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* Plumb the rest of the serverside AOMelanie Thielker2014-09-093-0/+108
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* Add some case magic and send an anim pack when an override is setMelanie Thielker2014-09-091-1/+1
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* Merge branch 'master' into ubitworkmasterUbitUmarov2014-09-091-4/+19
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| * Add perms checkMelanie Thielker2014-09-091-0/+3
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| * Also check standard anim namesMelanie Thielker2014-09-091-4/+16
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* | Merge branch 'master' into ubitworkmasterUbitUmarov2014-09-094-1/+52
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| * make PERMISSION_OVERRIDE_ANIMATIONS implicit for attachmentsMelanie Thielker2014-09-091-1/+2
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| * Plumb llSetAnimationOverrideMelanie Thielker2014-09-094-0/+50
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* | limit number of prims on physical objects. Not all cases covered stillUbitUmarov2014-09-081-0/+11
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* Merge branch 'ubitworkmaster'Melanie Thielker2014-08-111-1/+10
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| * make sensors detect sitting avatars also by the distance to the root primUbitUmarov2014-08-101-1/+10
| | | | | | | | of the object as sl does (as sl avatar needs to be in the arc)
* | LSL llListFindList fix: check types as well as content. Items must be same typeMelanie Thielker2014-08-101-2/+10
|/ | | | to be found.
* change how sounds work. May be bad.. needs testingUbitUmarov2014-07-271-5/+6
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* Remove some already commented linesMelanie Thielker2014-07-201-11/+0
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* Fix LSL portions of sit positioningMelanie Thielker2014-07-201-36/+12
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* replace old Attachoffset by AttachedPos. Comented out possible mergeUbitUmarov2014-07-201-1/+1
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* Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie Thielker2014-06-2112-249/+460
|\ | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
| * Merge branch 'master' into careminsterMelanie2014-01-284-12/+68
| |\ | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/RegionSettings.cs OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs OpenSim/Region/Framework/Interfaces/IInterregionComms.cs OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
| | * Added osGetRegionSize(), which returns the region size in meters and ↵Oren Hurvitz2014-01-283-0/+29
| | | | | | | | | | | | recognizes megaregions
| | * Following on from 50ea2e0, only fetch scene presence for check if ↵Justin Clark-Casey (justincc)2014-01-181-17/+38
| | | | | | | | | | | | lightscript function has failed initial IsEstateManagerOrOwner() check
| | * Fixed: Windlight functions caused an error if called when the script's owner ↵Oren Hurvitz2014-01-181-3/+9
| | | | | | | | | | | | isn't in the scene
| | * Revert "Fixed: Windlight functions caused an error if called when the ↵Justin Clark-Casey (justincc)2014-01-171-9/+3
| | | | | | | | | | | | | | | | | | | | | | | | script's owner isn't in the scene" This reverts commit 39e5785c0f5bfa9fce2549757ac895920c88825a. Did not mean to apply this yet.
| | * Fixed: Windlight functions caused an error if called when the script's owner ↵Oren Hurvitz2014-01-171-3/+9
| | | | | | | | | | | | isn't in the scene
| * | Merge branch 'master' into careminsterMelanie2014-01-281-0/+1
| |\ \ | | |/ | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| | * Fixed llTextBox error message textDavid Rowe2014-01-101-1/+1
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| * | Merge branch 'master' into careminsterMelanie2013-11-232-3/+29
| |\ \ | | |/ | | | | | | | | | | | | | | | | | | | | | Conflicts: .gitignore OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs prebuild.xml runprebuild.bat
| | * refactor: replace verbose checks with String.IsNullOrEmpty where applicable.Justin Clark-Casey (justincc)2013-11-151-2/+2
| | | | | | | | | | | | Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
| | * add support for particle glow LSL functionsdahlia2013-11-051-0/+12
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| | * add support for particle blending LSL functionsdahlia2013-11-051-1/+15
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| * | Merge branch 'master' into careminsterMelanie2013-11-082-1/+18
| |\ \ | | |/ | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
| | * add new particle system blending rule enumerationsdahlia2013-10-311-1/+5
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| | * add new LSL constants associated with new "ribbon", "glow", and "blend" ↵dahlia2013-10-311-0/+13
| | | | | | | | | | | | particle system functionality. Note that this does *not* complete required server side changes for implementing the new particle system
| * | Merge branch 'master' into careminsterMelanie2013-11-031-27/+22
| |\ \ | | |/ | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| | * Call ScriptSleep() instead of llSleep() in routine for llEmail.Kevin Cozens2013-10-181-1/+1
| | | | | | | | | | | | Signed-off-by: teravus <teravus@gmail.com>
| | * Fixed rezzing coalesced objects from a prim's inventoryOren Hurvitz2013-10-151-19/+22
| | | | | | | | | | | | Previously only the first object in the Coalesced Object was rezzed. Now all the objects are rezzed.
