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My fork of OpenSim for IG and MG, called SledjChisl.
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Age
Files
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*
Add "show sensors" command to show script sensor information for debug purposes.
Justin Clark-Casey (justincc)
2013-01-25
1
-32
/
+62
*
Set default particle burst count to 1 instead of 0 in any set particle system...
Justin Clark-Casey (justincc)
2013-01-04
1
-3
/
+3
*
Fix build break caused by missing ) from dce2809.
Justin Clark-Casey (justincc)
2013-01-04
1
-1
/
+1
*
Automatically grant sit-related llRequestPermissions() for subsequent avatars...
Justin Clark-Casey (justincc)
2013-01-04
1
-15
/
+1
*
refactor: simplify llGetNumberOfPrims() to return prim count + sitting avatar...
Justin Clark-Casey (justincc)
2013-01-04
1
-7
/
+1
*
Fix llGetLinkName() to return the name of the last avatar sat as the last lin...
Justin Clark-Casey (justincc)
2013-01-04
1
-41
/
+35
*
Fix llGetLinkKey() to return the last sat avatar as the last link number.
Justin Clark-Casey (justincc)
2013-01-04
1
-17
/
+31
*
Improving documentation of AttachToAvatar and GetLine methods in LSL_Api.cs b...
SignpostMarv
2013-01-04
1
-8
/
+15
*
If an NPC is unowned, then always auto-grant permissions requested via llRequ...
Justin Clark-Casey (justincc)
2013-01-04
1
-1
/
+1
*
Resolve Mantis 6480 (http://opensimulator.org/mantis/view.php?id=6480)
Robert Adams
2012-12-31
1
-2
/
+11
*
Replace axis rotation numeric constants (STATUS_ROTATE_XYZ) with symbols. Als...
Robert Adams
2012-12-18
1
-3
/
+4
*
Extend default 1 second wait for event completion to other thread script rese...
Justin Clark-Casey (justincc)
2012-12-17
1
-2
/
+2
*
Log situations where workitem event threads are aborted on stop request becau...
Justin Clark-Casey (justincc)
2012-12-12
1
-3
/
+3
*
Add "debug script log" command to allow setting a numeric debug level on indi...
Justin Clark-Casey (justincc)
2012-12-12
1
-8
/
+29
*
Instead of printing script errors out to console, put to debug log so that we...
Justin Clark-Casey (justincc)
2012-12-06
1
-1
/
+11
*
Remove some mono warnings in script tests, chiefly where SetUp() wasn't prope...
Justin Clark-Casey (justincc)
2012-12-05
5
-7
/
+13
*
Add IScriptInstance.EventsQueued to match EventsProcessed instead of asking c...
Justin Clark-Casey (justincc)
2012-12-05
1
-0
/
+9
*
Add IScriptInstance.EventsProcessed stat so that we can record this informati...
Justin Clark-Casey (justincc)
2012-12-05
1
-0
/
+4
*
XmlRpcGridRouter
BlueWall
2012-12-03
1
-0
/
+7
*
Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...
Justin Clark-Casey (justincc)
2012-11-24
11
-11
/
+11
*
Added AssemblyInfos to every dll in the OpenSim.Region namespace.
Diva Canto
2012-11-14
6
-0
/
+198
*
llSetLinkCamera implementation
PixelTomsen
2012-11-09
3
-0
/
+36
*
Change user message on TeskInventoryAccepted to let the viewer format it
Melanie
2012-11-05
1
-5
/
+5
*
Also add the additional ScriptException constructor necessary to get [Seriali...
Justin Clark-Casey (justincc)
2012-10-31
1
-0
/
+3
*
Mark ScriptException as [Serializable] for when it has to cross AppDomains
Justin Clark-Casey (justincc)
2012-10-31
1
-0
/
+1
*
refactoring llCollisionSound to use new KeyOrName method
SignpostMarv
2012-10-29
1
-10
/
+1
*
Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L...
SignpostMarv
2012-10-29
1
-6
/
+3
*
refactoring llTriggerSoundLimited to not use the LSL methods, since that will...
SignpostMarv
2012-10-29
1
-2
/
+2
*
refactoring llGetPos() to take advantage of implicit converter
SignpostMarv
2012-10-29
1
-2
/
+1
*
shifting from two instances of typecasting to one instance of typecasting in ...
SignpostMarv
2012-10-29
1
-4
/
+4
*
80-character width terminal formatting of recent commits to llPlaySound, llPl...
SignpostMarv
2012-10-29
1
-7
/
+15
*
shuffling code around so that the interface for ISoundModule.SendSound() spec...
SignpostMarv
2012-10-29
1
-4
/
+40
*
moving SendSound from SceneObjectPart to ISoundModule
SignpostMarv
2012-10-29
1
-5
/
+17
*
deduplicating code into a single LoopSound method
SignpostMarv
2012-10-29
1
-21
/
+7
*
adjusting parameter order of PreloadSound to be more logical
SignpostMarv
2012-10-29
1
-1
/
+1
*
transposing LoopSoundMaster to Sound Module
SignpostMarv
2012-10-29
1
-25
/
+3
*
transposing preload sound onto sound module
SignpostMarv
2012-10-29
1
-1
/
+2
*
transposing stop sound into sound module
SignpostMarv
2012-10-29
1
-37
/
+5
*
moving comment for llStopSound inside the method block prior to transposition...
SignpostMarv
2012-10-29
1
-1
/
+1
*
Immediately setting gain to zero as a workaround for code not stopping sound ...
SignpostMarv
2012-10-29
1
-0
/
+1
*
Separate LSL's notion of the default anim from the actually playing anims.
Melanie
2012-10-26
1
-3
/
+3
*
adding ability for listeners to be filtered by regular expressions and a gene...
SignpostMarv
2012-10-26
4
-0
/
+107
*
Formatting and casing correction in WorldCommModule, trailing new line in OSS...
SignpostMarv
2012-10-26
1
-1
/
+1
*
minor: Add comment as to why we are pulcking plain old ints out of the LSL_Li...
Justin Clark-Casey (justincc)
2012-10-26
1
-0
/
+2
*
Removing the apparently superfluous explicit namespace reference so that the ...
SignpostMarv
2012-10-26
1
-8
/
+2
*
system ints can end up in LSL lists, which can cause counter-intuitive unknow...
SignpostMarv
2012-10-26
1
-0
/
+2
*
Get osNpcCreate() and osNpcLoadAppearance() to generate a script error if app...
Justin Clark-Casey (justincc)
2012-10-25
2
-11
/
+30
*
When scripts generate expected exceptions (e.g. due to checked bad parameter)...
Justin Clark-Casey (justincc)
2012-10-25
4
-8
/
+48
*
Make osNpcCreate() return UUID.Zero instead of throwing an exception if notec...
Justin Clark-Casey (justincc)
2012-10-25
3
-12
/
+74
*
Add TestOsNpcLoadAppearance()
Justin Clark-Casey (justincc)
2012-10-25
2
-4
/
+45
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