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* Merge branch 'master' into careminsterMelanie2013-10-063-3/+3
|\ | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/VersionInfo.cs OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
| * Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)2013-10-043-3/+3
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* | Merge branch 'master' into careminsterMelanie2013-10-044-242/+407
|\ \ | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ↵Justin Clark-Casey (justincc)2013-09-271-1/+1
| | | | | | | | | | | | it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. Adds IScene.CloseAgent() to replace RemoveClient()
| * Fix bug where using PRIM_LINK_TARGET with only two remaining list items ↵Justin Clark-Casey (justincc)2013-09-162-2/+16
| | | | | | | | | | | | (e.g. link number then PRIM_ROTATION) would not return the parameter Extended regression test for this case
| * Make llGetLinkPrimitiveParams() abort and return existing list of params ↵Justin Clark-Casey (justincc)2013-09-163-239/+397
| | | | | | | | | | | | | | | | | | when it encounters an invalid link number, rather than throwing an exception Addresses http://opensimulator.org/mantis/view.php?id=6768 Thanks to talun for the patch on that commit - in the end I took a different approach that also deals with invalid PRIM_LINK_TARGET However, not yet generating the same warning on invalid PRIM_LINK_TARGET as seen on LL grid This commit also adds regression tests for some cases of llGetLinkPrimitiveParams()
| * 6762: llList2Key fails to convert a string in a list to a keyTalun2013-09-121-1/+1
| | | | | | | | | | llGetPrimitiveParams changed to return the sculpty key as an LSL_String so that type checking in llList2Key will work
* | Merge branch 'avination-current' into careminsterMelanie2013-09-161-0/+1
|\ \ | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
| * | * Fix a null ref that causes a stack unwind when crossing borders. Less ↵teravus2013-08-241-0/+1
| | | | | | | | | | | | | | | | | | stack unwinding.. the faster it goes. * Tweak XEngine so that it's partially functional again. It's still not great, but basic things work.
* | | Merge branch 'master' into careminsterMelanie2013-08-131-1/+1
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| * | Remove exception when printing error for failure removing script state.Robert Adams2013-08-131-1/+1
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* | | Merge branch 'master' into careminsterMelanie2013-08-072-3/+3
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | Fix problem with modInvoke defined integer constants being build intoRobert Adams2013-08-022-3/+3
| | | | | | | | | | | | | | | | | | scripts as boxed integers rather than proper reference to a new LSLInteger. This fixes an exception when using a registered integer constant in a script.
* | | Merge branch 'master' into careminsterMelanie2013-07-291-0/+1
|\ \ \ | |/ / | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | Fix NPC regression test failures.Justin Clark-Casey (justincc)2013-07-261-0/+1
| | | | | | | | | | | | | | | These were genuine failures caused by ScenePresence.CompleteMovement() waiting for an UpdateAgent from NPC introduction that would never come. Instead, we do not wait if the agent is an NPC.
* | | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2013-07-182-6/+0
|\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | careminster Conflicts: OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
| * \ \ Merge branch 'master' into careminsterMelanie2013-07-131-2/+21
| |\ \ \ | | |/ / | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
| * | | Merge branch 'master' into careminsterMelanie2013-07-133-12/+16
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
* | \ \ \ Merge branch 'master' into careminsterMelanie2013-07-184-8/+34
|\ \ \ \ \ | |/ / / / |/| | / / | | |/ / | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/UserAgentService.cs
| * | | In co-op termination, extend EventWaitHandle to give this an indefinite ↵Justin Clark-Casey (justincc)2013-07-131-2/+21
| |/ / | | | | | | | | | | | | | | | | | | lifetime in order to avoid a later RemotingException if scripts are being loaded into their own domains. This is necessary because XEngineScriptBase now retains a reference to an EventWaitHandle when co-op termination is active. Aims to address http://opensimulator.org/mantis/view.php?id=6634
| * | If a sensor is in an attachment, avoid throwing an exception if the attachee ↵Justin Clark-Casey (justincc)2013-07-091-0/+10
| | | | | | | | | | | | is removed from the scene before we try to retrieve them.
| * | Add implementations for llSetVelocity and llSetAngularVelocity.Robert Adams2013-07-063-0/+38
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* | | Merge branch 'avination-current' into careminsterMelanie2013-06-231-3/+5
|\ \ \ | | |/ | |/| | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
| * | Forward the reason to the scriptMelanie2013-06-131-1/+1
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| * | Add a result param to te money module interfaceMelanie2013-06-131-2/+4
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* | | Merge branch 'master' into careminsterMelanie2013-06-184-15/+93
|\ \ \ | | |/ | |/| | | | | | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Services/LLLoginService/LLLoginResponse.cs OpenSim/Services/LLLoginService/LLLoginService.cs
| * | correct method doc for llRot2Axis()dahlia2013-06-141-1/+1
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| * | minor: remove mono compiler warnings from LSL_Api, properly format method ↵Justin Clark-Casey (justincc)2013-06-151-7/+5
| | | | | | | | | | | | doc for llRot2Axis()
| * | Mantis 6280: llSetContentType(). An implementation.Talun2013-06-154-0/+84
| | | | | | | | | | | | | | | An implimentation of llSetContentType including all of the new constants added since the mantis was raised.
| * | Mantis 6108: ossetprimitiveparams temporary/phantom problemTalun2013-06-151-2/+2
| | | | | | | | | | | | | | | | | | Corrected to ensure that the target prim is updated by osSetPrimitiveParams when setting PRIM_TEMP_ON_REZ and/or PRIM_PHANTOM instead of the prim that the script is in.
* | | Merge branch 'master' into careminsterMelanie2013-06-112-13/+8
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| * | Adjust output of llRot2Axis and llRot2Angle to match domains SL(tm) uses. ↵dahlia2013-06-111-0/+3
| | | | | | | | | | | | Addresses Mantis #0006671
| * | LSL_Rotation.Normalize() now returns 0,0,0,1 for x,y,z,s when normalization ↵dahlia2013-06-101-2/+2
| | | | | | | | | | | | fails
| * | llRot2Angle now checks absolute value of s rotation component before normalizingdahlia2013-06-101-11/+3
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* | | Merge branch 'master' into careminsterMelanie2013-06-111-22/+6
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| * | llRot2Axis now checks absolute value of s rotation component before ↵dahlia2013-06-101-22/+6
| | | | | | | | | | | | normalizing. Also removed some excessive division and cleaned up a bit
* | | Merge branch 'master' into careminsterMelanie2013-06-112-2/+30
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
| * | Check For NaN and Infinity in llRot2Axis/Angle Fixes mantis #6669teravus2013-06-101-2/+4
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| * | add a Normalize() method for LSL_Rotationdahlia2013-06-101-0/+25
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| * | Mantis 5346: llAxisAngle2Rot() should normalize before computingTalun2013-06-101-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | Corrected to agree with http://wiki.secondlife.com/wiki/Llaxisangle2rot#Deep_Notes to normalise the vector before computing the quaternion Signed-off-by: dahlia <dahlia@nomail>
| * | Hook up Keyframe motion to almost everything. Failing to cross a sim borderMelanie2013-06-064-0/+159
| | | | | | | | | | | | may yield unexpected results in some cases. No database persistence yet,
* | | Merge branch 'avination-current' into careminsterMelanie2013-06-065-19/+77
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
| * | Fix llTeleportAgentGlobalCoordsMelanie2013-06-021-11/+16
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| * | Implement PERMISSION_TELEPORT and the needed checks to make it work.Melanie2013-06-022-7/+19
| | | | | | | | | | | | Old auth system still works as well.
| * | Allow Linden trees to preserve their type when taken into inventory and ↵Melanie2013-05-261-1/+3
| | | | | | | | | | | | rezzed again. Allow Linden trees to be sensed by LLSensor as PASSIVE objects.
| * | Implement llSetContentType using the new OpenID auth support for authenticationMelanie2013-05-054-0/+21
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| * | Add llGetPhysicsMaterialMelanie2013-05-043-0/+18
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* | | Merge branch 'master' into careminsterMelanie2013-06-041-139/+187
|\ \ \ | | |/ | |/| | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
| * | Remove unnecessary m_scenes and m_scene from AsyncCommandManager.Justin Clark-Casey (justincc)2013-05-311-6/+1
| | | | | | | | | | | | These were private and the sole point of use (to know when to load config for the first time) can be done by looking at script engines instead.
| * | Lock areas of AsyncCommandManager where multiple threads could try to ↵Justin Clark-Casey (justincc)2013-05-311-111/+177
| | | | | | | | | | | | | | | | | | | | | | | | access/update the same static structures simultaneously. This is possible where there is more than one scene (multiple copies of the same script engine) and/or more than one script engine being used. These operations are not thread safe and could be leading to the exceptions/problems seen in http://opensimulator.org/mantis/view.php?id=6651 This also prevents a small race condition where more than one AsyncLSLCmdHandlerThread could be started.