| * | Merge branch 'master' into careminsterMelanie2013-10-061-1/+1
| |\ \ | | |/ | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/VersionInfo.cs OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
| | * Bump OPenSimulator version and assembly versions up to 0.8.0 DevJustin Clark-Casey (justincc)2013-10-041-1/+1
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| * | Merge branch 'master' into careminsterMelanie2013-10-042-5/+7
| |\ \ | | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Data/MySQL/MySQLSimulationData.cs OpenSim/Data/MySQL/Resources/RegionStore.migrations OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| | * refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ↵Justin Clark-Casey (justincc)2013-09-271-1/+1
| | | | | | | | | | | | | | | | | | it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly. Adds IScene.CloseAgent() to replace RemoveClient()
| | * Fix bug where using PRIM_LINK_TARGET with only two remaining list items ↵Justin Clark-Casey (justincc)2013-09-161-2/+2
| | | | | | | | | | | | | | | | | | (e.g. link number then PRIM_ROTATION) would not return the parameter Extended regression test for this case
| | * Make llGetLinkPrimitiveParams() abort and return existing list of params ↵Justin Clark-Casey (justincc)2013-09-161-2/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | when it encounters an invalid link number, rather than throwing an exception Addresses http://opensimulator.org/mantis/view.php?id=6768 Thanks to talun for the patch on that commit - in the end I took a different approach that also deals with invalid PRIM_LINK_TARGET However, not yet generating the same warning on invalid PRIM_LINK_TARGET as seen on LL grid This commit also adds regression tests for some cases of llGetLinkPrimitiveParams()
| | * 6762: llList2Key fails to convert a string in a list to a keyTalun2013-09-121-1/+1
| | | | | | | | | | | | | | | llGetPrimitiveParams changed to return the sculpty key as an LSL_String so that type checking in llList2Key will work
| * | Merge branch 'master' into careminsterMelanie2013-08-071-2/+2
| |\ \ | | |/ | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.Inventory.cs OpenSim/Region/Framework/Scenes/Scene.cs
| | * Fix problem with modInvoke defined integer constants being build intoRobert Adams2013-08-021-2/+2
| | | | | | | | | | | | | | | | | | scripts as boxed integers rather than proper reference to a new LSLInteger. This fixes an exception when using a registered integer constant in a script.
| * | Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into ↵Melanie2013-07-182-6/+0
| |\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | careminster Conflicts: OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
| | * \ Merge branch 'master' into careminsterMelanie2013-07-133-12/+16
| | |\ \ | | | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
| * | | Merge branch 'master' into careminsterMelanie2013-07-183-6/+13
| |\ \ \ | | |/ / | |/| / | | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs OpenSim/Server/Handlers/Simulation/AgentHandlers.cs OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs OpenSim/Services/HypergridService/UserAgentService.cs
| | * If a sensor is in an attachment, avoid throwing an exception if the attachee ↵Justin Clark-Casey (justincc)2013-07-091-0/+10
| | | | | | | | | | | | is removed from the scene before we try to retrieve them.
| | * Add implementations for llSetVelocity and llSetAngularVelocity.Robert Adams2013-07-063-0/+38
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| * | Merge branch 'avination-current' into careminsterMelanie2013-06-231-3/+5
| |\ \ | | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs