | | | | | * Need new NoOp(); generated part * Not Homer's fault - this test ain't running under Windows! (needs fixing!)
* Mantis #2571Melanie Thielker2008-11-062-2/+9
| | | | | | Thank you, idb, for a patch that fixes the jump function in LSL.