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2012-07-18Fix llSameGroup to work according to specsMelanie1-10/+36
2012-07-17Revert "Revert "refactor: make llGiveInventory() use existing ↵Justin Clark-Casey (justincc)1-24/+9
GetInventoryItem() method rather than iterate through TaskInventory itself."" This reverts commit 59a29f5f221a1ffe4e22c63ef9da82270442b213. The original revert was committed by mistake - it turns out this was not the cause of Mantis 6089 Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-17Fix regression where llGiveInventory() had stopped asking non-owner ↵Justin Clark-Casey (justincc)1-29/+29
receivers to accept/decline. This appears to be a regression from back in commit db91044 (Mon Aug 22 2011) where we started to send TaskInventoryOffered msg dialog rather than InventoryOffered dialog. This is probably correct, but failed because the bucket was too large and because we wouldn't have handled the TaskInventoryDeclined option anyway. This patch handles both of these and make llGiveInventoryList() use TaskInventoryOffered as well Fixes http://opensimulator.org/mantis/view.php?id=6089
2012-07-17Revert "refactor: make llGiveInventory() use existing GetInventoryItem() ↵Justin Clark-Casey (justincc)1-11/+24
method rather than iterate through TaskInventory itself." This reverts commit 58b13d51a7eddb442e38e6dc6790a9e7cf68bad7.
2012-07-17Make the scrpt running flag work properlyMelanie1-6/+8
2012-07-16Revert "Fix script "Running" behavior"Melanie2-20/+0
A better solution using the already present flags must be found. This reverts commit 6d3ee8bb39d47ed7b32e8905fa0b2fc31c5a9f80.
2012-07-16sending more user-friendly messages to the script error window rather than ↵SignpostMarv1-1/+14
the thrown exceptions. Signed-off-by: Melanie <melanie@t-data.com>
2012-07-16Allow setting linked avatar positions from within a prim not the one sat onMelanie1-11/+18
2012-07-16 ** TEST ** put back corrected SetPrimParams for avatars, referenced toUbitUmarov1-26/+48
sitpart and not m_host.
2012-07-15Reinstate older set rotation code for avatars since it works in all casesMelanie1-22/+1
2012-07-15Replace sit position and rotation code with older, working versionMelanie1-26/+28
2012-07-15Revert "Fix a sit rotation issue"Melanie1-1/+1
This reverts commit 47f7cc9457bfc5c909290ac189b34dd3eceebe7f.
2012-07-15Fix a sit rotation issueMelanie1-1/+1
2012-07-14acting on feedback from justinccSignpostMarv1-6/+7
2012-07-14acting on feedback from justinccSignpostMarv1-39/+42
2012-07-14added in some extra variables, it sometimes thinks it is on the same parcel :(SignpostMarv1-5/+7
Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-14adding workaround for silent failure if position is outside the bounds of a ↵SignpostMarv1-13/+41
region, implementing parcel prim count check. Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-14Implementation of llSetRegionPos(). Does not implement failure on object ↵SignpostMarv3-4/+45
entry/prim limit/access restrictions. Signed-off-by: SignpostMarv <github@signpostmarv.name>
2012-07-13Rather than instantiating a UTF8 encoding everywhere when we want to supress ↵Justin Clark-Casey (justincc)1-1/+1
the BOM, use a single Util.UTF8NoBomEncoding. This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output).
2012-07-12Remove IClientAPI.GetClientEP() in favour of existing identical ↵Justin Clark-Casey (justincc)1-6/+2
IClientAPI.RemoteEndpoint.
2012-07-13Revert " lltargetomega efective spinrate now multiplied by gain ( need check )"Melanie1-1/+0
Undo figuring gain into spinrate in llTargetOmega. In SL, gain has null effect on nonphysical spinning objects. This reverts commit df55de5b3d88e241f35217d5c08d02b921991513.
