Commit message (Collapse) | Author | Files | Lines | ||
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2009-02-18 | Fix the windows sharing violations on script crossings | Melanie Thielker | 1 | -1/+43 | |
2009-02-16 | cleanup | Dr Scofield | 1 | -6/+0 | |
2009-02-16 | From: alan webb <alan_webb@us.ibm.com> & dr scofield <drscofield@xyzzyxyzzy.net> | Dr Scofield | 1 | -8/+17 | |
This changeset fixes a rather nasty script compile bug that manifests itself under heavy load. | |||||
2009-02-06 | This changeset is the step 1 of 2 in refactoring | Dr Scofield | 1 | -1/+1 | |
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx! | |||||
2008-12-03 | Remove a line of debug info in XEngine that i missed | Melanie Thielker | 1 | -1/+1 | |
2008-12-02 | Remove some of the XEngine chattiness | Melanie Thielker | 1 | -3/+3 | |
2008-11-29 | Start scripts in attachments only after a successful attach. Elimininate | Melanie Thielker | 1 | -0/+12 | |
a gratuitious asset fetch when region crossing. | |||||
2008-11-12 | * Set defaults on the allowed LSL Compilers to 'lsl' unless you've specified ↵ | Teravus Ovares | 1 | -1/+1 | |
otherwise. | |||||
2008-11-08 | Refactor IEventReceiver back into IScriptEngine | Melanie Thielker | 1 | -2/+2 | |
2008-09-27 | Add friendly error messages to both engines. | Melanie Thielker | 1 | -73/+152 | |
2008-09-26 | Mantis #2277 | Melanie Thielker | 1 | -1/+0 | |
Patch up a type name change in libomv. Thanks for tracking that down, idb | |||||
2008-09-26 | Compiler Connection! One world, one compiler! | Melanie Thielker | 1 | -2/+2 | |
2008-09-21 | Change the scirpt engine loading mechanism. Script engines are now | Melanie Thielker | 1 | -30/+13 | |
ordinary region modules and are able to coexist in one instance. See http://opensimulator.org/wiki/ScriptEngines for details. There were changes to OpenSim.ini.example, please note DefaultScriptEngine. Also see the User docs and FAQ on the Wiki. Default is DotNetEngine. | |||||
2008-09-15 | * minor: recomment the console c# script printout I accidentally left in on ↵ | Justin Clarke Casey | 1 | -1/+1 | |
the last ocmmit | |||||
2008-09-15 | * minor: eat up some yummy warnings | Justin Clarke Casey | 1 | -1/+2 | |
2008-08-29 | Maintis #2078 | Melanie Thielker | 1 | -3/+10 | |
Thank you, ralphos, for a patch that corrects the handling of compiler warnings in the XEngine, which were erronoeously reported as errors! | |||||
2008-08-18 | Formatting cleanup. | Jeff Ames | 1 | -2/+0 | |
2008-07-28 | Reinstate the configuration option on XEngine's use of the lexical | Melanie Thielker | 1 | -5/+1 | |
compiler. Changes the default in OpenSim.ini.example to "true" to allow for a broader user base for testing. | |||||
2008-07-27 | Use new LSL compiler by default in DotNetEngine and XEngine. Fix issues ↵ | Mike Mazur | 1 | -2/+6 | |
1651, 1339. | |||||
2008-07-27 | Log to console if C# line/column lookup fails. | Mike Mazur | 1 | -1/+2 | |
2008-07-23 | Update svn properties. Formatting cleanup. Remove a compiler warning. | Jeff Ames | 1 | -1/+1 | |
2008-07-23 | Enable LSL <-> C# source location mapping when reporing compiler errors to ↵ | Mike Mazur | 1 | -3/+28 | |
the user in-world. This method is not yet perfect but is an improvement in accuracy over the existing method. | |||||
2008-07-16 | Mantis#1753. Thank you kindly, Kinoc for a patch that: | Charles Krinke | 1 | -0/+1 | |
Brings Yield Prolog up to date with sourceforge version 0.9.10 Patched applies to both DotNet and XEngine. | |||||
2008-07-12 | Patch #9142 (No mantis) | Melanie Thielker | 1 | -4/+8 | |
Add a config option to OpenSim.ini to select between script compilers in the XEngine without recompile. Set UseNewCompiler=true in OpenSim.ini and try it out. Creates the ICodeConverter interface and adapts the new compiler to it. | |||||
2008-07-08 | another patch from Mike: the llscript compiler is now available in XEngine ↵ | Johan Berntsson | 1 | -0/+3 | |
as well. Thanks Mike | |||||
2008-06-27 | last round of warning squashing. calling it a day now. | Dr Scofield | 1 | -6/+6 | |
2008-06-26 | Mantis#1602. Thank you, Kinoc for a patch to: | Charles Krinke | 1 | -3/+47 | |
Patch to activate YieldProlog on Xengine. Only adds YieldProlog to assembly if required. | |||||
2008-06-24 | * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, ↵ | lbsa71 | 1 | -35/+35 | |
api and compiler out of XEngine" "First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done." Thank you, Melanie! | |||||
2008-06-07 | Patch for mantis#1493: Several patches to xengine. Thanks Melanie! | Adam Johnson | 1 | -3/+8 | |
2008-06-04 | Formatting cleanup, minor refactoring, svn properties. | Jeff Ames | 1 | -24/+19 | |
2008-05-30 | * This is Melanie's XEngine script engine. I've not tested this real well, ↵ | Teravus Ovares | 1 | -24/+71 | |
however, it's confirmed to compile and OpenSimulator to run successfully without this script engine active. | |||||
2008-05-16 | Formatting cleanup. | Jeff Ames | 1 | -6/+6 | |
2008-05-07 | * Change LSL -> C# translated script console output to use the logger (at ↵ | Justin Clarke Casey | 1 | -4/+7 | |
DEBUG level) rather than Console.Writeline | |||||
2008-05-01 | * Deletes my EventReader ScriptRewriter. It isn't required to rewrite the ↵ | Teravus Ovares | 1 | -1/+1 | |
script to publish the events anymore. * Introduces a language(regex) independent event recognizer and publishes the events the script listens. | |||||
2008-04-30 | Patch from Melanie: 0001077: [PATCH] LSL types cannot be cast implicitly or ↵ | Teravus Ovares | 1 | -0/+2 | |
explicitly in many cases Thanks Melanie! * Also, I moved the event parser and re-writer to a separate static object. More work will be done here shortly. | |||||
2008-04-21 | * Optimised using statements and namespace references across entire project ↵ | Adam Frisby | 1 | -5/+5 | |
(this took a while to run). | |||||
2008-04-20 | Removed some script engine noise from console | Tedd Hansen | 1 | -3/+3 | |
2008-03-30 | **Big ass update warning** | Adam Frisby | 1 | -0/+23 | |
* Renamed plugin console message, to send a message to a plugin, use either "plugin <message>", or any unrecognised message will be sent ("plugin" sends explicitly) This replaces the old "script <message>". * Terrain commands - "terrain <command>" now works again. "Script terrain <command>" does not. Many of the commands have now been reimplemented, eg load-tile. However some have new syntax. * New console command handler, you can now use things like "terrain help" or "terrain save help". See TerrainModule.cs for an example of how to use the new "Commander" class. * Commander class - advanced processing of console input and also enables a script API to be generated from registered console commands. | |||||
2008-03-25 | Fix a couple more warnings. | Jeff Ames | 1 | -5/+5 | |
2008-03-18 | Formatting cleanup. | Jeff Ames | 1 | -26/+25 | |
2008-02-24 | By now you all have learned that when I'm committing scripting usually ↵ | Tedd Hansen | 1 | -3/+3 | |
doesn't work, so no big surprise. :) Modified baseclass for compiled script to incorp new OSSL commands class and renamed it to follow standards and all that. Scripts may work again. :) | |||||
2008-02-24 | Forgot to change what class compiled scripts must inherit from to get their ↵ | Tedd Hansen | 1 | -3/+3 | |
commands :) | |||||
2008-02-20 | Minor cleanup. | Jeff Ames | 1 | -1/+1 | |
2008-02-14 | * Made new Framework.Constants class, added RegionSize member. | Adam Frisby | 1 | -23/+41 | |
* Converted all instances of "256" spotted to use RegionSize instead. Some approximations used for border crossings (ie 255.9f) are still using that value, but should be updated to use something based on RegionSize. * Moving Terrain to a RegionModule, implemented ITerrainChannel and TerrainModule - nonfunctional, but will be soon. | |||||
2008-02-10 | Thank you very much, Hashbox for : | Charles Krinke | 1 | -3/+3 | |
Add scene-debug command to Enable/Disable scripting, collision, and physics from console. | |||||
2008-02-08 | * Dun-dun-dun. JavaScript scripting now actually works. :) | Adam Frisby | 1 | -3/+2 | |
2008-02-07 | Maybe VB.Net will compile now... who knows ;) | Tedd Hansen | 1 | -8/+8 | |
2008-02-07 | Same VB.Net patch done right. | Tedd Hansen | 1 | -4/+9 | |
2008-02-07 | VB.Net compiler might work on Windows now. | Tedd Hansen | 1 | -1/+1 | |
2008-02-06 | * Marking off which uses of catch (Exception e) is legit and which are not, ↵ | Adam Frisby | 1 | -2/+2 | |
for later removal/replacement. |