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* Fix the llRemoveInventory recursive lock error (again)meta72010-08-111-11/+13
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* Fix a dangling lock issue in llRemoveInventorymeta72010-08-101-11/+15
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* Add a DebuggerSafe option to the ini to help with debugging in visual ↵meta72010-08-092-3/+16
| | | | studio. This essentially silences exceptions in the script engine. Disabled by default, naturally.
* Merge branch 'careminster-presence-refactor' of ↵meta72010-08-071-2/+2
|\ | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * Dumb error in fixMelanie2010-08-071-2/+2
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| * Mantis #229. Fix Global sim ccordinatesMelanie Thielker2010-08-071-2/+2
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* | Repair lsGetWindlightScene, the constant was added to the list as a uint, ↵meta72010-08-071-507/+507
|/ | | | which is bad - convert to LSL_Integer first.
* Add a CHANGED_POSITION event so scripts don't have to run expensive loops to ↵Tom2010-08-071-0/+1
| | | | check for position changes
* Merge branch 'master' into careminster-presence-refactorMelanie2010-08-065-24/+303
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| * Fix a parenthesis in prior commitMelanie2010-08-061-1/+1
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| * Merge branch 'master' of melanie@opensimulator.org:/var/git/opensimMelanie2010-08-064-0/+289
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| | * Merge branch 'moap'Justin Clark-Casey (justincc)2010-08-064-0/+289
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| | | * properly expose prim media LSL functions to scriptsJustin Clark-Casey (justincc)2010-07-262-0/+18
| | | | | | | | | | | | | | | | | | | | scripts using these functions should now compile but I don't know how well the methods themselves work yet llSetPrimMedia(), at least, appears to have problems when a current url is set for a face that doesn't yet have a texture
| | | * Fire CHANGED_MEDIA event if a media texture is set or clearedJustin Clark-Casey (justincc)2010-07-261-0/+1
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| | | * implement llClearPrimMedia()Justin Clark-Casey (justincc)2010-07-261-0/+20
| | | | | | | | | | | | | | | | untested
| | | * minor: correct a few method names and change accessabilityJustin Clark-Casey (justincc)2010-07-261-3/+3
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| | | * implement llSetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-262-2/+123
| | | | | | | | | | | | | | | | Untested
| | | * Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-262-0/+129
| | | | | | | | | | | | | | | | | | | | Exposes method to get media entry via IMoapModule As yet untested.
| * | | Fixes: llSetLinkPrimitiveParams - PRIM_POSITION is not relative to root, ↵unknown2010-08-061-8/+14
| |/ / | | | | | | | | | | | | | | | causes unexpected movement of child prims Signed-off-by: Melanie <melanie@t-data.com>
| * | Correct some script constants.Melanie2010-08-061-3/+4
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| * | Prevent users from becoming stuck online. This affects only 0.7Melanie Thielker2010-08-051-0/+2
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| * | Prevent hammering the grid services with llRequestAgentData requests. Cache theMelanie Thielker2010-08-051-7/+48
| | | | | | | | | | | | | | | user information permanently, and the online status for 20 seconds. Also cache negatives.
| * | Merge branch 'iar-merge'Justin Clark-Casey (justincc)2010-08-041-1/+1
| |\ \ | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
| | * | Add --merge switch to load iar.Justin Clark-Casey (justincc)2010-06-301-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | When this switch is used, iar folders are merged with existing same-name user inventory folders. This makes it a little easier to back and restore entire individual user inventories, among other things Added unit test to check behaviour
| * | | Remove the (wrong) implementation if llPointAt. It never worked on the LLMelanie Thielker2010-08-021-6/+0
| | | | | | | | | | | | | | | | | | | | grid and is officially deprecated. There is no way to rotate an avatar programmatically.
* | | | Merge branch 'careminster-presence-refactor' of ↵Tom2010-08-061-13/+52
|\ \ \ \ | | | | | | | | | | | | | | | ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
| * | | | Prevent users from becoming stuck online. This affects only 0.7Melanie Thielker2010-08-061-0/+2
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| * | | | Actually cache positivesMelanie Thielker2010-08-051-0/+1
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| * | | | Prevent hammering the grid services with llRequestAgentData requests. Cache theMelanie Thielker2010-08-051-7/+48
| | | | | | | | | | | | | | | | | | | | | | | | | user information permanently, and the online status for 20 seconds. Also cache negatives.
| * | | | Revert "Enforce a 0.2 second sleep on llDie() before the command is executed ↵Melanie Thielker2010-08-051-6/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - this should get rid of ghost prims (which are much rarer, but still occuring)" This reverts commit 85fd2def9ce04d68d838439e7931b8358db84ebd. The sleep helps in only one case: static prims rezzed by script. In other cases (physical prims, bullets) it's harmful.
* | | | | Implement CHANGED_REGION_(RE)START and also fix various CHANGED_* constants ↵Tom2010-08-061-4/+4
|/ / / / | | | | | | | | | | | | which had the wrong values (checked using LSL in SL). This addresses mantis #217 and mantis #53.
* | | | llRequestSimulatorData DATA_SIM_POS : Divide by RegionSize, don't multiply. ↵Tom2010-08-051-2/+2
| | | | | | | | | | | | | | | | This resolves mantis #215
* | | | Enforce a 0.2 second sleep on llDie() before the command is executed - this ↵Tom2010-08-051-1/+6
| | | | | | | | | | | | | | | | should get rid of ghost prims (which are much rarer, but still occuring)
* | | | Pacify osGetAvatarList to provide LSL types instead of omv typesTom2010-08-041-3/+3
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* | | | Don't know HOW we missed this, llSetPos was broken in child prims (and in ↵Tom2010-08-031-1/+1
| | | | | | | | | | | | | | | | the llSetPrimitveParams family), it was using the global coordinate as a start location. This resolves mantis #204
* | | | Remove the (wrong) implementation if llPointAt. It never worked on the LLMelanie Thielker2010-08-021-6/+0
| | | | | | | | | | | | | | | | | | | | grid and is officially deprecated. There is no way to rotate an avatar programmatically.
* | | | Merge branch 'master' into careminster-presence-refactorMelanie2010-07-311-7/+5
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| * | | Thank you, Snoopy, for a patch to fix child prim movement. This still doesn'tMelanie2010-07-311-7/+5
| | | | | | | | | | | | | | | | | | | | address limiting link distance, but at least it makes the UI and LSL match.
| * | | Make dataserver() return a 0 when agent id offline, instead of a timeoutMelanie Thielker2010-07-291-5/+4
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* | | Bannination fixes. Objects in nonpublic parcels were muted by default. GodsMelanie Thielker2010-07-301-1/+1
| | | | | | | | | | | | were muted, too.
* | | Fix a little infinite recursion i added just for sh.ts and giggles. NOT.Melanie Thielker2010-07-221-1/+1
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* | | change the delay to 0.2s. My bad.Melanie Thielker2010-07-221-1/+1
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* | | LSL compatibility fix. Add 0.1 s sleep to llSetLinkPrimitiveParams so fade ↵Melanie Thielker2010-07-221-2/+3
| | | | | | | | | | | | scripts will time correctly. The -Fast version works without a delay
* | | Refine autoreturn a bitMelanie Thielker2010-07-211-10/+0
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* | | Merge branch 'master' into careminster-presence-refactorMelanie2010-07-201-0/+20
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| * | Allow use of old angle rules PSYS_SRC_INNERANGLE and PSYS_SRC_OUTERANGLE in ↵Justin Clark-Casey (justincc)2010-07-171-0/+20
| | | | | | | | | | | | | | | | | | | | | llParticleSystem() This is a patch from http://opensimulator.org/mantis/view.php?id=3201 Thanks Micheil Martin!
| * | Fix bugs in llRot2Euler()Justin Clark-Casey (justincc)2010-07-171-21/+7
| | | | | | | | | | | | | | | Applies patch in http://opensimulator.org/mantis/view.php?id=4482. Thanks Micheil Merlin!
| * | Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie2010-07-141-3/+2
| | | | | | | | | | | | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
* | | Remove the null checks altogetherMelanie Thielker2010-07-201-8/+1
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* | | Add a state change method to the Async commands handler to allow timersMelanie Thielker2010-07-181-0/+20
| | | | | | | | | | | | and http requests to survive state changes