2012-07-11Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than ↵Justin Clark-Casey (justincc)4-24/+14
constructing fresh copies. The encodings are thread-safe and already used in such a manner in other places. This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-07-11Add regression TestDetachScriptedAttachmentToInventory()Justin Clark-Casey (justincc)2-8/+15
This currently only does a relatively crude check for a ScriptState node in the serialized xml
2012-07-11 remove expensive and leaked ( in Xengine at least) SayShout timer andUbitUmarov1-5/+23
replace it by a simpler function that should do the same (?) (don't like much those 10 + 1 bursts)
2012-07-10Disable logging in regression test in OSSL_ApiAttachmentTestsJustin Clark-Casey (justincc)1-1/+1
2012-07-10 lltargetomega efective spinrate now multiplied by gain ( need check )UbitUmarov1-0/+1
2012-07-10more work on llSetAngularVelocity()UbitUmarov1-3/+1
2012-07-09This script allows an object to be attached directly from prim inventory to ↵Justin Clark-Casey (justincc)4-5/+96
another avatar in the scene. Very useful in serious game/environment scenarios where its only allowed for trusted creators. Threat level Severe
2012-07-07minor: remove some recent mono compiler warningsJustin Clark-Casey (justincc)1-1/+1
2012-07-07Remove redundant SetScene() function in Scene.AddSceneObject()Justin Clark-Casey (justincc)2-10/+10
This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks. There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions.
2012-07-06Mantis 6063 osNpcTouch.Talun3-0/+41
Allow NPCS to touch obects.
2012-07-06 added llSetVelocity. will refuse to work on vehicles and on attachments ( ↵UbitUmarov3-1/+29
this last may need fix) added also some code for llSetAngularVelocity but not working still
2012-07-05Add an EventType enum and Type field to the poll service event args. This allowsMelanie1-1/+1
the manager to tell what type of event it is. All events except for lsl http in go to the "slow queue" which is run once per second as before.
2012-07-05regrade osFormatString, osMatchString and osReplaceString to VeryLow.Justin Clark-Casey (justincc)1-3/+3
I can't see that these present any real hazard to sim functioning.
2012-07-05Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)7-6/+253
This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first. Still only attaches objects to the owner of the script. This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them. Threat level high.
2012-07-04Use GetInventoryItem() in llRezAtRoot rather than iterating through a cloned ↵Justin Clark-Casey (justincc)1-40/+36
dictionary
2012-07-04refactor: In llGetNotecardLine() use existing GetInventoryItem() rather than ↵Justin Clark-Casey (justincc)1-10/+4
inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe
2012-07-04refactor: In llGetNumberOfNotecardLines() use existing GetInventoryItem() ↵Justin Clark-Casey (justincc)1-10/+4
rather than inspecting a clone of the TaskInventory dictionary that was not cloned thread-safe
2012-07-04refactor: use existing GetInventoryItem() in GetScriptByName(), itself ↵Justin Clark-Casey (justincc)1-13/+9
renamed from ScriptByName()
2012-07-04refactor: In llGetInventoryType() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-11/+5
2012-07-04refactor: In llGetInventoryCreator() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-12/+8
2012-07-04refactor: In llGetInventoryPermMask() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-24/+21
2012-07-04refactor: in llGetInventoryPermMask use existing GetInventoryItem()Justin Clark-Casey (justincc)1-23/+19
2012-07-04refactor: In llRemoteLoadScriptPin() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-20/+5
2012-07-04refactor: replace use of LSL_Api.GetTaskInventoryItem() with existing ↵Justin Clark-Casey (justincc)1-22/+11
GetInventoryItem()
2012-07-04refactor: In llGetInventoryKey() use existing GetInventoryItem()Justin Clark-Casey (justincc)1-15/+9
2012-07-04In llMessageLinked() use GetInventoryItems() rather than cloning ↵Justin Clark-Casey (justincc)1-4/+2
TaskInventory directory GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
2012-07-04In llRequestInventoryData() use GetInventoryItems() rather than cloning ↵Justin Clark-Casey (justincc)1-3/+2
TaskInventory directory GetInventoryItems() returns a new list and so is equivalent, and creates this list under lock whereas Clone() is not thread-safe
2012-07-04refactor: In llCollisionSound() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)1-11/+5
rather than have it iterate through TaskInventory itself.
2012-07-04refactor: In llRemoveInventory() use existing GetInventoryItem() method ↵Justin Clark-Casey (justincc)1-14/+9
rather than have it iterate through TaskInventory itself.