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path: root/OpenSim/Region/ScriptEngine/Shared/CodeTools/Compiler.cs (follow)
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* Mantis#3187. Thank you kindly, DoranZemlja for a patch that:Charles Krinke2009-02-231-0/+21
| | | | | | | Adds a warning for an LSL construct that exploits a popular list memory saving hack.
* Refactor log4net logger handling in script engine. (#3148)Jeff Ames2009-02-221-23/+21
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* Fix the windows sharing violations on script crossingsMelanie Thielker2009-02-181-1/+43
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* cleanupDr Scofield2009-02-161-6/+0
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* From: alan webb <alan_webb@us.ibm.com> & dr scofield <drscofield@xyzzyxyzzy.net>Dr Scofield2009-02-161-8/+17
| | | | | | | This changeset fixes a rather nasty script compile bug that manifests itself under heavy load.
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-1/+1
| | | | | | | | | | | | | | | | | | | | OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
* Remove a line of debug info in XEngine that i missedMelanie Thielker2008-12-031-1/+1
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* Remove some of the XEngine chattinessMelanie Thielker2008-12-021-3/+3
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* Start scripts in attachments only after a successful attach. ElimininateMelanie Thielker2008-11-291-0/+12
| | | | | | a gratuitious asset fetch when region crossing.
* * Set defaults on the allowed LSL Compilers to 'lsl' unless you've specified ↵Teravus Ovares2008-11-121-1/+1
| | | | otherwise.
* Refactor IEventReceiver back into IScriptEngineMelanie Thielker2008-11-081-2/+2
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* Add friendly error messages to both engines.Melanie Thielker2008-09-271-73/+152
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* Mantis #2277Melanie Thielker2008-09-261-1/+0
| | | | | | Patch up a type name change in libomv. Thanks for tracking that down, idb
* Compiler Connection! One world, one compiler!Melanie Thielker2008-09-261-2/+2
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* Change the scirpt engine loading mechanism. Script engines are nowMelanie Thielker2008-09-211-30/+13
| | | | | | | | | ordinary region modules and are able to coexist in one instance. See http://opensimulator.org/wiki/ScriptEngines for details. There were changes to OpenSim.ini.example, please note DefaultScriptEngine. Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
* * minor: recomment the console c# script printout I accidentally left in on ↵Justin Clarke Casey2008-09-151-1/+1
| | | | the last ocmmit
* * minor: eat up some yummy warningsJustin Clarke Casey2008-09-151-1/+2
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* Maintis #2078Melanie Thielker2008-08-291-3/+10
| | | | | | | | Thank you, ralphos, for a patch that corrects the handling of compiler warnings in the XEngine, which were erronoeously reported as errors!
* Formatting cleanup.Jeff Ames2008-08-181-2/+0
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* Reinstate the configuration option on XEngine's use of the lexicalMelanie Thielker2008-07-281-5/+1
| | | | | | | compiler. Changes the default in OpenSim.ini.example to "true" to allow for a broader user base for testing.
* Use new LSL compiler by default in DotNetEngine and XEngine. Fix issues ↵Mike Mazur2008-07-271-2/+6
| | | | 1651, 1339.
* Log to console if C# line/column lookup fails.Mike Mazur2008-07-271-1/+2
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* Update svn properties. Formatting cleanup. Remove a compiler warning.Jeff Ames2008-07-231-1/+1
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* Enable LSL <-> C# source location mapping when reporing compiler errors to ↵Mike Mazur2008-07-231-3/+28
| | | | the user in-world. This method is not yet perfect but is an improvement in accuracy over the existing method.
* Mantis#1753. Thank you kindly, Kinoc for a patch that:Charles Krinke2008-07-161-0/+1
| | | | | | Brings Yield Prolog up to date with sourceforge version 0.9.10 Patched applies to both DotNet and XEngine.
* Patch #9142 (No mantis)Melanie Thielker2008-07-121-4/+8
| | | | | | | | | Add a config option to OpenSim.ini to select between script compilers in the XEngine without recompile. Set UseNewCompiler=true in OpenSim.ini and try it out. Creates the ICodeConverter interface and adapts the new compiler to it.
* another patch from Mike: the llscript compiler is now available in XEngine ↵Johan Berntsson2008-07-081-0/+3
| | | | as well. Thanks Mike
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-271-6/+6
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* Mantis#1602. Thank you, Kinoc for a patch to:Charles Krinke2008-06-261-3/+47
| | | | | | Patch to activate YieldProlog on Xengine. Only adds YieldProlog to assembly if required.
* * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, ↵lbsa712008-06-241-0/+515
api and compiler out of XEngine" "First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie!